Player Matchup

Fenrir
Fenrir
F3nrir0
Fenrir
Level 119
God Stats
1W - 1L
1,447 SR
Queue Stats
108W - 104L
1,541 Elo+
Solo
Hou Yi
Hou Yi
MMAROX101
Hou Yi
Level 95
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 136L
1,568 Elo+
Solo
Yu Huang
Yu Huang
NordicSquirreI
Yu Huang
Level 125
God Stats
10W - 0L
2,030 SR
Queue Stats
161W - 39L
1,801 Elo+
Party 1
Atlas
Atlas
SukiKitsune
Atlas
Level 139
God Stats
4W - 1L
1,723 SR
Queue Stats
114W - 34L
1,767 Elo+
Party 1
Apollo
Apollo
dice591
Apollo
Level 175
God Stats
4W - 4L
1,482 SR
Queue Stats
298W - 189L
1,656 Elo+
Party 1
Team Averages
Level 131
1,636 SR
1,667 Elo+

VS

Team Averages
Level 122
1,366 SR
1,472 Elo+
Hun Batz
Hun Batz
AnchorxDown
Hun Batz
Level 117
God Stats
4W - 4L
1,746 SR
Queue Stats
62W - 49L
1,518 Elo+
Party 2
Tyr
Tyr
ElDiab1o18
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 146L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Gaiju
Tsukuyomi
Level 128
God Stats
0W - 1L
1,051 SR
Queue Stats
27W - 50L
1,417 Elo+
Party 3
Kuzenbo
Kuzenbo
InstalockChaac
Kuzenbo
Level 104
God Stats
0W - 2L
1,267 SR
Queue Stats
44W - 63L
1,433 Elo+
Party 3
Ao Kuang
Ao Kuang
ThermicRogue
Ao Kuang
Level 156
God Stats
1W - 2L
1,264 SR
Queue Stats
132W - 136L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
F3nrir0
Fenrir
14
4 / 4 / 9
8,606
782
4,969
10,937
9,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hou Yi
MMAROX101
Hou Yi
15
4 / 4 / 13
9,057
823
14,570
10,389
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
18
7 / 1 / 12
9,865
897
17,244
8,648
3,559
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 19
9,379
853
9,330
12,681
12,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
dice591
Apollo
16
6 / 3 / 12
9,518
865
11,305
8,642
3,490
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AnchorxDown
Hun Batz
15
3 / 5 / 8
8,630
785
10,852
10,111
4,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 4 / 4
7,758
705
2,380
14,031
12,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
Gaiju
Tsukuyomi
15
3 / 5 / 10
9,012
819
14,321
11,557
5,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 7
8,832
803
7,169
13,073
18,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ThermicRogue
Ao Kuang
14
4 / 5 / 7
8,621
784
7,879
14,864
14,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
50
22
Kills
14
14
Deaths
22
65
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AnchorxDown
Hun Batz
3
5
8
1.4
L
1
4
4
0.75
W
Fenrir
F3nrir0
Fenrir
4
4
9
2.13
L
Tsukuyomi
Gaiju
Tsukuyomi
3
5
10
1.6
L
3
3
7
2.17
W
Hou Yi
MMAROX101
Hou Yi
4
4
13
2.63
W
Yu Huang
7
1
12
13
W
1
2
19
5.25
L
Ao Kuang
ThermicRogue
Ao Kuang
4
5
7
1.5
W
Apollo
dice591
Apollo
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,418
Damage
42,601
51,297
Taken
63,636
32,394
Mitigated
55,379
16,232
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AnchorxDown
Hun Batz
10,852
414
221
484
10,111
4,958
0
4,655
5,456
0
23,658
L
2,380
401
655
2,299
14,031
12,134
0
6,808
7,223
0
5,530
W
Fenrir
F3nrir0
Fenrir
4,969
1,125
719
1,672
10,937
9,224
101
2,570
8,287
0
9,152
L
Tsukuyomi
Gaiju
Tsukuyomi
14,321
2,997
1,054
2,651
11,557
5,362
0
3,357
8,200
0
30,647
L
7,169
2,813
2,059
2,177
13,073
18,214
0
4,728
8,345
13,977
209
W
Hou Yi
MMAROX101
Hou Yi
14,570
5,863
755
2,242
10,389
3,820
0
4,211
6,054
0
35,022
W
Yu Huang
17,244
661
731
1,553
8,648
3,559
742
1,446
7,159
32,146
0
W
9,330
2,858
2,231
2,440
12,681
12,301
0
3,962
8,561
13,127
2,103
L
Ao Kuang
ThermicRogue
Ao Kuang
7,879
1,255
1,260
4,243
14,864
14,711
0
5,737
9,127
17,095
181
W
Apollo
dice591
Apollo
11,305
6,546
1,028
2,861
8,642
3,490
603
2,047
6,376
0
23,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
42,853
131
Minions Killed
109
0
Camps Cleared
0
981,634
Distance Traveled
1,047,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,630
785
24
2
0
211,989
0
L
Tyr
7,758
705
7
1
0
203,859
0
W
Fenrir
8,606
782
18
2
0
195,688
0
L
Tsukuyomi
9,012
819
42
4
0
221,711
0
L
Kuzenbo
8,832
803
12
1
0
221,181
0
W
Hou Yi
9,057
823
39
4
0
162,770
0
W
Yu Huang
9,865
897
31
3
0
250,951
0
W
Atlas
9,379
853
13
1
0
179,788
0
L
Ao Kuang
8,621
784
24
2
0
188,688
0
W
Apollo
9,518
865
30
3
0
192,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role