Player Matchup

Tsukuyomi
Tsukuyomi
JUST ME UCE4790
Tsukuyomi
Level 30
God Stats
5W - 3L
1,500 SR
Queue Stats
35W - 50L
1,119 Elo+
Solo
Charon
Charon
JayBirdy
Charon
Level 153
God Stats
2W - 3L
1,498 SR
Queue Stats
67W - 62L
1,541 Elo+
Party 1
Thor
Thor
MCKOps91
Thor
Level 135
God Stats
1W - 2L
1,685 SR
Queue Stats
121W - 104L
1,600 Elo+
Solo
Yu Huang
Yu Huang
Sponce10
Yu Huang
Level 154
God Stats
4W - 1L
1,676 SR
Queue Stats
125W - 108L
1,626 Elo+
Party 1
Rama
Rama
ligma2
Rama
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 55L
1,570 Elo+
Party 1
Team Averages
Level 123
1,572 SR
1,491 Elo+

VS

Team Averages
Level 173
1,474 SR
1,525 Elo+
Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ArielizFez1030
Sol
Level 159
God Stats
13W - 22L
1,486 SR
Queue Stats
402W - 395L
1,524 Elo+
Party 3
Serqet
Serqet
CynicalCaracal11
Serqet
Level 158
God Stats
3W - 4L
1,321 SR
Queue Stats
299W - 289L
1,489 Elo+
Party 3
Scylla
Scylla
ManuCop5
Scylla
Level 221
God Stats
4W - 3L
1,563 SR
Queue Stats
127W - 107L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JUST ME UCE4790
Tsukuyomi
10
0 / 4 / 0
4,280
428
3,176
7,230
2,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
JayBirdy
Charon
8
1 / 1 / 2
5,061
506
4,351
5,892
3,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
7
1 / 0 / 0
4,478
448
733
2,378
757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Sponce10
Yu Huang
11
1 / 0 / 1
5,838
584
2,984
2,032
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
ligma2
Rama
9
0 / 4 / 1
4,913
491
3,867
5,783
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 0 / 1
6,941
694
2,852
7,782
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
 
Hercules
11
4 / 0 / 1
6,397
640
3,639
5,552
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 2
6,178
618
3,851
4,487
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 2 / 3
5,449
545
1,176
8,457
3,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
ManuCop5
Scylla
11
0 / 0 / 0
5,908
591
336
2,972
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
1
3.5
W
Hercules
 
Hercules
4
0
1
4.5
W
1
1
2
2
W
1
2
3
1.25
L
Tsukuyomi
JUST ME UCE4790
Tsukuyomi
0
4
0
0
L
Charon
JayBirdy
Charon
1
1
2
2
L
Thor
1
0
0
1
W
Scylla
ManuCop5
Scylla
0
0
0
0
L
Yu Huang
Sponce10
Yu Huang
1
0
1
1.5
L
Rama
ligma2
Rama
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,111
Damage
11,854
23,315
Taken
29,250
9,705
Mitigated
10,917
6,180
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,852
1,180
0
3,487
7,782
2,988
167
165
7,309
1,194
44,163
W
Hercules
 
Hercules
3,639
1,560
0
1,447
5,552
2,282
0
916
4,599
0
43,688
W
3,851
917
0
2,677
4,487
1,197
0
1,027
3,460
41,117
5,262
W
1,176
433
0
1,752
8,457
3,604
0
3,740
4,717
0
11,052
L
Tsukuyomi
JUST ME UCE4790
Tsukuyomi
3,176
879
0
2,416
7,230
2,719
0
353
6,877
0
25,774
L
Charon
JayBirdy
Charon
4,351
1,396
0
1,834
5,892
3,935
0
974
4,918
12,851
0
L
Thor
733
76
0
725
2,378
757
0
119
2,219
0
19,118
W
Scylla
ManuCop5
Scylla
336
76
0
1,448
2,972
846
0
1,487
1,485
48,313
0
L
Yu Huang
Sponce10
Yu Huang
2,984
147
0
0
2,032
606
0
149
1,741
43,637
347
L
Rama
ligma2
Rama
3,867
3,190
0
1,205
5,783
1,688
0
2,527
3,125
0
33,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,570
Gold Earned
30,873
261
Minions Killed
378
0
Camps Cleared
0
938,093
Distance Traveled
1,058,589
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,941
694
86
9
0
203,598
0
W
Hercules
6,397
640
83
8
0
238,640
0
W
Sol
6,178
618
85
9
0
200,167
0
W
Serqet
5,449
545
19
2
0
223,144
2
L
Tsukuyomi
4,280
428
32
3
0
199,846
2
L
Charon
5,061
506
11
1
0
208,189
2
L
Thor
4,478
448
51
5
0
128,774
0
W
Scylla
5,908
591
105
11
0
193,040
4
L
Yu Huang
5,838
584
96
10
0
203,099
0
L
Rama
4,913
491
71
7
0
198,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role