Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Cesar901
Kumbhakarna
Level 129
God Stats
2W - 0L
1,710 SR
Queue Stats
73W - 65L
1,539 Elo+
Solo
Mercury
Mercury
Feeling_Desolate
Mercury
Level 137
God Stats
5W - 1L
1,763 SR
Queue Stats
279W - 267L
1,485 Elo+
Solo
Chronos
Chronos
REAPSINNERS
Chronos
Level 156
God Stats
3W - 6L
1,500 SR
Queue Stats
69W - 62L
1,518 Elo+
Solo
Aphrodite
Aphrodite
xxMadonnaxx
Aphrodite
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,488 Elo+
Party 2
Team Averages
Level 121
1,595 SR
1,506 Elo+

VS

Team Averages
Level 128
1,586 SR
1,524 Elo+
Tiamat
Tiamat
Bunny-Bombr
Tiamat
Level 147
God Stats
2W - 5L
1,440 SR
Queue Stats
563W - 533L
1,520 Elo+
Party 1
Fenrir
Fenrir
Corps123
Fenrir
Level 146
God Stats
16W - 12L
1,552 SR
Queue Stats
190W - 188L
1,506 Elo+
Solo
Izanami
Izanami
EllEn_GRIPL3Y
Izanami
Level 62
God Stats
109W - 87L
1,575 SR
Queue Stats
342W - 310L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
KalonKiwi
Jormungandr
Level 127
God Stats
8W - 5L
1,652 SR
Queue Stats
179W - 171L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
VerboseJester01
Xing Tian
Level 157
God Stats
1W - 3L
1,710 SR
Queue Stats
410W - 359L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 2 / 2
9,395
587
10,360
17,591
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
Cesar901
Kumbhakarna
15
2 / 1 / 12
9,088
568
7,915
12,461
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
7 / 3 / 4
9,276
580
5,545
13,187
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
REAPSINNERS
Chronos
16
9 / 1 / 4
9,572
598
13,009
10,054
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
xxMadonnaxx
Aphrodite
15
3 / 3 / 7
9,486
593
10,029
10,978
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 6 / 0
7,535
471
7,508
10,374
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Corps123
Fenrir
15
5 / 5 / 3
8,406
525
8,429
13,951
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
12
0 / 6 / 1
6,809
426
5,800
11,529
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
KalonKiwi
Jormungandr
11
2 / 5 / 1
7,664
479
7,550
14,781
12,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
VerboseJester01
Xing Tian
15
1 / 1 / 1
8,541
534
10,160
14,066
8,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
23
Kills
10
10
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
2
2
1.5
L
Tiamat
2
6
0
0.33
W
Kumbhakarna
Cesar901
Kumbhakarna
2
1
12
8
L
Fenrir
Corps123
Fenrir
5
5
3
1.3
L
Izanami
0
6
1
0.08
W
7
3
4
3
L
Jormungandr
KalonKiwi
Jormungandr
2
5
1
0.5
W
Chronos
REAPSINNERS
Chronos
9
1
4
11
L
Xing Tian
VerboseJester01
Xing Tian
1
1
1
1.5
W
Aphrodite
xxMadonnaxx
Aphrodite
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,858
Damage
39,447
64,271
Taken
64,701
30,442
Mitigated
35,279
34,174
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,360
3,639
0
11,646
17,591
9,208
0
7,615
8,186
0
67,261
L
Tiamat
7,508
227
0
918
10,374
4,930
224
6,185
4,189
46,270
600
W
Kumbhakarna
Cesar901
Kumbhakarna
7,915
1,304
155
2,986
12,461
10,015
0
4,727
7,594
29,094
792
L
Fenrir
Corps123
Fenrir
8,429
1,269
0
5,716
13,951
6,076
0
4,435
9,468
0
57,829
L
Izanami
5,800
3,575
0
1,722
11,529
3,374
448
9,609
1,920
0
43,293
W
5,545
3,137
0
6,207
13,187
4,272
880
2,524
10,627
0
76,289
L
Jormungandr
KalonKiwi
Jormungandr
7,550
1,583
0
1,322
14,781
12,013
0
8,665
6,067
39,495
0
W
Chronos
REAPSINNERS
Chronos
13,009
6,322
0
4,096
10,054
3,461
515
3,086
6,968
75,234
4,008
L
Xing Tian
VerboseJester01
Xing Tian
10,160
388
0
375
14,066
8,886
0
1,256
11,764
53,102
0
W
Aphrodite
xxMadonnaxx
Aphrodite
10,029
1,331
3,063
6,021
10,978
3,486
0
5,362
5,532
55,127
1,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
38,955
482
Minions Killed
421
0
Camps Cleared
0
1,581,434
Distance Traveled
1,465,561
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,395
587
119
7
0
305,186
1
L
Tiamat
7,535
471
79
5
0
276,183
6
W
Kumbhakarna
9,088
568
30
2
0
308,212
2
L
Fenrir
8,406
525
100
6
0
304,789
5
L
Izanami
6,809
426
87
5
0
281,235
0
W
Mercury
9,276
580
105
7
0
372,317
0
L
Jormungandr
7,664
479
39
2
0
319,267
5
W
Chronos
9,572
598
114
7
0
300,479
0
L
Xing Tian
8,541
534
116
7
0
284,087
7
W
Aphrodite
9,486
593
114
7
0
295,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role