Player Matchup

Ares
Ares
 
Ares
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CISK Assassin
Kukulkan
Level 134
God Stats
1W - 1L
1,690 SR
Queue Stats
139W - 122L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
MikeObama420
Ne Zha
Level 151
God Stats
3W - 2L
1,677 SR
Queue Stats
132W - 104L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
PelosisMAGAtots
Danzaburou
Level 121
God Stats
3W - 1L
1,907 SR
Queue Stats
82W - 54L
1,615 Elo+
Party 1
Tiamat
Tiamat
Yxshimaru
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,522 Elo+
Party 1
Team Averages
Level 131
1,655 SR
1,539 Elo+

VS

Team Averages
Level 137
1,690 SR
1,568 Elo+
Kuzenbo
Kuzenbo
Avello1975
Kuzenbo
Level 159
God Stats
31W - 15L
1,849 SR
Queue Stats
138W - 112L
1,589 Elo+
Solo
Chiron
Chiron
NLEsloppa
Chiron
Level 122
God Stats
4W - 3L
1,489 SR
Queue Stats
270W - 253L
1,578 Elo+
Solo
Apollo
Apollo
Niizz
Apollo
Level 127
God Stats
5W - 6L
1,405 SR
Queue Stats
297W - 268L
1,487 Elo+
Solo
Chaac
Chaac
deathscythe75
Chaac
Level 126
God Stats
2W - 0L
1,841 SR
Queue Stats
36W - 25L
1,558 Elo+
Solo
Maui
Maui
gwegus
Maui
Level 151
God Stats
3W - 2L
1,868 SR
Queue Stats
237W - 248L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 4 / 2
6,564
505
6,154
13,311
9,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
CISK Assassin
Kukulkan
12
2 / 5 / 0
7,141
549
4,170
9,905
3,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
11
2 / 6 / 1
6,396
492
5,692
12,500
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
PelosisMAGAtots
Danzaburou
11
1 / 6 / 2
6,737
518
6,464
10,348
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Yxshimaru
Tiamat
11
1 / 7 / 1
5,919
455
3,815
8,014
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Avello1975
Kuzenbo
14
5 / 2 / 1
8,276
637
6,659
8,507
7,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
NLEsloppa
Chiron
15
9 / 0 / 3
8,873
683
10,346
6,069
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Niizz
Apollo
13
3 / 3 / 5
7,692
592
8,660
10,120
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 2 / 7
7,725
594
5,417
9,735
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
gwegus
Maui
12
6 / 1 / 7
7,668
590
4,887
10,426
7,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
27
28
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
4
2
0.75
W
Kuzenbo
Avello1975
Kuzenbo
5
2
1
2.75
L
Kukulkan
CISK Assassin
Kukulkan
2
5
0
0.4
L
Ne Zha
2
6
1
0.42
W
Chiron
NLEsloppa
Chiron
9
0
3
10.5
W
Apollo
Niizz
Apollo
3
3
5
1.83
L
Danzaburou
PelosisMAGAtots
Danzaburou
1
6
2
0.33
L
Tiamat
Yxshimaru
Tiamat
1
7
1
0.21
W
4
2
7
3.75
W
Maui
gwegus
Maui
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
35,969
54,078
Taken
44,857
25,116
Mitigated
26,401
12,667
Healing
13,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,154
574
0
3,876
13,311
9,268
0
1,855
11,456
22,442
2,641
W
Kuzenbo
Avello1975
Kuzenbo
6,659
1,891
0
1,125
8,507
7,930
99
4,103
4,404
42,403
1,469
L
Kukulkan
CISK Assassin
Kukulkan
4,170
863
0
3,787
9,905
3,226
0
5,478
4,001
45,166
1,168
L
Ne Zha
5,692
1,516
0
1,174
12,500
4,844
0
1,455
10,959
0
42,924
W
Chiron
NLEsloppa
Chiron
10,346
3,686
575
3,508
6,069
2,459
520
2,098
3,971
0
69,599
W
Apollo
Niizz
Apollo
8,660
5,568
0
4,036
10,120
3,489
0
2,234
7,886
0
54,567
L
Danzaburou
PelosisMAGAtots
Danzaburou
6,464
2,384
0
3,240
10,348
3,542
0
2,021
8,327
0
44,956
L
Tiamat
Yxshimaru
Tiamat
3,815
304
0
590
8,014
4,236
0
67
7,947
30,187
0
W
5,417
2,197
0
1,891
9,735
5,295
0
2,198
7,537
0
65,991
W
Maui
gwegus
Maui
4,887
1,293
0
2,155
10,426
7,228
0
3,612
6,814
19,094
1,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
40,234
320
Minions Killed
434
0
Camps Cleared
0
1,227,782
Distance Traveled
1,294,769
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,564
505
46
4
0
259,991
2
W
Kuzenbo
8,276
637
87
7
0
252,507
0
L
Kukulkan
7,141
549
84
6
0
223,564
2
L
Ne Zha
6,396
492
70
5
0
261,624
0
W
Chiron
8,873
683
123
9
0
253,099
0
W
Apollo
7,692
592
99
8
0
256,033
3
L
Danzaburou
6,737
518
69
5
0
238,130
0
L
Tiamat
5,919
455
51
4
0
244,473
0
W
Chaac
7,725
594
106
8
0
272,960
3
W
Maui
7,668
590
19
1
0
260,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role