Player Matchup

Danzaburou
Danzaburou
CHARLES-4-DAYZ
Danzaburou
Level 43
God Stats
6W - 10L
1,300 SR
Queue Stats
37W - 55L
1,281 Elo+
Party 2
Nike
Nike
FofoOrigin
Nike
Level 72
God Stats
6W - 2L
1,591 SR
Queue Stats
53W - 38L
1,361 Elo+
Solo
Kuzenbo
Kuzenbo
HugeRooster69
Kuzenbo
Level 50
God Stats
2W - 2L
1,408 SR
Queue Stats
39W - 34L
1,436 Elo+
Party 1
Chronos
Chronos
J_kies_60
Chronos
Level 78
God Stats
8W - 4L
1,640 SR
Queue Stats
48W - 40L
1,448 Elo+
Party 1
Mulan
Mulan
Phillygstring
Mulan
Level 41
God Stats
18W - 11L
1,516 SR
Queue Stats
51W - 61L
1,412 Elo+
Party 2
Team Averages
Level 57
1,491 SR
1,388 Elo+

VS

Team Averages
Level 82
1,464 SR
1,477 Elo+
Mercury
Mercury
Cesarfs19
Mercury
Level 83
God Stats
0W - 1L
1,414 SR
Queue Stats
113W - 111L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DangerNoodle744
Morgan Le Fay
Level 85
God Stats
4W - 4L
1,502 SR
Queue Stats
196W - 191L
1,564 Elo+
Solo
Terra
Terra
Ragsaviorz55
Terra
Level 107
God Stats
2W - 3L
1,294 SR
Queue Stats
63W - 57L
1,475 Elo+
Solo
Skadi
Skadi
StopRunnin
Skadi
Level 87
God Stats
80W - 46L
1,596 SR
Queue Stats
393W - 388L
1,415 Elo+
Solo
King Arthur
King Arthur
ViteNacional
King Arthur
Level 46
God Stats
15W - 12L
1,513 SR
Queue Stats
161W - 146L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHARLES-4-DAYZ
Danzaburou
10
1 / 0 / 4
6,016
547
8,197
4,721
1,453
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
12 / 0 / 0
8,952
814
10,415
10,018
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kuzenbo
10
1 / 1 / 2
6,324
575
4,897
8,945
7,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
J_kies_60
Chronos
13
0 / 1 / 0
7,012
637
1,752
7,043
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
3 / 3 / 5
6,653
605
5,807
9,596
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cesarfs19
Mercury
9
0 / 5 / 3
5,226
475
2,905
7,994
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
DangerNoodle744
Morgan Le Fay
13
2 / 0 / 0
7,036
640
6,049
4,607
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
5,795
527
4,105
10,871
5,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Skadi
9
0 / 3 / 1
5,115
465
5,729
9,274
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
ViteNacional
King Arthur
8
1 / 8 / 0
5,366
488
4,458
11,652
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
4
5
Deaths
17
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CHARLES-4-DAYZ
Danzaburou
1
0
4
3
L
Mercury
Cesarfs19
Mercury
0
5
3
0.3
L
Morgan Le Fay
DangerNoodle744
Morgan Le Fay
2
0
0
2
W
12
0
0
12
W
Kuzenbo
1
1
2
2
W
Chronos
J_kies_60
Chronos
0
1
0
0
W
3
3
5
1.83
L
1
1
1
1.5
L
Skadi
0
3
1
0.17
L
King Arthur
ViteNacional
King Arthur
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,068
Damage
23,246
40,323
Taken
44,398
23,225
Mitigated
16,978
14,460
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CHARLES-4-DAYZ
Danzaburou
8,197
3,692
0
2,805
4,721
1,453
628
1,630
3,091
0
44,119
L
Mercury
Cesarfs19
Mercury
2,905
1,370
0
250
7,994
2,519
0
671
7,323
0
24,953
L
Morgan Le Fay
DangerNoodle744
Morgan Le Fay
6,049
590
0
756
4,607
1,688
0
1,151
3,456
54,030
1,491
W
10,415
1,349
0
1,598
10,018
8,210
297
0
10,018
273
55,146
W
Kuzenbo
4,897
1,966
0
3,146
8,945
7,611
37
1,889
7,056
23,111
2,124
W
Chronos
J_kies_60
Chronos
1,752
48
0
2,295
7,043
2,057
204
4,823
2,220
49,110
3,001
W
5,807
898
0
4,616
9,596
3,894
276
1,396
8,200
0
51,238
L
4,105
146
2,443
4,478
10,871
5,223
0
1,983
8,888
20,901
0
L
Skadi
5,729
2,144
0
495
9,274
2,914
0
2,607
6,667
0
39,019
L
King Arthur
ViteNacional
King Arthur
4,458
416
0
0
11,652
4,634
0
152
11,500
0
27,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
28,538
396
Minions Killed
297
0
Camps Cleared
0
1,137,537
Distance Traveled
1,191,901
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,016
547
88
8
0
215,552
0
L
Mercury
5,226
475
44
4
0
267,199
0
L
Morgan Le Fay
7,036
640
103
9
0
242,690
4
W
Nike
8,952
814
99
9
0
198,527
4
W
Kuzenbo
6,324
575
25
2
0
232,203
0
W
Chronos
7,012
637
101
9
0
238,923
0
W
Mulan
6,653
605
83
8
0
252,332
0
L
Terra
5,795
527
31
3
0
241,759
1
L
Skadi
5,115
465
71
6
0
209,485
0
L
King Arthur
5,366
488
48
4
0
230,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role