Player Matchup

Nemesis
Nemesis
Silver I
Mahunga
Nemesis
Silver I
Level 146
God Stats
3W - 0L
1,752 SR
Queue Stats
239W - 251L
1,154 MMR
Solo
Bastet
Bastet
Gold V
TwitchTvMegakadi
Bastet
Gold V
Level 83
God Stats
4W - 2L
1,658 SR
Queue Stats
27W - 28L
1,175 MMR
Solo
Raijin
Raijin
Silver I
mackxattackx1994
Raijin
Silver I
Level 70
God Stats
8W - 11L
1,522 SR
Queue Stats
425W - 441L
1,191 MMR
Solo
Anhur
Anhur
Silver II
nillyrok
Anhur
Silver II
Level 69
God Stats
22W - 22L
1,423 SR
Queue Stats
78W - 81L
1,182 MMR
Party 1
Terra
Terra
Silver II
sharkking120yt
Terra
Silver II
Level 129
God Stats
5W - 4L
1,449 SR
Queue Stats
31W - 37L
1,123 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,560 SR
1,165 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,498 SR
1,300 MMR
Thor
Thor
Silver I
 
Thor
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold V
Tehepictwinkie
Skadi
Gold V
Level 72
God Stats
15W - 17L
1,576 SR
Queue Stats
64W - 77L
1,172 MMR
Solo
Mulan
Mulan
Silver II
raheem_savage10
Mulan
Silver II
Level 127
God Stats
1W - 2L
1,423 SR
Queue Stats
101W - 105L
1,191 MMR
Solo
Anubis
Anubis
Silver II
thatdudejulio
Anubis
Silver II
Level 131
God Stats
3W - 3L
1,491 SR
Queue Stats
72W - 88L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mahunga
Nemesis
12
5 / 1 / 5
7,065
642
3,134
8,274
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 4 / 2
7,112
647
8,124
9,311
2,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
7 / 2 / 3
8,028
730
8,457
6,821
1,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
nillyrok
Anhur
11
1 / 2 / 0
5,888
535
1,813
6,278
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 7
6,334
576
4,457
9,102
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
LancelotAchillesThanatosMorgan Le Fay

VS

Bans
ArachneMedusaUllrBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 3 / 1
6,508
592
3,551
9,084
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
 
Hercules
10
0 / 2 / 3
6,137
558
5,811
8,946
5,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 0
6,452
587
4,965
5,742
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 5 / 3
6,111
556
3,680
7,976
4,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 5 / 2
6,422
584
5,177
7,975
2,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
9
9
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
3
1
1.5
L
Hercules
 
Hercules
0
2
3
0.75
W
Nemesis
Mahunga
Nemesis
5
1
5
7.5
L
2
2
0
1
W
4
4
2
1.25
W
7
2
3
4.25
W
Anhur
nillyrok
Anhur
1
2
0
0.5
L
1
5
3
0.5
W
0
0
7
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,985
Damage
23,184
39,786
Taken
39,723
15,869
Mitigated
17,727
14,618
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,551
202
0
980
9,084
3,038
0
2,565
6,519
0
36,017
L
Hercules
 
Hercules
5,811
1,456
0
3,778
8,946
5,878
0
4,328
4,618
421
25,278
W
Nemesis
Mahunga
Nemesis
3,134
1,235
0
4,032
8,274
2,577
0
1,100
7,174
0
48,801
L
4,965
1,244
0
653
5,742
1,469
21
1,855
3,887
0
44,343
W
8,124
1,879
0
3,354
9,311
2,712
0
776
8,535
0
41,650
W
8,457
547
0
1,297
6,821
1,850
446
3,343
3,478
51,903
926
W
Anhur
nillyrok
Anhur
1,813
1,021
0
1,708
6,278
1,891
0
124
6,154
0
33,666
L
3,680
638
0
2,032
7,976
4,462
0
0
7,976
0
23,988
W
4,457
829
609
3,618
9,102
6,839
189
255
8,847
21,120
0
L
5,177
45
0
2,776
7,975
2,880
38
4,010
3,965
51,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,427
Gold Earned
31,630
354
Minions Killed
324
0
Camps Cleared
0
1,174,606
Distance Traveled
1,084,670
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,508
592
67
6
0
242,105
2
L
Hercules
6,137
558
40
4
0
238,654
0
W
Nemesis
7,065
642
80
7
0
284,042
0
L
Skadi
6,452
587
81
7
0
225,193
1
W
Bastet
7,112
647
74
7
0
225,927
0
W
Raijin
8,028
730
94
9
0
193,989
1
W
Anhur
5,888
535
84
8
0
224,018
1
L
Mulan
6,111
556
52
5
0
180,849
3
W
Terra
6,334
576
22
2
0
246,630
1
L
Anubis
6,422
584
84
8
0
197,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role