Player Matchup

Susano
Susano
ARG koala
Susano
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,432 Elo+
Solo
Jing Wei
Jing Wei
AllahNahuy
Jing Wei
Level 101
God Stats
7W - 5L
1,524 SR
Queue Stats
30W - 43L
1,328 Elo+
Solo
Athena
Athena
Babakshakerei
Athena
Level 41
God Stats
0W - 4L
1,291 SR
Queue Stats
3W - 11L
1,274 Elo+
Solo
Zeus
Zeus
EnaX_5
Zeus
Level 105
God Stats
0W - 3L
1,204 SR
Queue Stats
48W - 59L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
KimaDaGee
Kuzenbo
Level 183
God Stats
27W - 19L
1,688 SR
Queue Stats
112W - 104L
1,425 Elo+
Solo
Team Averages
Level 105
1,442 SR
1,374 Elo+

VS

Team Averages
Level 91
1,564 SR
1,446 Elo+
Sun Wukong
Sun Wukong
Bøt0101
Sun Wukong
Level 81
God Stats
16W - 14L
1,609 SR
Queue Stats
132W - 149L
1,460 Elo+
Party 1
Ra
Ra
Fenrirgand
Ra
Level 64
God Stats
3W - 3L
1,727 SR
Queue Stats
82W - 83L
1,427 Elo+
Solo
Rama
Rama
SCH0ETTI_8o
Rama
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 108L
1,454 Elo+
Solo
Athena
Athena
Ulo8
Athena
Level 122
God Stats
82W - 75L
1,492 SR
Queue Stats
87W - 82L
1,432 Elo+
Party 1
Da Ji
Da Ji
gezer234
Da Ji
Level 45
God Stats
11W - 7L
1,491 SR
Queue Stats
112W - 111L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ARG koala
Susano
11
1 / 8 / 4
6,923
462
7,295
13,574
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
AllahNahuy
Jing Wei
13
2 / 4 / 2
7,731
515
6,440
8,818
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 7 / 0
5,813
388
3,335
14,661
5,455
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
EnaX_5
Zeus
13
6 / 5 / 1
8,134
542
11,050
9,346
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
KimaDaGee
Kuzenbo
10
1 / 6 / 0
6,655
444
5,577
12,976
12,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bøt0101
Sun Wukong
15
8 / 0 / 9
9,238
616
11,536
14,086
8,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 5 / 7
8,915
594
7,597
9,729
3,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 5
6,876
458
2,229
6,029
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Ulo8
Athena
13
3 / 1 / 13
8,607
574
8,662
13,451
13,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Da Ji
gezer234
Da Ji
15
16 / 2 / 7
10,138
676
16,305
12,782
5,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
10
Kills
30
30
Deaths
10
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Susano
ARG koala
Susano
1
8
4
0.38
L
Jing Wei
AllahNahuy
Jing Wei
2
4
2
0.75
L
0
7
0
0
W
Sun Wukong
Bøt0101
Sun Wukong
8
0
9
12.5
L
Zeus
EnaX_5
Zeus
6
5
1
1.3
W
3
5
7
1.3
L
Kuzenbo
KimaDaGee
Kuzenbo
1
6
0
0.17
W
0
2
5
1.25
W
Athena
Ulo8
Athena
3
1
13
9.5
W
Da Ji
gezer234
Da Ji
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,697
Damage
46,329
59,375
Taken
56,077
28,117
Mitigated
32,382
8,929
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ARG koala
Susano
7,295
1,826
0
3,271
13,574
4,265
138
3,931
9,643
0
43,421
L
Jing Wei
AllahNahuy
Jing Wei
6,440
3,708
0
1,206
8,818
3,044
1,481
1,182
7,636
0
47,071
L
3,335
854
273
1,028
14,661
5,455
51
4,680
9,981
12,021
1,238
W
Sun Wukong
Bøt0101
Sun Wukong
11,536
2,734
0
3,722
14,086
8,338
0
3,386
10,280
0
64,995
L
Zeus
EnaX_5
Zeus
11,050
2,083
0
1,330
9,346
2,824
282
4,945
4,310
44,675
1,461
W
7,597
1,526
180
4,017
9,729
3,371
298
6,054
3,675
55,572
0
L
Kuzenbo
KimaDaGee
Kuzenbo
5,577
1,493
145
1,676
12,976
12,529
0
1,430
11,546
28,512
893
W
2,229
1,884
0
584
6,029
1,736
1,535
1,085
4,944
0
30,853
W
Athena
Ulo8
Athena
8,662
2,226
0
2,028
13,451
13,703
581
3,155
10,234
34,548
0
W
Da Ji
gezer234
Da Ji
16,305
6,116
0
6,203
12,782
5,234
394
4,540
8,115
0
51,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,256
Gold Earned
43,774
297
Minions Killed
350
0
Camps Cleared
0
1,373,826
Distance Traveled
1,518,022
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,923
462
60
4
0
306,113
0
L
Jing Wei
7,731
515
83
6
0
252,093
0
L
Athena
5,813
388
26
2
0
302,432
0
W
Sun Wukong
9,238
616
91
6
0
289,512
1
L
Zeus
8,134
542
78
5
0
230,297
4
W
Ra
8,915
594
86
6
0
287,464
0
L
Kuzenbo
6,655
444
50
3
0
282,891
7
W
Rama
6,876
458
56
4
0
261,280
0
W
Athena
8,607
574
48
3
0
334,578
2
W
Da Ji
10,138
676
69
5
0
345,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role