Player Matchup

Baron Samedi
Baron Samedi
AllenValentine
Baron Samedi
Level 160
God Stats
1W - 1L
1,605 SR
Queue Stats
72W - 62L
1,522 Elo+
Solo
Cerberus
Cerberus
Ch3sed
Cerberus
Level 139
God Stats
48W - 32L
1,676 SR
Queue Stats
66W - 39L
1,598 Elo+
Solo
Charybdis
Charybdis
HexGirl69
Charybdis
Level 69
God Stats
34W - 27L
1,544 SR
Queue Stats
69W - 77L
1,440 Elo+
Party 1
Achilles
Achilles
ONEFORU194ME
Achilles
Level 80
God Stats
4W - 3L
1,552 SR
Queue Stats
57W - 59L
1,474 Elo+
Party 1
Maman Brigitte
Maman Brigitte
StelarXIII
Maman Brigitte
Level 120
God Stats
5W - 7L
1,395 SR
Queue Stats
19W - 32L
1,376 Elo+
Party 1
Team Averages
Level 114
1,555 SR
1,482 Elo+

VS

Team Averages
Level 137
1,389 SR
1,526 Elo+
Yu Huang
Yu Huang
KingAzlor
Yu Huang
Level 129
God Stats
1W - 10L
1,351 SR
Queue Stats
94W - 95L
1,505 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LilRawRaw10
Kumbhakarna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,467 Elo+
Party 3
Vamana
Vamana
Smighty_Vet
Vamana
Level 168
God Stats
5W - 12L
1,337 SR
Queue Stats
143W - 128L
1,577 Elo+
Party 2
Surtr
Surtr
UrNotAloneAll
Surtr
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,513 Elo+
Solo
Nut
Nut
YourMannCam
Nut
Level 108
God Stats
0W - 2L
1,259 SR
Queue Stats
23W - 15L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllenValentine
Baron Samedi
17
6 / 4 / 4
11,227
624
13,733
11,903
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Ch3sed
Cerberus
15
6 / 1 / 6
9,203
511
14,916
17,289
15,993
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
HexGirl69
Charybdis
17
4 / 0 / 2
10,961
609
11,216
10,996
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
ONEFORU194ME
Achilles
17
2 / 2 / 3
9,828
546
11,488
17,142
19,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
StelarXIII
Maman Brigitte
18
7 / 2 / 5
10,790
599
7,585
16,248
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
KingAzlor
Yu Huang
13
2 / 8 / 2
8,549
475
8,582
14,190
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
LilRawRaw10
Kumbhakarna
13
0 / 8 / 2
8,122
451
5,118
18,878
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
14
2 / 2 / 0
7,962
442
7,487
14,982
5,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 4 / 0
11,020
612
12,835
20,313
22,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
2 / 3 / 0
8,387
466
5,139
9,553
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
25
Kills
9
9
Deaths
25
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AllenValentine
Baron Samedi
6
4
4
2
W
Cerberus
Ch3sed
Cerberus
6
1
6
9
W
Charybdis
HexGirl69
Charybdis
4
0
2
5
L
Yu Huang
KingAzlor
Yu Huang
2
8
2
0.38
L
Kumbhakarna
LilRawRaw10
Kumbhakarna
0
8
2
0.13
W
Achilles
ONEFORU194ME
Achilles
2
2
3
1.75
L
Vamana
2
2
0
1
W
Maman Brigitte
StelarXIII
Maman Brigitte
7
2
5
4.75
L
3
4
0
0.75
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,938
Damage
39,161
73,578
Taken
77,916
50,623
Mitigated
46,695
27,420
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AllenValentine
Baron Samedi
13,733
1,226
686
2,903
11,903
5,341
623
5,528
5,911
80,073
1,790
W
Cerberus
Ch3sed
Cerberus
14,916
716
0
3,693
17,289
15,993
35
4,313
12,826
42,940
508
W
Charybdis
HexGirl69
Charybdis
11,216
6,625
0
6,843
10,996
4,256
3,678
910
10,086
0
94,887
L
Yu Huang
KingAzlor
Yu Huang
8,582
382
0
1,282
14,190
3,844
0
12,141
2,049
50,013
540
L
Kumbhakarna
LilRawRaw10
Kumbhakarna
5,118
359
106
1,526
18,878
12,056
0
9,026
9,852
35,075
0
W
Achilles
ONEFORU194ME
Achilles
11,488
3,291
0
5,988
17,142
19,175
0
1,152
15,075
3,377
62,786
L
Vamana
7,487
2,833
0
2,061
14,982
5,936
0
6,797
8,185
0
53,715
W
Maman Brigitte
StelarXIII
Maman Brigitte
7,585
607
0
7,307
16,248
5,858
50
3,184
12,707
86,985
0
L
12,835
3,749
0
5,589
20,313
22,711
170
4,515
14,599
6,628
75,550
L
5,139
2,662
0
3,429
9,553
2,148
0
4,159
5,394
0
63,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,009
Gold Earned
44,040
626
Minions Killed
486
0
Camps Cleared
0
1,781,751
Distance Traveled
1,689,593
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,227
624
147
8
0
315,990
0
W
Cerberus
9,203
511
77
4
0
377,182
5
W
Charybdis
10,961
609
160
9
0
325,559
4
L
Yu Huang
8,549
475
95
5
0
325,430
4
L
Kumbhakarna
8,122
451
62
3
0
335,115
7
W
Achilles
9,828
546
116
6
0
347,296
5
L
Vamana
7,962
442
80
4
0
419,128
0
W
Maman Brigitte
10,790
599
126
7
0
415,724
6
L
Surtr
11,020
612
135
8
0
300,853
0
L
Nut
8,387
466
114
6
0
309,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role