Player Matchup

Cabrakan
Cabrakan
Ackly
Cabrakan
Level 155
God Stats
1W - 3L
1,670 SR
Queue Stats
86W - 80L
1,527 Elo+
Solo
King Arthur
King Arthur
Baron Samedi365
King Arthur
Level 122
God Stats
1W - 1L
1,727 SR
Queue Stats
505W - 477L
1,484 Elo+
Solo
Ishtar
Ishtar
Duetrochet
Ishtar
Level 167
God Stats
103W - 123L
1,440 SR
Queue Stats
573W - 549L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
Fuzzyslipper213
Sun Wukong
Level 147
God Stats
3W - 5L
1,445 SR
Queue Stats
172W - 166L
1,508 Elo+
Solo
Ah Puch
Ah Puch
Salt Lord2146
Ah Puch
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 297L
1,512 Elo+
Party 2
Team Averages
Level 150
1,556 SR
1,505 Elo+

VS

Team Averages
Level 120
1,534 SR
1,473 Elo+
Ares
Ares
IRRATIONALxGODx
Ares
Level 126
God Stats
20W - 23L
1,608 SR
Queue Stats
159W - 139L
1,466 Elo+
Solo
Bacchus
Bacchus
MaxximusPr1m
Bacchus
Level 78
God Stats
5W - 5L
1,606 SR
Queue Stats
44W - 63L
1,387 Elo+
Solo
Yu Huang
Yu Huang
PREIMO
Yu Huang
Level 149
God Stats
21W - 19L
1,530 SR
Queue Stats
413W - 387L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VGMAYANI
Ah Muzen Cab
Level 123
God Stats
9W - 5L
1,411 SR
Queue Stats
197W - 189L
1,495 Elo+
Solo
Lancelot
Lancelot
snoota
Lancelot
Level 124
God Stats
4W - 4L
1,518 SR
Queue Stats
207W - 189L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ackly
Cabrakan
11
1 / 2 / 4
7,074
505
4,133
10,462
10,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

King Arthur
Baron Samedi365
King Arthur
9
1 / 8 / 1
6,119
437
4,248
11,319
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Duetrochet
Ishtar
13
1 / 3 / 3
6,937
496
6,791
8,535
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Fuzzyslipper213
Sun Wukong
11
3 / 2 / 2
6,623
473
6,549
13,058
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
14
3 / 0 / 3
8,199
586
4,943
2,856
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 2
8,380
599
7,686
11,496
9,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
MaxximusPr1m
Bacchus
11
0 / 2 / 4
7,098
507
5,127
11,063
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
PREIMO
Yu Huang
14
0 / 1 / 0
7,956
568
2,556
5,740
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
VGMAYANI
Ah Muzen Cab
11
1 / 3 / 4
6,650
475
7,445
8,314
2,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
snoota
Lancelot
15
8 / 0 / 1
8,413
601
8,639
12,519
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
15
15
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ackly
Cabrakan
1
2
4
1.5
L
King Arthur
Baron Samedi365
King Arthur
1
8
1
0.19
L
Ishtar
Duetrochet
Ishtar
1
3
3
0.83
L
Sun Wukong
Fuzzyslipper213
Sun Wukong
3
2
2
2
W
6
3
2
2.33
W
Bacchus
MaxximusPr1m
Bacchus
0
2
4
1
W
Yu Huang
PREIMO
Yu Huang
0
1
0
0
L
Ah Puch
3
0
3
4.5
W
Ah Muzen Cab
VGMAYANI
Ah Muzen Cab
1
3
4
1
W
Lancelot
snoota
Lancelot
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
31,453
46,230
Taken
49,132
27,872
Mitigated
34,156
9,537
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ackly
Cabrakan
4,133
816
0
1,700
10,462
10,602
0
2,831
7,595
11,311
0
L
King Arthur
Baron Samedi365
King Arthur
4,248
718
19
811
11,319
6,602
0
6,538
4,781
0
24,870
L
Ishtar
Duetrochet
Ishtar
6,791
3,460
0
1,953
8,535
3,509
0
1,905
6,630
0
60,990
L
Sun Wukong
Fuzzyslipper213
Sun Wukong
6,549
1,348
0
4,013
13,058
6,416
0
2,202
10,717
0
38,645
W
7,686
527
0
3,572
11,496
9,233
121
1,518
9,450
42,985
0
W
Bacchus
MaxximusPr1m
Bacchus
5,127
395
0
3,532
11,063
12,385
0
1,966
9,097
20,124
1,993
W
Yu Huang
PREIMO
Yu Huang
2,556
107
0
2,223
5,740
1,816
0
2,282
3,458
57,131
580
L
Ah Puch
4,943
242
0
1,041
2,856
743
0
1,320
1,340
56,322
644
W
Ah Muzen Cab
VGMAYANI
Ah Muzen Cab
7,445
2,269
0
704
8,314
2,969
840
1,301
7,013
0
48,898
W
Lancelot
snoota
Lancelot
8,639
2,300
0
1,957
12,519
7,753
0
2,009
10,439
0
71,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
38,497
362
Minions Killed
386
0
Camps Cleared
0
1,474,166
Distance Traveled
1,481,077
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,074
505
19
1
0
290,786
4
L
King Arthur
6,119
437
40
3
0
259,896
0
L
Ishtar
6,937
496
112
8
0
279,085
0
L
Sun Wukong
6,623
473
66
5
0
339,074
0
W
Ares
8,380
599
68
5
0
252,776
0
W
Bacchus
7,098
507
18
1
0
297,828
0
W
Yu Huang
7,956
568
126
9
0
307,575
0
L
Ah Puch
8,199
586
125
9
0
305,325
3
W
Ah Muzen Cab
6,650
475
69
5
0
263,813
4
W
Lancelot
8,413
601
105
8
0
359,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role