Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
HellspawnRB
Artio
Silver II
Level 174
God Stats
9W - 4L
1,680 SR
Queue Stats
22W - 26L
1,360 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
Ma5termexican
Cu Chulainn
Gold IV
Level 157
God Stats
11W - 13L
1,603 SR
Queue Stats
156W - 160L
1,469 MMR
Solo
Bastet
Bastet
Gold III
TTV Retrovivity
Bastet
Gold III
Level 68
God Stats
12W - 9L
1,760 SR
Queue Stats
107W - 108L
1,524 MMR
Solo
Medusa
Medusa
Gold III
Zelos1
Medusa
Gold III
Level 158
God Stats
6W - 0L
1,782 SR
Queue Stats
17W - 10L
1,692 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,665 SR
1,509 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,403 SR
1,513 MMR
King Arthur
King Arthur
Bronze IV
Affix
King Arthur
Bronze IV
Level 120
God Stats
0W - 1L
1,203 SR
Queue Stats
2W - 4L
1,453 MMR
Party 2
Hachiman
Hachiman
Bronze IV
HouseOFAtreides
Hachiman
Bronze IV
Level 81
God Stats
0W - 1L
1,341 SR
Queue Stats
13W - 8L
1,498 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
RilëyReid
Morgan Le Fay
Platinum IV
Level 107
God Stats
8W - 8L
1,458 SR
Queue Stats
127W - 117L
1,676 MMR
Party 3
Ravana
Ravana
Bronze IV
Smurfchek1818
Ravana
Bronze IV
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,426 MMR
Party 2
Ganesha
Ganesha
Gold IV
StraxerStellaris
Ganesha
Gold IV
Level 158
God Stats
4W - 4L
1,511 SR
Queue Stats
68W - 67L
1,513 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 2 / 9
10,100
673
9,105
9,491
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 5 / 12
8,473
565
4,972
14,400
11,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Ma5termexican
Cu Chulainn
15
7 / 1 / 7
10,120
675
11,587
14,469
11,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 1 / 11
8,910
594
10,693
9,379
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Medusa
Zelos1
Medusa
16
4 / 0 / 3
10,013
668
7,758
7,910
2,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
MulanCthulhuCharybdisHerculesAwilix

VS

Bans
SurtrBake KujiraThanatosAgniMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Affix
King Arthur
12
2 / 8 / 2
7,414
494
8,037
17,811
13,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
10
1 / 1 / 1
6,244
416
3,528
7,553
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
RilëyReid
Morgan Le Fay
10
2 / 6 / 2
6,391
426
7,495
10,785
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 7 / 0
6,649
443
3,763
10,428
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 6
6,810
454
3,908
10,888
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
26
Kills
8
9
Deaths
26
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
9
5.25
L
King Arthur
Affix
King Arthur
2
8
2
0.38
W
3
5
12
1.8
L
Hachiman
1
1
1
1.5
W
Cu Chulainn
Ma5termexican
Cu Chulainn
7
1
7
10.5
L
Morgan Le Fay
RilëyReid
Morgan Le Fay
2
6
2
0.5
L
3
7
0
0.43
L
0
4
6
0.75
W
6
1
11
11.5
W
Medusa
Zelos1
Medusa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,115
Damage
26,731
55,649
Taken
57,465
32,646
Mitigated
30,856
17,480
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,105
691
0
2,485
9,491
3,160
1,317
3,632
5,830
80,569
1,808
L
King Arthur
Affix
King Arthur
8,037
1,042
0
2,740
17,811
13,561
0
4,221
13,590
0
45,496
W
4,972
1,130
1,598
3,109
14,400
11,814
136
3,303
11,012
17,779
0
L
Hachiman
3,528
2,225
0
2,982
7,553
1,771
0
1,910
5,643
0
30,383
W
Cu Chulainn
Ma5termexican
Cu Chulainn
11,587
847
0
3,304
14,469
11,417
105
2,577
11,753
9,432
65,513
L
Morgan Le Fay
RilëyReid
Morgan Le Fay
7,495
558
0
1,228
10,785
3,525
0
4,673
6,112
40,749
0
L
3,763
735
0
846
10,428
3,944
0
1,841
8,587
0
28,734
L
3,908
314
0
1,740
10,888
8,055
0
3,041
7,847
19,158
0
W
10,693
2,517
0
4,989
9,379
3,384
29
1,128
8,181
0
54,168
W
Medusa
Zelos1
Medusa
7,758
2,586
0
1,995
7,910
2,871
1,408
949
6,938
0
88,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
33,508
529
Minions Killed
294
0
Camps Cleared
0
1,664,911
Distance Traveled
1,329,571
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,100
673
150
10
0
347,133
4
L
King Arthur
7,414
494
96
6
0
262,531
2
W
Artio
8,473
565
18
1
0
323,689
6
L
Hachiman
6,244
416
66
4
0
222,615
1
W
Cu Chulainn
10,120
675
129
9
0
306,369
2
L
Morgan Le Fay
6,391
426
79
5
0
272,082
3
L
Ravana
6,649
443
45
3
0
278,426
0
L
Ganesha
6,810
454
8
1
0
293,917
2
W
Bastet
8,910
594
93
6
0
377,273
0
W
Medusa
10,013
668
139
9
0
310,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role