Player Matchup

He Bo
He Bo
DarknesS_Teams
He Bo
Level 116
God Stats
2W - 8L
1,258 SR
Queue Stats
127W - 161L
1,409 Elo+
Party 2
Bacchus
Bacchus
SekuJoestar
Bacchus
Level 101
God Stats
2W - 1L
1,739 SR
Queue Stats
56W - 89L
1,353 Elo+
Party 2
Neith
Neith
Sr_Tuper
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 136L
1,377 Elo+
Party 2
Olorun
Olorun
WezZ-2K-Life
Olorun
Level 83
God Stats
32W - 28L
1,572 SR
Queue Stats
682W - 687L
1,464 Elo+
Solo
Erlang Shen
Erlang Shen
xXConaroXx
Erlang Shen
Level 84
God Stats
7W - 8L
1,527 SR
Queue Stats
13W - 12L
1,519 Elo+
Solo
Team Averages
Level 98
1,519 SR
1,424 Elo+

VS

Team Averages
Level 79
1,406 SR
1,457 Elo+
Chang'e
Chang'e
DirTyCorCo5
Chang'e
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 35L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
REXLT161
Sylvanus
Level 17
God Stats
2W - 4L
1,543 SR
Queue Stats
9W - 16L
1,379 Elo+
Party 1
Ullr
Ullr
aidin1997
Ullr
Level 59
God Stats
3W - 3L
1,142 SR
Queue Stats
106W - 135L
1,478 Elo+
Solo
Susano
Susano
shira1985
Susano
Level 190
God Stats
5W - 11L
1,175 SR
Queue Stats
458W - 478L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
xHE6POx
Cu Chulainn
Level 87
God Stats
11W - 10L
1,672 SR
Queue Stats
259W - 258L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
7,655
478
12,816
12,937
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SekuJoestar
Bacchus
10
0 / 5 / 1
6,411
401
6,379
15,037
12,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Sr_Tuper
Neith
13
1 / 4 / 0
7,622
476
5,917
9,070
2,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
2 / 5 / 0
7,105
444
6,673
13,189
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
xXConaroXx
Erlang Shen
13
1 / 4 / 0
7,383
461
5,998
15,773
13,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DirTyCorCo5
Chang'e
15
6 / 3 / 6
9,089
568
10,517
14,383
4,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
REXLT161
Sylvanus
14
4 / 0 / 11
9,004
563
6,515
12,356
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ullr
14
1 / 1 / 6
7,838
490
4,697
6,202
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
shira1985
Susano
16
7 / 0 / 8
9,403
588
14,497
17,430
6,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
xHE6POx
Cu Chulainn
16
4 / 1 / 0
10,505
657
13,313
14,391
8,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
22
22
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Chang'e
DirTyCorCo5
Chang'e
6
3
6
3
W
Sylvanus
REXLT161
Sylvanus
4
0
11
9.5
L
Bacchus
SekuJoestar
Bacchus
0
5
1
0.1
L
Neith
Sr_Tuper
Neith
1
4
0
0.25
L
Olorun
2
5
0
0.4
W
Ullr
1
1
6
4
W
Susano
shira1985
Susano
7
0
8
11
W
Cu Chulainn
xHE6POx
Cu Chulainn
4
1
0
4
L
Erlang Shen
xXConaroXx
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
49,539
66,006
Taken
64,762
34,708
Mitigated
30,167
14,019
Healing
29,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,816
1,188
0
3,567
12,937
3,003
0
4,923
7,653
73,955
0
W
Chang'e
DirTyCorCo5
Chang'e
10,517
691
1,056
6,623
14,383
4,785
1,171
8,928
5,455
52,710
2,573
W
Sylvanus
REXLT161
Sylvanus
6,515
2,031
3,970
5,260
12,356
8,134
286
6,124
6,232
23,081
0
L
Bacchus
SekuJoestar
Bacchus
6,379
712
0
1,320
15,037
12,601
0
4,296
10,510
20,322
490
L
Neith
Sr_Tuper
Neith
5,917
1,753
0
1,436
9,070
2,256
980
3,255
5,741
0
57,973
L
Olorun
6,673
2,866
120
4,267
13,189
3,774
0
3,391
9,474
46,046
0
W
Ullr
4,697
1,824
0
2,290
6,202
1,949
731
2,445
3,757
0
55,011
W
Susano
shira1985
Susano
14,497
4,203
0
6,601
17,430
6,399
0
6,240
11,190
0
83,063
W
Cu Chulainn
xHE6POx
Cu Chulainn
13,313
3,277
0
3,580
14,391
8,900
970
2,117
11,731
5,908
81,240
L
Erlang Shen
xXConaroXx
Erlang Shen
5,998
3,407
0
3,309
15,773
13,074
0
1,210
14,563
0
41,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
45,839
412
Minions Killed
505
0
Camps Cleared
0
1,560,663
Distance Traveled
1,558,064
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,655
478
119
7
0
315,279
0
W
Chang'e
9,089
568
98
6
0
331,686
0
W
Sylvanus
9,004
563
31
2
0
266,804
1
L
Bacchus
6,411
401
39
2
0
341,195
0
L
Neith
7,622
476
110
7
0
319,755
2
L
Olorun
7,105
444
70
4
0
261,509
3
W
Ullr
7,838
490
90
6
0
275,606
0
W
Susano
9,403
588
124
8
0
383,663
0
W
Cu Chulainn
10,505
657
162
10
0
300,305
1
L
Erlang Shen
7,383
461
74
5
0
322,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role