Player Matchup

Scylla
Scylla
AbDoMiNuSREX
Scylla
Level 111
God Stats
0W - 2L
1,658 SR
Queue Stats
24W - 20L
1,559 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BigDaddyCameron
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,575 Elo+
Party 2
Hades
Hades
Illusion_Vibezzz
Hades
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,533 Elo+
Solo
Xing Tian
Xing Tian
SmolPPmann
Xing Tian
Level 33
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 12L
1,351 Elo+
Party 2
Ares
Ares
kevinj9856
Ares
Level 104
God Stats
0W - 3L
1,149 SR
Queue Stats
99W - 91L
1,544 Elo+
Party 2
Team Averages
Level 100
1,505 SR
1,513 Elo+

VS

Team Averages
Level 66
1,545 SR
1,534 Elo+
Ah Puch
Ah Puch
CHROME18
Ah Puch
Level 48
God Stats
8W - 3L
1,857 SR
Queue Stats
230W - 211L
1,562 Elo+
Solo
Artemis
Artemis
LTenny
Artemis
Level 106
God Stats
4W - 10L
1,380 SR
Queue Stats
313W - 294L
1,524 Elo+
Party 1
Vulcan
Vulcan
Vezuvioz
Vulcan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 31L
1,549 Elo+
Solo
Bacchus
Bacchus
Wazuki
Bacchus
Level 123
God Stats
13W - 5L
1,648 SR
Queue Stats
379W - 364L
1,540 Elo+
Party 1
Bastet
Bastet
onearwonder
Bastet
Level 29
God Stats
4W - 2L
1,338 SR
Queue Stats
119W - 162L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 3 / 1
8,529
853
9,267
6,415
2,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
BigDaddyCameron
Morgan Le Fay
12
2 / 3 / 3
7,521
752
7,391
6,318
2,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 5
7,359
736
5,780
11,776
5,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SmolPPmann
Xing Tian
14
1 / 3 / 5
8,176
818
2,008
11,584
11,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 3
7,818
782
7,330
12,822
10,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CHROME18
Ah Puch
15
4 / 1 / 13
8,866
887
9,001
5,320
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
LTenny
Artemis
14
2 / 2 / 16
8,374
837
8,484
4,319
2,660
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Vezuvioz
Vulcan
15
3 / 1 / 10
9,258
926
9,286
4,819
1,783
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bacchus
Wazuki
Bacchus
15
4 / 2 / 15
9,301
930
8,346
19,054
19,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
14
8 / 3 / 11
9,221
922
10,206
7,679
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
9
Kills
21
21
Deaths
9
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
3
1
1.5
L
Morgan Le Fay
BigDaddyCameron
Morgan Le Fay
2
3
3
1.17
W
Ah Puch
CHROME18
Ah Puch
4
1
13
10.5
L
0
7
5
0.36
W
Artemis
LTenny
Artemis
2
2
16
5
L
Xing Tian
SmolPPmann
Xing Tian
1
3
5
1.17
W
Vulcan
Vezuvioz
Vulcan
3
1
10
8
W
Bacchus
Wazuki
Bacchus
4
2
15
5.75
L
2
5
3
0.7
W
Bastet
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,776
Damage
45,323
48,915
Taken
41,191
32,482
Mitigated
28,370
11,555
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
9,267
414
621
1,495
6,415
2,290
0
2,172
4,243
28,663
0
L
Morgan Le Fay
BigDaddyCameron
Morgan Le Fay
7,391
424
460
912
6,318
2,355
0
4,166
2,152
13,587
220
W
Ah Puch
CHROME18
Ah Puch
9,001
30
582
1,068
5,320
1,988
727
3,738
1,582
26,717
0
L
5,780
130
558
2,538
11,776
5,755
0
5,299
6,477
20,037
0
W
Artemis
LTenny
Artemis
8,484
2,584
0
0
4,319
2,660
1,455
3,971
315
0
16,936
L
Xing Tian
SmolPPmann
Xing Tian
2,008
198
2,045
2,103
11,584
11,138
0
7,214
4,370
7,205
0
W
Vulcan
Vezuvioz
Vulcan
9,286
290
1,107
1,755
4,819
1,783
801
3,929
805
22,719
95
W
Bacchus
Wazuki
Bacchus
8,346
1,122
3,079
9,838
19,054
19,203
336
12,243
6,431
11,577
1,313
L
7,330
124
0
823
12,822
10,944
0
6,939
5,883
8,057
2,146
W
Bastet
10,206
1,871
0
632
7,679
2,736
169
5,780
1,826
0
13,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
45,020
138
Minions Killed
111
0
Camps Cleared
0
902,977
Distance Traveled
972,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,529
853
52
5
0
182,007
0
L
Morgan Le Fay
7,521
752
16
2
0
169,753
0
W
Ah Puch
8,866
887
41
4
0
204,676
0
L
Hades
7,359
736
39
4
0
167,181
0
W
Artemis
8,374
837
16
2
0
165,772
0
L
Xing Tian
8,176
818
18
2
0
195,730
0
W
Vulcan
9,258
926
41
4
0
215,272
0
W
Bacchus
9,301
930
4
0
0
188,036
0
L
Ares
7,818
782
13
1
0
188,306
0
W
Bastet
9,221
922
9
1
0
198,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role