Player Matchup

Tyr
Tyr
Cinnilyn
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 122L
1,521 Elo+
Party 1
Ra
Ra
Plasmatronics
Ra
Level 144
God Stats
5W - 6L
1,545 SR
Queue Stats
166W - 130L
1,535 Elo+
Solo
Awilix
Awilix
ShieldWalllTaunt
Awilix
Level 204
God Stats
14W - 2L
1,667 SR
Queue Stats
101W - 98L
1,553 Elo+
Party 1
Nut
Nut
Yоkai
Nut
Level 139
God Stats
13W - 8L
1,724 SR
Queue Stats
165W - 137L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
oBluey
Sylvanus
Level 67
God Stats
0W - 3L
1,204 SR
Queue Stats
72W - 90L
1,515 Elo+
Party 1
Team Averages
Level 136
1,528 SR
1,537 Elo+

VS

Team Averages
Level 101
1,660 SR
1,612 Elo+
Chiron
Chiron
FloridaOrange
Chiron
Level 154
God Stats
11W - 1L
1,930 SR
Queue Stats
88W - 76L
1,641 Elo+
Party 2
Sol
Sol
Inari21
Sol
Level 60
God Stats
10W - 12L
1,377 SR
Queue Stats
389W - 362L
1,546 Elo+
Solo
Ra
Ra
KingKalimari
Ra
Level 94
God Stats
10W - 4L
1,753 SR
Queue Stats
79W - 62L
1,658 Elo+
Party 2
Jormungandr
Jormungandr
SaucyStream
Jormungandr
Level 67
God Stats
31W - 27L
1,632 SR
Queue Stats
79W - 75L
1,589 Elo+
Solo
Sylvanus
Sylvanus
lakobos
Sylvanus
Level 130
God Stats
1W - 0L
1,606 SR
Queue Stats
113W - 90L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,871
587
3,140
8,262
4,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 0
5,936
594
625
4,322
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 1
5,270
527
3,185
6,729
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nut
Yоkai
Nut
8
0 / 4 / 0
4,668
467
3,746
7,753
2,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
oBluey
Sylvanus
7
0 / 2 / 0
4,674
467
2,907
8,002
3,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,518
652
7,162
4,689
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
11
1 / 2 / 0
6,574
657
4,594
6,477
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 0 / 0
7,159
716
2,177
2,566
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SaucyStream
Jormungandr
10
0 / 0 / 5
5,331
533
3,017
6,064
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
lakobos
Sylvanus
10
2 / 0 / 4
6,345
635
4,068
5,012
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
5
0
2
6
W
Sol
1
2
0
0.5
W
4
0
0
4
L
0
2
0
0
W
Jormungandr
SaucyStream
Jormungandr
0
0
5
2.5
L
1
3
1
0.5
L
Nut
Yоkai
Nut
0
4
0
0
W
Sylvanus
lakobos
Sylvanus
2
0
4
4
L
Sylvanus
oBluey
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,603
Damage
21,018
35,068
Taken
24,808
13,060
Mitigated
10,229
14,353
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,140
56
0
4,732
8,262
4,566
0
4,460
3,802
0
36,689
W
7,162
2,424
382
1,844
4,689
1,448
118
1,111
3,578
0
47,794
W
Sol
4,594
1,884
0
2,979
6,477
1,837
325
0
6,477
34,542
11,356
W
2,177
83
293
1,137
2,566
857
0
538
2,028
54,616
291
L
625
102
60
1,705
4,322
1,414
0
1,307
2,851
56,366
0
W
Jormungandr
SaucyStream
Jormungandr
3,017
1,008
0
1,620
6,064
2,532
0
624
5,440
30,284
7,119
L
3,185
704
0
2,563
6,729
1,671
0
1,860
4,807
0
29,478
L
Nut
Yоkai
Nut
3,746
2,037
0
1,570
7,753
2,104
0
2,657
5,096
0
25,735
W
Sylvanus
lakobos
Sylvanus
4,068
1,559
759
3,296
5,012
3,555
57
1,259
3,753
15,749
1,197
L
Sylvanus
oBluey
Sylvanus
2,907
741
1,268
2,455
8,002
3,305
0
2,598
5,404
13,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
31,927
304
Minions Killed
383
0
Camps Cleared
0
1,100,208
Distance Traveled
1,061,610
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,871
587
60
6
0
219,330
0
W
Chiron
6,518
652
81
8
0
215,591
1
W
Sol
6,574
657
90
9
0
163,176
0
W
Ra
7,159
716
117
12
0
231,606
2
L
Ra
5,936
594
117
12
0
206,731
1
W
Jormungandr
5,331
533
68
7
0
237,479
0
L
Awilix
5,270
527
49
5
0
263,134
0
L
Nut
4,668
467
52
5
0
198,436
2
W
Sylvanus
6,345
635
27
3
0
213,758
4
L
Sylvanus
4,674
467
26
3
0
212,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role