Player Matchup

Guan Yu
Guan Yu
BDChurch
Guan Yu
Level 108
God Stats
33W - 21L
1,731 SR
Queue Stats
292W - 194L
1,650 Elo+
Party 2
Discordia
Discordia
BabberYaga
Discordia
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 53L
1,601 Elo+
Party 2
Terra
Terra
DumbFatLoser
Terra
Level 146
God Stats
19W - 5L
1,773 SR
Queue Stats
287W - 220L
1,623 Elo+
Party 2
Serqet
Serqet
JWhiskey96
Serqet
Level 49
God Stats
19W - 23L
1,686 SR
Queue Stats
301W - 214L
1,561 Elo+
Party 2
Chernobog
Chernobog
Masterjayy
Chernobog
Level 157
God Stats
2W - 2L
1,285 SR
Queue Stats
82W - 60L
1,591 Elo+
Solo
Team Averages
Level 97
1,595 SR
1,605 Elo+

VS

Team Averages
Level 110
1,718 SR
1,624 Elo+
Baron Samedi
Baron Samedi
AaronS17
Baron Samedi
Level 112
God Stats
21W - 9L
1,869 SR
Queue Stats
297W - 183L
1,630 Elo+
Party 1
Achilles
Achilles
DelG100
Achilles
Level 148
God Stats
16W - 5L
1,933 SR
Queue Stats
318W - 330L
1,620 Elo+
Solo
Mercury
Mercury
Hefty Hebrew
Mercury
Level 84
God Stats
0W - 2L
1,316 SR
Queue Stats
209W - 194L
1,480 Elo+
Solo
Xbalanque
Xbalanque
PappaBless69
Xbalanque
Level 86
God Stats
0W - 1L
1,811 SR
Queue Stats
144W - 79L
1,673 Elo+
Party 1
Cerberus
Cerberus
dmmjdm
Cerberus
Level 122
God Stats
3W - 4L
1,662 SR
Queue Stats
171W - 74L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BDChurch
Guan Yu
14
2 / 1 / 15
8,994
899
8,678
12,755
13,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
BabberYaga
Discordia
15
5 / 0 / 15
9,384
938
19,675
6,466
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 2 / 11
9,833
983
7,518
15,527
16,883
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
JWhiskey96
Serqet
15
5 / 2 / 10
9,062
906
6,201
7,135
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Masterjayy
Chernobog
15
5 / 0 / 13
9,513
951
15,653
14,041
6,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AaronS17
Baron Samedi
15
2 / 5 / 1
8,886
889
9,266
10,633
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
DelG100
Achilles
14
2 / 7 / 2
8,854
885
7,794
16,174
15,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Hefty Hebrew
Mercury
14
0 / 6 / 2
8,417
842
5,468
11,136
2,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
PappaBless69
Xbalanque
14
1 / 2 / 2
8,311
831
7,700
11,053
2,355
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
dmmjdm
Cerberus
14
0 / 3 / 4
8,646
865
12,491
16,901
8,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
23
Kills
5
5
Deaths
23
64
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AaronS17
Baron Samedi
2
5
1
0.5
W
Guan Yu
BDChurch
Guan Yu
2
1
15
9.5
W
Discordia
BabberYaga
Discordia
5
0
15
12.5
L
Achilles
DelG100
Achilles
2
7
2
0.43
W
6
2
11
5.75
L
Mercury
Hefty Hebrew
Mercury
0
6
2
0.17
W
Serqet
JWhiskey96
Serqet
5
2
10
5
W
Chernobog
Masterjayy
Chernobog
5
0
13
11.5
L
Xbalanque
PappaBless69
Xbalanque
1
2
2
1
L
Cerberus
dmmjdm
Cerberus
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,725
Damage
42,719
55,924
Taken
65,897
42,619
Mitigated
33,098
17,154
Healing
12,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AaronS17
Baron Samedi
9,266
340
858
866
10,633
3,649
0
5,322
5,079
30,539
0
W
Guan Yu
BDChurch
Guan Yu
8,678
1,175
4,084
4,744
12,755
13,206
141
5,095
7,362
0
22,437
W
Discordia
BabberYaga
Discordia
19,675
1,551
0
290
6,466
2,396
165
2,339
3,940
32,145
0
L
Achilles
DelG100
Achilles
7,794
766
0
1,518
16,174
15,929
0
5,747
9,914
0
14,057
W
7,518
983
1,090
1,376
15,527
16,883
204
4,998
10,364
15,166
0
L
Mercury
Hefty Hebrew
Mercury
5,468
1,583
0
1,347
11,136
2,638
0
4,449
6,433
0
22,380
W
Serqet
JWhiskey96
Serqet
6,201
879
0
673
7,135
4,025
0
2,221
4,885
0
11,608
W
Chernobog
Masterjayy
Chernobog
15,653
9,725
0
4,897
14,041
6,109
360
6,201
7,735
0
40,325
L
Xbalanque
PappaBless69
Xbalanque
7,700
3,463
0
1,046
11,053
2,355
0
3,754
7,061
0
21,197
L
Cerberus
dmmjdm
Cerberus
12,491
438
1,387
5,711
16,901
8,527
0
6,473
10,126
23,325
1,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,786
Gold Earned
43,114
165
Minions Killed
181
0
Camps Cleared
0
1,137,694
Distance Traveled
952,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,886
889
52
5
0
173,560
0
W
Guan Yu
8,994
899
39
4
0
251,684
0
W
Discordia
9,384
938
47
5
0
215,449
0
L
Achilles
8,854
885
11
1
0
173,698
0
W
Terra
9,833
983
9
1
0
221,924
0
L
Mercury
8,417
842
46
5
0
213,957
0
W
Serqet
9,062
906
15
2
0
229,699
0
W
Chernobog
9,513
951
55
6
0
218,938
0
L
Xbalanque
8,311
831
28
3
0
195,620
0
L
Cerberus
8,646
865
44
4
0
195,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role