Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BIGMIKE525
Mulan
Level 81
God Stats
15W - 3L
1,741 SR
Queue Stats
17W - 6L
1,590 Elo+
Party 1
Ix Chel
Ix Chel
NuWaMain420
Ix Chel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 9L
1,769 Elo+
Party 1
Osiris
Osiris
alphaflight1981
Osiris
Level 66
God Stats
38W - 49L
1,472 SR
Queue Stats
560W - 615L
1,455 Elo+
Solo
Team Averages
Level 84
1,543 SR
1,563 Elo+

VS

Team Averages
Level 79
1,454 SR
1,499 Elo+
Agni
Agni
ChocoCoCo9179
Agni
Level 102
God Stats
4W - 5L
1,533 SR
Queue Stats
164W - 187L
1,451 Elo+
Solo
Chaac
Chaac
Crystal2106742
Chaac
Level 66
God Stats
4W - 5L
1,209 SR
Queue Stats
823W - 920L
1,429 Elo+
Solo
Vulcan
Vulcan
Draxxus_Odure
Vulcan
Level 88
God Stats
3W - 3L
1,530 SR
Queue Stats
41W - 46L
1,471 Elo+
Solo
Kukulkan
Kukulkan
kotaro_madara
Kukulkan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,567 Elo+
Solo
Sol
Sol
voniee-
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
4 / 0 / 10
7,289
1,458
3,952
3,100
1,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cupid
 
Cupid
12
3 / 0 / 6
6,640
1,328
3,537
3,639
1,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
12
4 / 0 / 11
7,166
1,433
6,349
6,108
5,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
NuWaMain420
Ix Chel
12
4 / 0 / 6
7,571
1,514
4,978
2,491
941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 9
6,090
1,218
1,415
1,375
1,293
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

418

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,523
1,105
1,032
3,132
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,612
1,122
2,732
4,172
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 0
3,762
752
0
0
0
Kukulkan
kotaro_madara
Kukulkan
10
0 / 8 / 0
5,826
1,165
4,333
8,201
3,647
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
11
0 / 3 / 0
5,975
1,195
3,969
7,096
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
15
Kills
0
0
Deaths
15
42
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
0
10
9
W
Cupid
 
Cupid
3
0
6
6
W
Mulan
4
0
11
9.5
L
0
2
0
0
L
0
2
0
0
L
0
0
0
0
W
Ix Chel
NuWaMain420
Ix Chel
4
0
6
7
W
0
0
9
4.5
L
Kukulkan
kotaro_madara
Kukulkan
0
8
0
0
L
Sol
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,231
Damage
12,066
16,713
Taken
22,601
10,727
Mitigated
9,359
9,022
Healing
1,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,952
458
2,514
2,539
3,100
1,813
0
2,368
732
11,630
0
W
Cupid
 
Cupid
3,537
1,639
623
662
3,639
1,123
0
2,038
1,601
0
12,949
W
Mulan
6,349
586
115
1,208
6,108
5,557
0
3,608
2,500
0
12,396
L
1,032
107
0
0
3,132
796
0
2,712
420
3,818
39
L
2,732
382
0
598
4,172
2,445
0
1,270
2,849
0
7,583
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
NuWaMain420
Ix Chel
4,978
632
538
812
2,491
941
0
598
1,893
26,753
2,261
W
1,415
500
0
11
1,375
1,293
0
621
754
629
4,796
L
Kukulkan
kotaro_madara
Kukulkan
4,333
429
10
267
8,201
3,647
0
2,297
5,684
18,435
0
L
Sol
3,969
772
0
901
7,096
2,471
0
2,572
4,370
19,777
1,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
26,698
117
Minions Killed
76
9
Camps Cleared
3
568,805
Distance Traveled
277,183
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,289
1,458
31
6
1
115,123
0
W
Cupid
6,640
1,328
27
5
1
113,152
0
W
Mulan
7,166
1,433
12
2
2
112,200
0
L
Agni
5,523
1,105
8
2
0
26,919
0
L
Chaac
5,612
1,122
5
1
0
67,145
0
L
Vulcan
3,762
752
0
0
0
0
0
W
Ix Chel
7,571
1,514
41
8
5
108,502
2
W
Osiris
6,090
1,218
6
1
0
119,828
0
L
Kukulkan
5,826
1,165
31
6
2
78,586
0
L
Sol
5,975
1,195
32
6
1
104,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role