Player Matchup

Bacchus
Bacchus
Ltownboy
Bacchus
Level 69
God Stats
12W - 5L
1,515 SR
Queue Stats
476W - 452L
1,525 Elo+
Solo
Artemis
Artemis
Luptye
Artemis
Level 125
God Stats
5W - 1L
1,802 SR
Queue Stats
147W - 149L
1,423 Elo+
Solo
Hera
Hera
Rambohome
Hera
Level 108
God Stats
4W - 4L
1,609 SR
Queue Stats
144W - 151L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
jjafea
Ao Kuang
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
290W - 299L
1,411 Elo+
Solo
Izanami
Izanami
spAcecAce421
Izanami
Level 86
God Stats
6W - 2L
1,726 SR
Queue Stats
558W - 574L
1,415 Elo+
Solo
Team Averages
Level 98
1,630 SR
1,447 Elo+

VS

Team Averages
Level 96
1,389 SR
1,526 Elo+
He Bo
He Bo
ChiliastVisual
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,547 Elo+
Solo
Awilix
Awilix
FranccesK
Awilix
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,780 Elo+
Solo
Artemis
Artemis
IR1SH EL1T3
Artemis
Level 107
God Stats
11W - 7L
1,323 SR
Queue Stats
277W - 355L
1,464 Elo+
Solo
Jing Wei
Jing Wei
LN4DINH0
Jing Wei
Level 137
God Stats
0W - 2L
1,311 SR
Queue Stats
475W - 471L
1,411 Elo+
Solo
Ymir
Ymir
armhermanos
Ymir
Level 80
God Stats
0W - 2L
1,313 SR
Queue Stats
79W - 91L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ltownboy
Bacchus
13
1 / 2 / 17
8,725
873
7,049
8,947
9,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Luptye
Artemis
16
7 / 3 / 12
9,623
962
16,263
7,792
3,213
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hera
16
2 / 4 / 11
8,903
890
11,868
7,053
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
jjafea
Ao Kuang
17
13 / 4 / 7
10,474
1,047
12,186
14,588
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
spAcecAce421
Izanami
17
4 / 2 / 11
9,228
923
6,597
7,527
3,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 9
7,743
774
9,674
11,285
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
FranccesK
Awilix
15
8 / 7 / 4
9,429
943
8,886
12,235
5,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Artemis
IR1SH EL1T3
Artemis
14
1 / 5 / 5
7,534
753
8,789
8,670
4,124
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jing Wei
LN4DINH0
Jing Wei
14
1 / 4 / 7
7,712
771
5,586
9,636
4,402
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

14
3 / 6 / 6
9,078
908
5,941
15,759
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
27
Kills
15
15
Deaths
27
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
Awilix
FranccesK
Awilix
8
7
4
1.43
L
Artemis
IR1SH EL1T3
Artemis
1
5
5
0.7
L
Jing Wei
LN4DINH0
Jing Wei
1
4
7
1.13
W
Bacchus
Ltownboy
Bacchus
1
2
17
4.75
W
Artemis
Luptye
Artemis
7
3
12
4.33
W
Hera
2
4
11
1.88
L
3
6
6
1
W
Ao Kuang
jjafea
Ao Kuang
13
4
7
4.13
W
Izanami
spAcecAce421
Izanami
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,963
Damage
38,876
45,907
Taken
57,585
32,162
Mitigated
34,425
16,311
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,674
44
1,445
3,189
11,285
4,872
0
5,636
5,381
24,249
0
L
Awilix
FranccesK
Awilix
8,886
3,093
605
607
12,235
5,316
0
5,096
6,945
0
14,851
L
Artemis
IR1SH EL1T3
Artemis
8,789
3,697
553
358
8,670
4,124
0
5,548
3,122
0
18,120
L
Jing Wei
LN4DINH0
Jing Wei
5,586
3,507
373
1,848
9,636
4,402
0
4,818
4,691
0
15,441
W
Bacchus
Ltownboy
Bacchus
7,049
243
728
2,378
8,947
9,124
0
3,560
5,387
9,272
661
W
Artemis
Luptye
Artemis
16,263
7,822
711
1,634
7,792
3,213
726
2,317
5,475
0
30,240
W
Hera
11,868
1,163
1,076
1,455
7,053
2,644
42
3,203
3,850
25,010
0
L
5,941
796
593
1,339
15,759
15,711
0
8,662
6,787
12,049
0
W
Ao Kuang
jjafea
Ao Kuang
12,186
4,329
1,666
4,551
14,588
14,017
836
5,120
9,468
17,214
331
W
Izanami
spAcecAce421
Izanami
6,597
4,633
815
1,297
7,527
3,164
671
1,415
6,112
0
22,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,953
Gold Earned
41,496
121
Minions Killed
85
0
Camps Cleared
0
958,097
Distance Traveled
802,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,743
774
23
2
0
192,935
0
L
Awilix
9,429
943
7
1
0
177,395
0
L
Artemis
7,534
753
24
2
0
130,577
0
L
Jing Wei
7,712
771
22
2
0
133,043
0
W
Bacchus
8,725
873
7
1
0
209,940
0
W
Artemis
9,623
962
29
3
0
181,821
0
W
Hera
8,903
890
37
4
0
194,961
0
L
Ymir
9,078
908
9
1
0
168,370
0
W
Ao Kuang
10,474
1,047
12
1
0
180,028
0
W
Izanami
9,228
923
36
4
0
191,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role