Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver III
BuffLvr
Jormungandr
Silver III
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,459 MMR
Party 1
Scylla
Scylla
Silver II
MtnDewie
Scylla
Silver II
Level 122
God Stats
4W - 1L
1,572 SR
Queue Stats
13W - 10L
1,503 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,524 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,433 SR
1,422 MMR
Awilix
Awilix
Gold V
DripKage 9782
Awilix
Gold V
Level 104
God Stats
0W - 2L
1,296 SR
Queue Stats
80W - 101L
1,419 MMR
Solo
Ares
Ares
Bronze III
Flossinscott
Ares
Bronze III
Level 41
God Stats
2W - 1L
1,450 SR
Queue Stats
4W - 14L
1,440 MMR
Solo
Vamana
Vamana
Gold III
TheGrizzlyy
Vamana
Gold III
Level 100
God Stats
54W - 53L
1,552 SR
Queue Stats
276W - 283L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 0 / 4
9,532
953
10,821
7,856
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
BuffLvr
Jormungandr
13
1 / 1 / 9
7,901
790
6,600
8,004
6,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
MtnDewie
Scylla
13
4 / 1 / 6
8,654
865
6,367
5,507
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AgniChaacBacchusRaThoth

VS

Bans
Baron SamediPoseidonCliodhnaHe BoMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,764
676
2,612
7,719
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 5 / 1
6,767
677
3,700
11,547
9,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
9
0 / 4 / 2
6,107
611
6,206
10,063
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
1
2
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
0
4
11
W
Jormungandr
BuffLvr
Jormungandr
1
1
9
5.5
L
0
5
2
0.2
L
1
5
1
0.3
W
Scylla
MtnDewie
Scylla
4
1
6
7
L
Vamana
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
12,518
21,367
Taken
29,329
11,550
Mitigated
19,464
7,230
Healing
2,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,821
5,602
0
3,742
7,856
3,284
711
1,034
6,746
0
46,518
W
Jormungandr
BuffLvr
Jormungandr
6,600
1,527
202
2,002
8,004
6,462
33
1,504
6,194
20,032
1,671
L
2,612
674
0
241
7,719
2,482
0
3,010
4,435
0
22,280
L
3,700
201
61
338
11,547
9,930
0
4,586
6,300
10,871
673
W
Scylla
MtnDewie
Scylla
6,367
955
0
1,284
5,507
1,804
1,128
1,376
3,996
33,369
0
L
Vamana
6,206
1,926
0
1,538
10,063
7,052
0
3,599
6,013
0
15,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,087
Gold Earned
19,638
155
Minions Killed
71
0
Camps Cleared
0
598,804
Distance Traveled
508,123
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,532
953
66
7
0
205,985
3
W
Jormungandr
7,901
790
21
2
0
209,829
0
L
Awilix
6,764
676
46
5
0
178,300
0
L
Ares
6,767
677
13
1
0
166,867
0
W
Scylla
8,654
865
68
7
0
182,990
0
L
Vamana
6,107
611
12
1
0
162,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role