Player Matchup

King Arthur
King Arthur
Grimmixide
King Arthur
Level 122
God Stats
25W - 26L
1,488 SR
Queue Stats
431W - 439L
1,515 Elo+
Solo
Hel
Hel
RainingHaze0
Hel
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Danzaburou
Danzaburou
YeezyOuttaHere
Danzaburou
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 2
Team Averages
Level 98
1,496 SR
1,334 Elo+

VS

Team Averages
Level 100
1,687 SR
1,453 Elo+
Kuzenbo
Kuzenbo
Odon__Kritanta
Kuzenbo
Level 126
God Stats
3W - 2L
1,872 SR
Queue Stats
241W - 242L
1,459 Elo+
Party 1
Medusa
Medusa
PSYCHIC-WAR
Medusa
Level 44
God Stats
19W - 11L
1,652 SR
Queue Stats
164W - 170L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
Spartacus1827
Nu Wa
Level 129
God Stats
181W - 166L
1,537 SR
Queue Stats
322W - 331L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grimmixide
King Arthur
11
1 / 1 / 1
6,678
668
7,200
11,610
9,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
1 / 4 / 1
6,636
664
3,575
8,144
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
YeezyOuttaHere
Danzaburou
11
0 / 4 / 2
6,600
660
2,862
8,478
1,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,864
686
4,996
7,031
7,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
13
3 / 0 / 6
8,058
806
8,235
4,154
1,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 1 / 4
8,390
839
9,410
5,331
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Grimmixide
King Arthur
1
1
1
1.5
W
1
1
4
3
W
Medusa
3
0
6
6
L
1
4
1
0.38
W
5
1
4
7
L
Danzaburou
YeezyOuttaHere
Danzaburou
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,637
Damage
22,641
28,232
Taken
16,516
14,005
Mitigated
10,956
7,414
Healing
1,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Grimmixide
King Arthur
7,200
955
0
1,630
11,610
9,833
0
5,380
5,814
0
21,415
W
4,996
1,395
0
1,496
7,031
7,457
75
1,692
5,285
11,128
631
W
Medusa
8,235
2,297
0
0
4,154
1,560
1,135
1,068
3,056
0
25,662
L
3,575
86
2,134
2,416
8,144
2,254
0
3,639
4,382
24,631
0
W
9,410
3,089
0
0
5,331
1,939
262
850
4,413
34,317
640
L
Danzaburou
YeezyOuttaHere
Danzaburou
2,862
806
189
1,045
8,478
1,918
157
4,241
4,078
0
30,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,914
Gold Earned
23,312
131
Minions Killed
104
0
Camps Cleared
0
532,994
Distance Traveled
597,164
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,678
668
33
3
0
211,703
0
W
Kuzenbo
6,864
686
10
1
0
189,690
0
W
Medusa
8,058
806
36
4
0
232,093
0
L
Hel
6,636
664
44
4
0
168,699
0
W
Nu Wa
8,390
839
58
6
0
175,381
2
L
Danzaburou
6,600
660
54
5
0
152,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role