Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BadAGamer515
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
CrAzY LOSER BOY
Guan Yu
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 91L
1,514 Elo+
Party 1
Hera
Hera
DerpTaxzy
Hera
Level 172
God Stats
3W - 3L
1,566 SR
Queue Stats
176W - 180L
1,547 Elo+
Party 1
Chronos
Chronos
MoonRise04
Chronos
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,582 Elo+
Party 1
Team Averages
Level 133
1,513 SR
1,537 Elo+

VS

Team Averages
Level 140
1,431 SR
1,490 Elo+
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dhawkin295
Nemesis
Level 128
God Stats
2W - 1L
1,733 SR
Queue Stats
172W - 171L
1,529 Elo+
Solo
Neith
Neith
Mr_Wump
Neith
Level 126
God Stats
3W - 1L
1,434 SR
Queue Stats
76W - 78L
1,495 Elo+
Solo
Janus
Janus
SoulBaller21
Janus
Level 141
God Stats
2W - 3L
1,179 SR
Queue Stats
297W - 313L
1,488 Elo+
Solo
Amaterasu
Amaterasu
XXDmgXControlXX
Amaterasu
Level 155
God Stats
2W - 3L
1,309 SR
Queue Stats
352W - 356L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
11
0 / 7 / 3
6,855
623
2,588
10,253
3,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
BadAGamer515
Cthulhu
15
4 / 5 / 5
9,017
820
19,126
15,248
13,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 5 / 5
7,764
706
7,641
15,286
13,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
15
3 / 5 / 6
8,974
816
14,892
7,452
2,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
MoonRise04
Chronos
12
2 / 3 / 5
7,532
685
5,572
7,589
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 2 / 21
9,287
844
5,459
14,866
17,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Dhawkin295
Nemesis
14
2 / 3 / 15
9,080
825
6,626
8,889
4,524
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
Mr_Wump
Neith
16
9 / 3 / 16
10,209
928
12,175
12,178
5,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
8 / 2 / 14
9,842
895
17,469
10,600
5,041
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
XXDmgXControlXX
Amaterasu
16
5 / 1 / 17
9,671
879
9,436
15,078
15,670
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
10
Kills
25
25
Deaths
11
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
7
3
0.21
W
Terra
 
Terra
1
2
21
5.75
L
Cthulhu
BadAGamer515
Cthulhu
4
5
5
1.3
L
1
5
5
0.7
L
Hera
3
5
6
1.2
W
Nemesis
Dhawkin295
Nemesis
2
3
15
3.17
L
Chronos
MoonRise04
Chronos
2
3
5
1.5
W
Neith
Mr_Wump
Neith
9
3
16
5.67
W
8
2
14
7.5
W
Amaterasu
XXDmgXControlXX
Amaterasu
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,819
Damage
51,165
55,828
Taken
61,611
35,063
Mitigated
48,601
11,697
Healing
32,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,588
980
289
287
10,253
3,462
0
5,137
4,979
0
6,957
W
Terra
 
Terra
5,459
208
7,261
5,252
14,866
17,696
697
8,703
6,163
8,564
0
L
Cthulhu
BadAGamer515
Cthulhu
19,126
477
1,641
2,429
15,248
13,754
0
6,595
8,355
31,898
1,756
L
7,641
422
1,394
3,405
15,286
13,161
0
5,798
9,040
2,147
11,470
L
Hera
14,892
1,938
757
339
7,452
2,129
13
2,055
5,312
25,046
0
W
Nemesis
Dhawkin295
Nemesis
6,626
2,634
745
1,566
8,889
4,524
1,808
6,686
2,203
0
17,532
L
Chronos
MoonRise04
Chronos
5,572
1,605
366
790
7,589
2,557
0
3,172
4,214
17,509
365
W
Neith
Mr_Wump
Neith
12,175
1,922
371
3,978
12,178
5,670
1,311
7,902
4,276
0
22,598
W
17,469
1,167
2,463
2,115
10,600
5,041
996
7,449
3,151
38,733
344
W
Amaterasu
XXDmgXControlXX
Amaterasu
9,436
4,069
762
8,016
15,078
15,670
1,493
7,853
7,225
0
16,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
48,089
91
Minions Killed
113
0
Camps Cleared
0
850,368
Distance Traveled
1,008,708
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,855
623
12
1
0
162,263
0
W
Terra
9,287
844
8
1
0
206,745
0
L
Cthulhu
9,017
820
17
2
0
193,015
1
L
Guan Yu
7,764
706
16
1
0
195,378
0
L
Hera
8,974
816
28
3
0
151,147
1
W
Nemesis
9,080
825
33
3
0
190,636
0
L
Chronos
7,532
685
18
2
0
148,565
0
W
Neith
10,209
928
14
1
0
195,616
0
W
Janus
9,842
895
42
4
0
198,137
0
W
Amaterasu
9,671
879
16
1
0
217,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role