Player Matchup

Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Masters
 
Mulan
Masters
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Portdergree
Gilgamesh
Masters
Level 149
God Stats
7W - 8L
1,611 SR
Queue Stats
423W - 397L
2,839 MMR
Solo
Ne Zha
Ne Zha
Masters
PrinceBopBop
Ne Zha
Masters
Level 85
God Stats
5W - 4L
1,825 SR
Queue Stats
230W - 186L
2,968 MMR
Solo
Anhur
Anhur
Masters
The_Expert133
Anhur
Masters
Level 159
God Stats
8W - 4L
1,910 SR
Queue Stats
428W - 386L
2,715 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 145
1,669 SR
2,304 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 185
1,524 SR
2,283 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Masters
Kiakuh
Surtr
Masters
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
488W - 450L
2,764 MMR
Party 1
Nu Wa
Nu Wa
Masters
Suhlayer
Nu Wa
Masters
Level 244
God Stats
5W - 4L
1,612 SR
Queue Stats
545W - 487L
2,655 MMR
Party 1
Rama
Rama
Masters
perçules
Rama
Masters
Level 125
God Stats
5W - 4L
1,507 SR
Queue Stats
110W - 59L
2,994 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
7
1 / 2 / 2
3,802
760
2,499
3,753
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
 
Mulan
6
0 / 1 / 0
3,642
728
2,211
4,273
1,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gilgamesh
Portdergree
Gilgamesh
7
2 / 2 / 1
3,746
749
2,007
4,458
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
3
0 / 2 / 0
2,844
569
855
2,681
1,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 2 / 0
3,335
667
1,393
3,990
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThorFenrirChang'e

VS

Bans
MedusaLancelotAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
5 / 0 / 0
4,167
833
2,699
3,994
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bacchus
 
Bacchus
6
0 / 0 / 3
3,805
761
1,790
3,045
2,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Kiakuh
Surtr
7
0 / 0 / 2
3,742
748
1,924
4,266
1,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Nu Wa
Suhlayer
Nu Wa
7
1 / 3 / 1
3,803
761
2,395
2,942
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
7
3 / 0 / 1
4,301
860
2,819
2,884
662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
2
1
L
Mulan
 
Mulan
0
1
0
0
W
Erlang Shen
 
Erlang Shen
5
0
0
5
W
Bacchus
 
Bacchus
0
0
3
1.5
W
Surtr
Kiakuh
Surtr
0
0
2
1
L
Gilgamesh
Portdergree
Gilgamesh
2
2
1
1.25
L
Ne Zha
0
2
0
0
W
Nu Wa
Suhlayer
Nu Wa
1
3
1
0.5
L
0
2
0
0
W
Rama
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,965
Damage
11,627
19,155
Taken
17,131
6,275
Mitigated
6,328
5,990
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,499
618
0
508
3,753
922
0
1,831
1,922
0
16,153
L
Mulan
 
Mulan
2,211
316
0
1,607
4,273
1,922
0
97
3,993
0
19,025
W
Erlang Shen
 
Erlang Shen
2,699
1,519
0
1,664
3,994
1,116
1
0
3,965
0
12,937
W
Bacchus
 
Bacchus
1,790
354
595
581
3,045
2,263
0
77
2,968
10,619
47
W
Surtr
Kiakuh
Surtr
1,924
976
0
2,519
4,266
1,677
0
0
4,052
356
18,464
L
Gilgamesh
Portdergree
Gilgamesh
2,007
684
0
1,719
4,458
1,267
0
718
3,723
0
14,725
L
Ne Zha
855
306
0
747
2,681
1,306
0
929
1,752
537
3,938
W
Nu Wa
Suhlayer
Nu Wa
2,395
797
0
295
2,942
610
0
0
2,942
24,225
0
L
1,393
1,069
0
1,409
3,990
858
0
602
3,388
0
19,394
W
Rama
2,819
2,449
0
1,329
2,884
662
0
106
2,778
0
23,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,369
Gold Earned
19,818
146
Minions Killed
170
0
Camps Cleared
0
544,897
Distance Traveled
568,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
3,802
760
38
8
0
134,255
0
L
Mulan
3,642
728
39
8
0
102,423
0
W
Erlang Shen
4,167
833
27
5
0
125,349
0
W
Bacchus
3,805
761
18
4
0
117,156
0
W
Surtr
3,742
748
34
7
0
123,003
0
L
Gilgamesh
3,746
749
31
6
0
138,703
0
L
Ne Zha
2,844
569
2
0
0
69,883
0
W
Nu Wa
3,803
761
43
9
0
97,620
0
L
Anhur
3,335
667
36
7
0
99,633
0
W
Rama
4,301
860
48
10
0
105,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role