Player Matchup

Odin
Odin
Gold IV
 
Odin
Gold IV
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Platinum IV
Adaрtingx
Loki
Platinum IV
Level 120
God Stats
7W - 10L
1,337 SR
Queue Stats
275W - 267L
1,654 MMR
Party 2
Chronos
Chronos
Gold IV
ElBigodon98
Chronos
Gold IV
Level 158
God Stats
22W - 14L
1,576 SR
Queue Stats
226W - 241L
1,389 MMR
Party 1
Persephone
Persephone
Gold IV
LucasCst
Persephone
Gold IV
Level 154
God Stats
1W - 3L
1,170 SR
Queue Stats
36W - 43L
1,507 MMR
Solo
Ares
Ares
Gold III
skariwalker
Ares
Gold III
Level 159
God Stats
31W - 23L
1,543 SR
Queue Stats
655W - 660L
1,503 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 157
1,425 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 151
1,467 SR
1,476 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
GaverineImortals
Scylla
Bronze III
Level 119
God Stats
4W - 2L
1,694 SR
Queue Stats
16W - 15L
1,376 MMR
Solo
Xbalanque
Xbalanque
Silver II
Lucasrq07
Xbalanque
Silver II
Level 159
God Stats
1W - 2L
1,388 SR
Queue Stats
24W - 38L
1,537 MMR
Party 3
Mulan
Mulan
Gold IV
Luks13
Mulan
Gold IV
Level 145
God Stats
8W - 8L
1,558 SR
Queue Stats
34W - 38L
1,465 MMR
Solo
Ne Zha
Ne Zha
Silver II
Tese
Ne Zha
Silver II
Level 159
God Stats
2W - 3L
1,193 SR
Queue Stats
9W - 21L
1,501 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 0 / 1
6,569
657
3,951
7,154
4,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
8 / 1 / 3
6,937
694
7,440
7,623
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
ElBigodon98
Chronos
11
3 / 0 / 3
6,700
670
3,759
1,968
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
LucasCst
Persephone
9
0 / 3 / 2
5,622
562
1,928
4,425
1,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 7
5,760
576
3,116
8,881
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
NutBellonaBacchusCthulhu

VS

Bans
Ao KuangAgniAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
4
0 / 3 / 1
4,093
409
1,053
4,090
2,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 1 / 1
6,208
621
3,275
4,599
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Lucasrq07
Xbalanque
9
0 / 3 / 1
4,999
500
1,799
6,869
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
Luks13
Mulan
11
1 / 4 / 0
5,951
595
3,656
7,803
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Tese
Ne Zha
10
2 / 3 / 1
5,685
569
3,614
8,369
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
5
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
1
3.5
L
Horus
 
Horus
0
3
1
0.17
W
8
1
3
9.5
W
Chronos
ElBigodon98
Chronos
3
0
3
4.5
L
2
1
1
2.5
W
Persephone
LucasCst
Persephone
0
3
2
0.33
L
Xbalanque
Lucasrq07
Xbalanque
0
3
1
0.17
L
Mulan
Luks13
Mulan
1
4
0
0.25
L
Ne Zha
Tese
Ne Zha
2
3
1
0.83
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,194
Damage
13,397
30,051
Taken
31,730
14,821
Mitigated
12,368
10,581
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,951
692
0
1,777
7,154
4,006
0
0
6,856
0
37,570
L
Horus
 
Horus
1,053
616
52
1,082
4,090
2,453
0
1,939
2,151
0
5,105
W
7,440
2,301
0
4,583
7,623
2,280
69
257
7,327
0
47,821
W
Chronos
ElBigodon98
Chronos
3,759
1,611
0
1,121
1,968
632
689
0
1,968
38,809
2,435
L
3,275
558
0
1,000
4,599
1,258
0
2,132
2,467
41,323
0
W
Persephone
LucasCst
Persephone
1,928
0
0
809
4,425
1,013
0
1,915
2,487
30,463
903
L
Xbalanque
Lucasrq07
Xbalanque
1,799
481
0
2,342
6,869
1,883
0
3,034
3,835
0
31,467
L
Mulan
Luks13
Mulan
3,656
747
0
1,772
7,803
3,992
0
737
7,066
0
27,953
L
Ne Zha
Tese
Ne Zha
3,614
1,292
0
2,056
8,369
2,782
0
881
7,488
0
41,361
W
3,116
109
0
2,291
8,881
6,890
0
1,092
7,730
30,357
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,588
Gold Earned
26,936
325
Minions Killed
281
0
Camps Cleared
0
1,082,748
Distance Traveled
918,441
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,569
657
63
6
0
211,731
4
L
Horus
4,093
409
14
1
0
82,366
0
W
Loki
6,937
694
79
8
0
239,292
0
W
Chronos
6,700
670
87
9
0
206,083
4
L
Scylla
6,208
621
88
9
0
219,925
2
W
Persephone
5,622
562
47
5
0
209,771
5
L
Xbalanque
4,999
500
51
5
0
197,276
4
L
Mulan
5,951
595
61
6
0
174,123
0
L
Ne Zha
5,685
569
67
7
0
244,751
1
W
Ares
5,760
576
49
5
0
215,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role