Player Matchup

Baron Samedi
Baron Samedi
CtrAltD1337
Baron Samedi
Level 93
God Stats
1W - 3L
1,545 SR
Queue Stats
185W - 195L
1,484 Elo+
Party 1
Achilles
Achilles
Empire 117
Achilles
Level 66
God Stats
3W - 3L
1,481 SR
Queue Stats
83W - 92L
1,435 Elo+
Party 1
Hera
Hera
Phyll1z
Hera
Level 98
God Stats
0W - 1L
1,635 SR
Queue Stats
177W - 164L
1,547 Elo+
Party 1
Anhur
Anhur
TacoStorm25
Anhur
Level 103
God Stats
2W - 3L
1,519 SR
Queue Stats
54W - 47L
1,573 Elo+
Party 1
Chronos
Chronos
Zamaranthh
Chronos
Level 69
God Stats
12W - 5L
1,107 SR
Queue Stats
196W - 161L
1,450 Elo+
Solo
Team Averages
Level 86
1,457 SR
1,498 Elo+

VS

Team Averages
Level 142
1,539 SR
1,493 Elo+
Ra
Ra
FirexIceDragon
Ra
Level 154
God Stats
13W - 12L
1,521 SR
Queue Stats
269W - 263L
1,425 Elo+
Solo
Medusa
Medusa
GambitTiger
Medusa
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 65L
1,492 Elo+
Solo
Ymir
Ymir
HecticDesert169
Ymir
Level 148
God Stats
3W - 2L
1,514 SR
Queue Stats
256W - 241L
1,544 Elo+
Solo
Thanatos
Thanatos
MadDogcallahan
Thanatos
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
128W - 110L
1,504 Elo+
Solo
Loki
Loki
MaxiAaron
Loki
Level 123
God Stats
2W - 2L
1,660 SR
Queue Stats
52W - 52L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CtrAltD1337
Baron Samedi
8
1 / 4 / 1
5,035
504
1,373
7,696
5,496
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Empire 117
Achilles
8
0 / 3 / 0
4,822
482
3,112
8,266
6,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
Phyll1z
Hera
9
0 / 4 / 0
4,556
456
1,434
5,009
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 1
4,814
481
3,551
7,134
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
Zamaranthh
Chronos
9
1 / 2 / 0
5,070
507
2,300
6,594
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,453
645
2,772
4,049
1,166
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
11
7 / 2 / 1
6,691
669
7,744
5,607
1,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 0 / 6
6,274
627
3,033
5,468
2,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
10
4 / 1 / 3
5,857
586
4,988
5,651
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
10
1 / 0 / 2
6,222
622
3,529
6,144
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
16
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CtrAltD1337
Baron Samedi
1
4
1
0.38
L
Achilles
Empire 117
Achilles
0
3
0
0
W
3
0
3
4.5
W
Medusa
7
2
1
3.75
W
1
0
6
4
W
Thanatos
4
1
3
5.5
W
Loki
1
0
2
2
L
Hera
Phyll1z
Hera
0
4
0
0
L
1
3
1
0.5
L
Chronos
Zamaranthh
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,770
Damage
22,066
34,699
Taken
26,919
17,103
Mitigated
8,911
6,360
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CtrAltD1337
Baron Samedi
1,373
146
82
1,885
7,696
5,496
0
1,927
5,769
12,819
0
L
Achilles
Empire 117
Achilles
3,112
808
0
1,297
8,266
6,636
0
0
8,266
0
27,016
W
2,772
445
180
1,012
4,049
1,166
0
1,881
2,168
42,437
675
W
Medusa
7,744
3,264
0
1,803
5,607
1,551
484
987
4,620
0
49,631
W
3,033
1,188
0
1,638
5,468
2,983
0
947
4,521
16,227
0
W
Thanatos
4,988
933
0
5,292
5,651
1,464
90
850
4,801
0
28,182
W
Loki
3,529
368
0
2,122
6,144
1,747
0
435
5,709
0
39,816
L
Hera
Phyll1z
Hera
1,434
386
0
699
5,009
1,300
0
1,845
3,099
26,269
0
L
3,551
2,160
0
1,765
7,134
1,618
0
904
6,230
0
20,404
L
Chronos
Zamaranthh
Chronos
2,300
742
0
632
6,594
2,053
0
1,021
5,530
34,087
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,297
Gold Earned
31,497
207
Minions Killed
310
0
Camps Cleared
0
909,867
Distance Traveled
1,021,852
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,035
504
17
2
0
157,519
0
L
Achilles
4,822
482
47
5
0
164,933
0
W
Ra
6,453
645
84
8
0
213,606
0
W
Medusa
6,691
669
80
8
0
193,251
0
W
Ymir
6,274
627
12
1
0
198,029
2
W
Thanatos
5,857
586
50
5
0
216,657
0
W
Loki
6,222
622
84
8
0
200,309
0
L
Hera
4,556
456
50
5
0
189,557
0
L
Anhur
4,814
481
33
3
0
179,623
0
L
Chronos
5,070
507
60
6
0
218,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role