Player Matchup

Maui
Maui
MCHOODINI
Maui
Level 106
God Stats
2W - 0L
1,555 SR
Queue Stats
28W - 29L
1,527 Elo+
Party 2
Neith
Neith
NinjaxKilla-
Neith
Level 28
God Stats
1W - 0L
1,769 SR
Queue Stats
11W - 9L
1,443 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pleasejimmy
Cu Chulainn
Level 106
God Stats
1W - 1L
1,325 SR
Queue Stats
7W - 7L
1,393 Elo+
Party 2
Team Averages
Level 80
1,549 SR
1,454 Elo+

VS

Team Averages
Level 120
1,472 SR
1,458 Elo+
Danzaburou
Danzaburou
Bosniak1
Danzaburou
Level 69
God Stats
11W - 12L
1,543 SR
Queue Stats
96W - 98L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Silver Gar
Kukulkan
Level 146
God Stats
2W - 4L
1,467 SR
Queue Stats
190W - 197L
1,436 Elo+
Party 1
Mulan
Mulan
jellydonut15
Mulan
Level 145
God Stats
18W - 15L
1,405 SR
Queue Stats
191W - 192L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
6 / 2 / 9
10,809
772
7,347
15,108
17,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 3 / 10
10,587
756
8,230
8,212
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
pleasejimmy
Cu Chulainn
17
5 / 3 / 9
11,038
788
12,440
13,473
13,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bosniak1
Danzaburou
15
2 / 6 / 4
9,993
714
10,852
14,390
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Silver Gar
Kukulkan
15
0 / 2 / 6
9,750
696
6,585
6,719
2,659
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
6 / 7 / 2
10,078
720
8,859
14,217
7,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
15
Kills
8
8
Deaths
15
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bosniak1
Danzaburou
2
6
4
0.67
W
Maui
6
2
9
5.25
W
4
3
10
3
L
Kukulkan
Silver Gar
Kukulkan
0
2
6
1.5
L
6
7
2
1
W
Cu Chulainn
pleasejimmy
Cu Chulainn
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,017
Damage
26,296
36,793
Taken
35,326
33,517
Mitigated
15,254
6,328
Healing
6,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bosniak1
Danzaburou
10,852
3,229
0
3,864
14,390
5,528
663
2,147
11,615
0
47,608
W
Maui
7,347
895
0
1,500
15,108
17,197
174
2,690
12,365
16,767
138
W
8,230
3,138
0
1,943
8,212
3,290
686
1,467
6,745
0
41,906
L
Kukulkan
Silver Gar
Kukulkan
6,585
113
0
120
6,719
2,659
183
2,070
4,279
46,552
295
L
8,859
581
194
1,930
14,217
7,067
351
2,484
10,981
0
21,360
W
Cu Chulainn
pleasejimmy
Cu Chulainn
12,440
2,757
0
2,885
13,473
13,030
393
2,249
11,122
225
41,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,434
Gold Earned
29,821
163
Minions Killed
159
0
Camps Cleared
0
792,977
Distance Traveled
722,726
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,993
714
51
4
0
224,143
0
W
Maui
10,809
772
20
1
0
281,355
5
W
Neith
10,587
756
83
6
0
244,130
0
L
Kukulkan
9,750
696
68
5
0
277,260
2
L
Mulan
10,078
720
40
3
0
221,323
0
W
Cu Chulainn
11,038
788
60
4
0
267,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role