Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Baby The Boss16
Sylvanus
Level 94
God Stats
2W - 2L
1,484 SR
Queue Stats
105W - 109L
1,414 Elo+
Solo
Cernunnos
Cernunnos
TheCelt725
Cernunnos
Level 109
God Stats
9W - 2L
1,526 SR
Queue Stats
23W - 15L
1,544 Elo+
Party 2
Chaac
Chaac
Vosto_Lord91
Chaac
Level 69
God Stats
4W - 11L
1,547 SR
Queue Stats
253W - 272L
1,450 Elo+
Solo
Loki
Loki
g0d-_-Mordecai
Loki
Level 51
God Stats
10W - 9L
1,425 SR
Queue Stats
208W - 231L
1,385 Elo+
Solo
Team Averages
Level 82
1,496 SR
1,459 Elo+

VS

Team Averages
Level 54
1,577 SR
1,426 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Hollozie
Zhong Kui
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 92L
1,417 Elo+
Solo
Atlas
Atlas
Jokerr4469
Atlas
Level 65
God Stats
7W - 3L
1,834 SR
Queue Stats
41W - 38L
1,441 Elo+
Solo
Neith
Neith
teheyall
Neith
Level 60
God Stats
2W - 4L
1,551 SR
Queue Stats
13W - 31L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
2 / 1 / 0
4,742
790
2,332
2,729
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
7
2 / 0 / 2
4,602
767
2,810
5,817
2,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
TheCelt725
Cernunnos
7
2 / 1 / 2
3,971
662
3,974
2,867
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 2 / 0
4,126
688
2,095
5,139
2,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 4 / 2
3,975
663
1,202
5,421
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
7
2 / 2 / 0
4,127
688
4,259
5,374
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cerberus
 
Cerberus
5
0 / 2 / 1
3,433
572
1,621
6,655
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Hollozie
Zhong Kui
8
2 / 2 / 0
4,307
718
3,164
4,728
3,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
7
4 / 1 / 0
4,664
777
3,006
4,495
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Neith
teheyall
Neith
1
0 / 0 / 0
2,718
453
0
0
0
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
7
Kills
8
8
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
0
2
L
Erlang Shen
 
Erlang Shen
2
2
0
1
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Sylvanus
2
0
2
3
L
Zhong Kui
Hollozie
Zhong Kui
2
2
0
1
L
Atlas
4
1
0
4
W
Cernunnos
TheCelt725
Cernunnos
2
1
2
3
W
1
2
0
0.5
W
0
4
2
0.25
L
Neith
teheyall
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,413
Damage
12,050
21,973
Taken
21,252
7,218
Mitigated
9,834
8,992
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
2,332
553
0
290
2,729
817
0
2,251
478
22,048
1,460
L
Erlang Shen
 
Erlang Shen
4,259
2,754
0
1,912
5,374
1,818
0
1,490
3,884
0
19,575
L
Cerberus
 
Cerberus
1,621
584
0
2,550
6,655
3,409
0
1,148
5,507
8,029
0
W
Sylvanus
2,810
1,103
1,085
2,626
5,817
2,073
72
1,176
4,641
12,752
2,606
L
Zhong Kui
Hollozie
Zhong Kui
3,164
823
0
1,639
4,728
3,144
0
1,902
2,826
22,558
595
L
Atlas
3,006
695
0
1,120
4,495
1,463
0
60
4,191
15,392
530
W
Cernunnos
TheCelt725
Cernunnos
3,974
2,119
0
433
2,867
674
24
445
2,422
0
17,525
W
2,095
516
0
2,646
5,139
2,332
0
1,969
2,803
60
15,146
W
1,202
460
0
1,912
5,421
1,322
0
1,322
4,043
0
21,294
L
Neith
teheyall
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
19,249
162
Minions Killed
126
0
Camps Cleared
0
589,361
Distance Traveled
516,123
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,742
790
49
8
0
124,819
0
L
Erlang Shen
4,127
688
37
6
0
162,309
0
L
Cerberus
3,433
572
13
2
0
118,449
0
W
Sylvanus
4,602
767
15
3
0
105,204
2
L
Zhong Kui
4,307
718
40
7
0
115,423
0
L
Atlas
4,664
777
36
6
0
109,987
0
W
Cernunnos
3,971
662
29
5
0
106,751
0
W
Chaac
4,126
688
29
5
0
116,371
0
W
Loki
3,975
663
40
7
0
136,216
0
L
Neith
2,718
453
0
0
0
9,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role