Player Matchup

Ra
Ra
AlligatorArmyQc
Ra
Level 120
God Stats
1W - 3L
1,369 SR
Queue Stats
4W - 10L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
Crimson Tk
Cthulhu
Level 78
God Stats
5W - 10L
1,482 SR
Queue Stats
5W - 11L
1,390 Elo+
Party 1
Osiris
Osiris
DjManix
Osiris
Level 143
God Stats
1W - 3L
1,377 SR
Queue Stats
6W - 11L
1,435 Elo+
Party 1
Neith
Neith
ElDarakuz
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,429 Elo+
Party 1
Pele
Pele
RevengerTk
Pele
Level 147
God Stats
1W - 3L
1,580 SR
Queue Stats
32W - 20L
1,587 Elo+
Party 1
Team Averages
Level 123
1,462 SR
1,436 Elo+

VS

Team Averages
Level 138
1,530 SR
1,546 Elo+
Mulan
Mulan
Androstrack
Mulan
Level 157
God Stats
29W - 28L
1,493 SR
Queue Stats
247W - 252L
1,488 Elo+
Solo
Hou Yi
Hou Yi
EJ00
Hou Yi
Level 108
God Stats
3W - 2L
1,645 SR
Queue Stats
192W - 159L
1,615 Elo+
Solo
Bastet
Bastet
MrChunKukDo
Bastet
Level 155
God Stats
21W - 20L
1,530 SR
Queue Stats
329W - 319L
1,557 Elo+
Party 2
Ares
Ares
burkeowicz
Ares
Level 143
God Stats
2W - 2L
1,687 SR
Queue Stats
323W - 334L
1,539 Elo+
Party 2
Hel
Hel
jbear159
Hel
Level 129
God Stats
1W - 7L
1,293 SR
Queue Stats
363W - 321L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,632
563
2,271
4,231
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Crimson Tk
Cthulhu
9
0 / 1 / 4
5,417
542
4,348
7,949
4,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
DjManix
Osiris
11
1 / 1 / 1
6,165
617
2,808
6,377
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ElDarakuz
Neith
10
2 / 0 / 1
5,799
580
3,261
4,889
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
4 / 0 / 2
6,167
617
5,506
6,590
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,765
477
3,793
5,065
2,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
EJ00
Hou Yi
9
1 / 3 / 0
5,097
510
3,824
6,283
1,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
9
0 / 0 / 0
4,628
463
3,705
5,548
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 1
4,728
473
3,185
7,633
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 0
5,279
528
4,065
6,359
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
1
3
0
0.33
W
Cthulhu
Crimson Tk
Cthulhu
0
1
4
2
W
Osiris
DjManix
Osiris
1
1
1
1.5
L
Hou Yi
EJ00
Hou Yi
1
3
0
0.33
W
Neith
ElDarakuz
Neith
2
0
1
2.5
L
Bastet
0
0
0
0
W
4
0
2
5
L
0
1
1
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,194
Damage
18,572
30,036
Taken
30,888
14,009
Mitigated
12,721
12,332
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,271
359
252
948
4,231
1,423
0
2,762
1,231
37,116
0
L
3,793
870
0
1,328
5,065
2,703
0
0
5,065
0
20,064
W
Cthulhu
Crimson Tk
Cthulhu
4,348
350
1,814
2,704
7,949
4,104
0
2,107
5,742
20,414
0
W
Osiris
DjManix
Osiris
2,808
1,256
0
2,231
6,377
4,895
210
0
5,988
0
38,127
L
Hou Yi
EJ00
Hou Yi
3,824
2,271
0
2,466
6,283
1,920
0
550
5,733
0
30,621
W
Neith
ElDarakuz
Neith
3,261
980
0
1,915
4,889
1,396
0
908
3,981
0
39,236
L
Bastet
3,705
647
0
1,315
5,548
1,840
0
714
4,834
0
29,964
W
5,506
1,128
0
2,468
6,590
2,191
0
943
5,422
0
51,037
L
3,185
0
0
1,693
7,633
4,446
0
3,349
4,213
9,965
0
L
4,065
55
442
2,570
6,359
1,812
0
1,935
4,424
38,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
24,497
338
Minions Killed
240
0
Camps Cleared
0
1,047,239
Distance Traveled
919,575
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,632
563
73
7
0
214,971
2
L
Mulan
4,765
477
36
4
0
143,014
2
W
Cthulhu
5,417
542
18
2
0
216,902
1
W
Osiris
6,165
617
73
7
0
194,724
0
L
Hou Yi
5,097
510
52
5
0
180,420
2
W
Neith
5,799
580
89
9
0
181,785
2
L
Bastet
4,628
463
53
5
0
225,729
0
W
Pele
6,167
617
85
9
0
238,857
0
L
Ares
4,728
473
11
1
0
184,873
2
L
Hel
5,279
528
88
9
0
185,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role