Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Coconauta
Chiron
Level 129
God Stats
3W - 2L
1,495 SR
Queue Stats
79W - 86L
1,516 Elo+
Party 3
Shiva
Shiva
Shotfired69
Shiva
Level 84
God Stats
2W - 2L
1,286 SR
Queue Stats
24W - 20L
1,534 Elo+
Party 2
Vulcan
Vulcan
ainttayy
Vulcan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,495 Elo+
Party 2
Team Averages
Level 97
1,456 SR
1,509 Elo+

VS

Team Averages
Level 133
1,634 SR
1,498 Elo+
Morgan Le Fay
Morgan Le Fay
Foxlum56
Morgan Le Fay
Level 120
God Stats
144W - 85L
1,661 SR
Queue Stats
344W - 313L
1,479 Elo+
Solo
Bastet
Bastet
MASTERMONKEYTEN
Bastet
Level 129
God Stats
5W - 1L
1,843 SR
Queue Stats
228W - 267L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
MAU3437
Cthulhu
Level 157
God Stats
9W - 4L
1,617 SR
Queue Stats
292W - 327L
1,524 Elo+
Party 1
Nut
Nut
MaxiAaron
Nut
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 52L
1,504 Elo+
Solo
Charon
Charon
xKingxFer
Charon
Level 134
God Stats
12W - 9L
1,550 SR
Queue Stats
217W - 261L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
1 / 0 / 0
3,580
716
2,637
3,509
1,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
 
Awilix
4
0 / 1 / 0
2,759
552
253
3,165
823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chiron
Coconauta
Chiron
1
0 / 0 / 0
2,436
487
0
0
0
5
0 / 3 / 0
2,967
593
651
4,744
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Vulcan
ainttayy
Vulcan
1
0 / 0 / 0
2,436
487
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Foxlum56
Morgan Le Fay
7
1 / 0 / 0
4,009
802
2,139
1,037
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
0 / 0 / 0
3,474
695
538
3,736
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MAU3437
Cthulhu
7
3 / 0 / 0
4,495
899
2,598
1,992
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 1 / 0
2,988
598
609
2,618
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
xKingxFer
Charon
5
0 / 0 / 0
3,369
674
503
2,276
1,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
0
0
1
L
Awilix
 
Awilix
0
1
0
0
L
Chiron
Coconauta
Chiron
0
0
0
0
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
1
0
0
1
W
0
0
0
0
W
Cthulhu
MAU3437
Cthulhu
3
0
0
3
W
0
1
0
0
L
0
3
0
0
L
Vulcan
ainttayy
Vulcan
0
0
0
0
W
Charon
xKingxFer
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,541
Damage
6,387
11,418
Taken
11,659
3,608
Mitigated
3,840
2,787
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,637
226
0
1,507
3,509
1,421
0
503
3,006
0
18,005
L
Awilix
 
Awilix
253
65
0
465
3,165
823
0
2,139
1,026
0
6,422
L
Chiron
Coconauta
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Foxlum56
Morgan Le Fay
2,139
449
0
0
1,037
254
94
0
1,037
19,927
1,490
W
538
291
0
2,861
3,736
786
0
0
3,736
0
22,463
W
Cthulhu
MAU3437
Cthulhu
2,598
386
0
500
1,992
1,205
0
0
1,992
21,082
426
W
609
287
0
859
2,618
532
0
0
2,618
0
12,321
L
651
102
0
815
4,744
1,364
0
2,206
2,163
0
12,741
L
Vulcan
ainttayy
Vulcan
0
0
0
0
0
0
0
0
0
0
0
W
Charon
xKingxFer
Charon
503
126
0
1,266
2,276
1,063
0
0
2,276
8,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,178
Gold Earned
18,335
64
Minions Killed
157
0
Camps Cleared
0
290,299
Distance Traveled
487,564
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,580
716
33
7
0
102,991
0
L
Awilix
2,759
552
14
3
0
85,660
0
L
Chiron
2,436
487
0
0
0
0
0
W
Morgan Le Fay
4,009
802
30
6
0
80,151
0
W
Bastet
3,474
695
53
11
0
129,861
0
W
Cthulhu
4,495
899
42
8
0
97,276
2
W
Nut
2,988
598
23
5
0
97,506
0
L
Shiva
2,967
593
17
3
0
101,648
0
L
Vulcan
2,436
487
0
0
0
0
0
W
Charon
3,369
674
9
2
0
82,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role