Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
MisfitSal
Achilles
Level 97
God Stats
1W - 0L
1,264 SR
Queue Stats
68W - 69L
1,562 Elo+
Solo
Serqet
Serqet
xXxcanguroxXx
Serqet
Level 149
God Stats
6W - 8L
1,531 SR
Queue Stats
384W - 386L
1,526 Elo+
Party 1
Team Averages
Level 133
1,432 SR
1,529 Elo+

VS

Team Averages
Level 122
1,543 SR
1,543 Elo+
Nox
Nox
 
Nox
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
WyanWenalds
Atlas
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 40L
1,611 Elo+
Solo
Pele
Pele
iiSeven89ii
Pele
Level 38
God Stats
22W - 34L
1,629 SR
Queue Stats
504W - 537L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 2 / 4
7,785
779
5,240
5,332
2,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MisfitSal
Achilles
12
0 / 1 / 8
7,225
723
5,471
5,804
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
6 / 1 / 3
8,336
834
6,906
6,760
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 4 / 1
6,439
644
2,828
4,946
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 1
6,266
627
3,523
7,083
4,012
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 2
7,153
715
4,530
8,145
2,255
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
4
4
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
4
3
L
Nox
 
Nox
1
4
1
0.38
W
Achilles
MisfitSal
Achilles
0
1
8
4
L
1
2
1
0.75
L
2
4
2
0.75
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,617
Damage
10,881
17,896
Taken
20,174
9,865
Mitigated
7,670
5,806
Healing
3,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,240
244
715
1,340
5,332
2,369
390
2,053
3,279
24,370
0
L
Nox
 
Nox
2,828
376
0
890
4,946
1,403
0
1,493
3,116
19,069
0
W
Achilles
MisfitSal
Achilles
5,471
737
0
1,310
5,804
4,721
440
2,528
3,276
0
23,417
L
3,523
923
0
1,420
7,083
4,012
0
1,209
5,155
6,953
0
L
4,530
846
0
1,489
8,145
2,255
0
1,903
5,690
0
19,540
W
6,906
1,564
0
2,441
6,760
2,775
209
1,836
4,924
0
27,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,346
Gold Earned
19,858
123
Minions Killed
84
0
Camps Cleared
0
582,800
Distance Traveled
509,809
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,785
779
53
5
0
185,943
6
L
Nox
6,439
644
42
4
0
143,123
0
W
Achilles
7,225
723
32
3
0
200,919
0
L
Atlas
6,266
627
4
0
0
184,426
2
L
Pele
7,153
715
38
4
0
182,260
0
W
Serqet
8,336
834
38
4
0
195,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role