Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
EddHard
Rama
Level 158
God Stats
13W - 10L
1,398 SR
Queue Stats
131W - 125L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
Murderer000
Sylvanus
Level 159
God Stats
8W - 13L
1,743 SR
Queue Stats
269W - 252L
1,554 Elo+
Party 1
Gilgamesh
Gilgamesh
Nsnake
Gilgamesh
Level 158
God Stats
5W - 3L
1,727 SR
Queue Stats
142W - 72L
1,621 Elo+
Solo
Nu Wa
Nu Wa
johnn_oli
Nu Wa
Level 62
God Stats
23W - 16L
1,270 SR
Queue Stats
174W - 162L
1,491 Elo+
Solo
Team Averages
Level 128
1,528 SR
1,539 Elo+

VS

Team Averages
Level 79
1,561 SR
1,474 Elo+
Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Nacö
Hera
Level 123
God Stats
5W - 2L
1,860 SR
Queue Stats
161W - 174L
1,445 Elo+
Party 2
Ymir
Ymir
Piñe
Ymir
Level 88
God Stats
5W - 6L
1,690 SR
Queue Stats
40W - 44L
1,526 Elo+
Party 2
Vulcan
Vulcan
Santidad
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 109L
1,403 Elo+
Party 2
Thanatos
Thanatos
Tordogony
Thanatos
Level 20
God Stats
0W - 3L
1,257 SR
Queue Stats
30W - 35L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 2 / 3
5,989
544
3,345
8,149
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
EddHard
Rama
12
0 / 0 / 0
6,153
559
2,730
4,106
1,278
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Murderer000
Sylvanus
10
0 / 0 / 1
5,450
495
2,833
5,213
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Nsnake
Gilgamesh
12
5 / 1 / 0
7,154
650
5,322
7,482
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
johnn_oli
Nu Wa
10
3 / 1 / 2
5,836
531
4,057
2,725
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 1
5,951
541
3,335
2,831
829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
Nacö
Hera
9
0 / 3 / 1
5,200
473
1,836
4,918
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ymir
Piñe
Ymir
10
1 / 1 / 0
5,933
539
1,372
8,451
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
Santidad
Vulcan
10
1 / 3 / 2
5,401
491
3,274
5,602
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Tordogony
Thanatos
11
1 / 3 / 2
5,514
501
3,578
8,448
3,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
4
4
Deaths
10
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
3
1.75
L
Neith
 
Neith
1
0
1
1.5
W
Rama
EddHard
Rama
0
0
0
0
W
Sylvanus
Murderer000
Sylvanus
0
0
1
0.5
L
Hera
Nacö
Hera
0
3
1
0.17
W
Gilgamesh
Nsnake
Gilgamesh
5
1
0
5
L
Ymir
Piñe
Ymir
1
1
0
1
L
Vulcan
Santidad
Vulcan
1
3
2
0.67
L
Thanatos
Tordogony
Thanatos
1
3
2
0.67
W
Nu Wa
johnn_oli
Nu Wa
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,287
Damage
13,395
27,675
Taken
30,250
12,793
Mitigated
10,315
10,397
Healing
10,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,345
579
0
1,855
8,149
2,824
0
1,351
6,798
0
44,169
L
Neith
 
Neith
3,335
807
0
1,106
2,831
829
0
330
2,501
0
46,334
W
Rama
EddHard
Rama
2,730
2,403
0
2,660
4,106
1,278
565
39
4,067
0
46,662
W
Sylvanus
Murderer000
Sylvanus
2,833
978
755
3,561
5,213
2,802
161
1,574
3,639
22,952
8,505
L
Hera
Nacö
Hera
1,836
546
0
1,475
4,918
985
0
109
4,809
29,483
0
W
Gilgamesh
Nsnake
Gilgamesh
5,322
1,424
0
1,316
7,482
5,278
0
2,410
5,058
0
44,436
L
Ymir
Piñe
Ymir
1,372
329
0
2,508
8,451
4,134
0
2,578
5,873
14,333
0
L
Vulcan
Santidad
Vulcan
3,274
157
0
932
5,602
1,350
0
2,287
3,315
30,447
0
L
Thanatos
Tordogony
Thanatos
3,578
1,516
0
4,616
8,448
3,017
0
1,153
7,295
0
46,622
W
Nu Wa
johnn_oli
Nu Wa
4,057
1,333
0
250
2,725
611
0
1,094
1,631
24,639
1,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,582
Gold Earned
27,999
340
Minions Killed
314
0
Camps Cleared
0
1,018,954
Distance Traveled
1,062,850
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,989
544
75
7
0
241,214
0
L
Neith
5,951
541
101
9
0
186,654
0
W
Rama
6,153
559
80
7
0
198,869
2
W
Sylvanus
5,450
495
62
6
0
186,728
2
L
Hera
5,200
473
62
6
0
205,841
5
W
Gilgamesh
7,154
650
78
7
0
214,176
1
L
Ymir
5,933
539
18
2
0
227,263
2
L
Vulcan
5,401
491
56
5
0
221,650
1
L
Thanatos
5,514
501
77
7
0
221,442
0
W
Nu Wa
5,836
531
45
4
0
177,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role