Player Matchup

Atlas
Atlas
DadBob_
Atlas
Level 157
God Stats
1W - 6L
1,272 SR
Queue Stats
165W - 157L
1,550 Elo+
Party 1
Baron Samedi
Baron Samedi
Elipseses
Baron Samedi
Level 125
God Stats
3W - 4L
1,455 SR
Queue Stats
40W - 38L
1,416 Elo+
Party 1
Ravana
Ravana
Qcisbeast
Ravana
Level 86
God Stats
1W - 1L
1,772 SR
Queue Stats
97W - 93L
1,570 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,512 Elo+

VS

Team Averages
Level 125
1,514 SR
1,466 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Math_souzarj
Cupid
Level 162
God Stats
11W - 6L
1,467 SR
Queue Stats
92W - 88L
1,480 Elo+
Solo
Nu Wa
Nu Wa
XExSoldierX
Nu Wa
Level 107
God Stats
56W - 43L
1,573 SR
Queue Stats
69W - 71L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DadBob_
Atlas
12
0 / 5 / 1
7,235
658
6,608
16,614
11,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Elipseses
Baron Samedi
12
1 / 3 / 0
7,628
693
3,939
11,206
3,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Qcisbeast
Ravana
12
1 / 5 / 0
7,609
692
7,443
11,417
4,819
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 0 / 10
8,475
770
7,451
11,876
10,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 1 / 5
9,793
890
8,783
5,734
1,747
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 7
9,128
830
15,864
5,003
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
13
13
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
10
6
L
Atlas
DadBob_
Atlas
0
5
1
0.1
L
Baron Samedi
Elipseses
Baron Samedi
1
3
0
0.33
W
7
1
5
9.5
L
Ravana
Qcisbeast
Ravana
1
5
0
0.2
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,990
Damage
32,098
39,237
Taken
22,613
20,416
Mitigated
14,008
9,715
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,451
1,185
0
4,103
11,876
10,959
312
3,776
7,193
15,367
667
L
Atlas
DadBob_
Atlas
6,608
1,811
0
4,009
16,614
11,885
0
8,625
7,577
25,404
907
L
Baron Samedi
Elipseses
Baron Samedi
3,939
84
298
1,598
11,206
3,712
0
7,063
3,846
29,205
0
W
8,783
3,803
1,282
1,976
5,734
1,747
1,157
3,434
2,043
0
38,481
L
Ravana
Qcisbeast
Ravana
7,443
1,679
0
3,810
11,417
4,819
0
5,889
5,011
0
34,307
W
15,864
6,448
280
700
5,003
1,302
1,250
2,419
2,206
41,863
270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,472
Gold Earned
27,396
126
Minions Killed
126
0
Camps Cleared
0
580,361
Distance Traveled
621,355
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,475
770
24
2
0
221,079
0
L
Atlas
7,235
658
21
2
0
199,872
0
L
Baron Samedi
7,628
693
50
5
0
178,450
0
W
Cupid
9,793
890
55
5
0
179,295
0
L
Ravana
7,609
692
55
5
0
202,039
0
W
Nu Wa
9,128
830
47
4
0
220,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role