Player Matchup

Izanami
Izanami
Bianca4687
Izanami
Level 124
God Stats
48W - 45L
1,557 SR
Queue Stats
241W - 218L
1,528 Elo+
Solo
Olorun
Olorun
GoodBonBueno
Olorun
Level 17
God Stats
17W - 26L
1,349 SR
Queue Stats
37W - 49L
1,389 Elo+
Party 2
King Arthur
King Arthur
KingofATL
King Arthur
Level 63
God Stats
9W - 9L
1,267 SR
Queue Stats
187W - 207L
1,426 Elo+
Party 2
Pele
Pele
eugene-sexy
Pele
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 273L
1,543 Elo+
Solo
Ares
Ares
lilwetman
Ares
Level 23
God Stats
1W - 6L
1,553 SR
Queue Stats
39W - 61L
1,358 Elo+
Party 2
Team Averages
Level 71
1,445 SR
1,449 Elo+

VS

Team Averages
Level 116
1,508 SR
1,499 Elo+
Nu Wa
Nu Wa
CYBERPUNK
Nu Wa
Level 157
God Stats
23W - 11L
1,558 SR
Queue Stats
47W - 43L
1,542 Elo+
Solo
Danzaburou
Danzaburou
ChUCky41
Danzaburou
Level 103
God Stats
3W - 4L
1,470 SR
Queue Stats
40W - 41L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
Jordan0303
Sylvanus
Level 109
God Stats
5W - 5L
1,482 SR
Queue Stats
38W - 36L
1,512 Elo+
Party 1
Nemesis
Nemesis
TheClawMayn
Nemesis
Level 127
God Stats
2W - 0L
1,735 SR
Queue Stats
40W - 41L
1,478 Elo+
Party 1
Zeus
Zeus
TheMonkeyIsBack
Zeus
Level 84
God Stats
1W - 1L
1,296 SR
Queue Stats
119W - 139L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bianca4687
Izanami
13
0 / 4 / 0
7,383
461
3,267
10,949
3,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
14
2 / 5 / 1
8,055
503
6,951
10,666
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

King Arthur
KingofATL
King Arthur
14
4 / 7 / 0
8,913
557
7,382
18,095
13,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
1 / 2 / 3
8,284
518
8,357
14,727
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
11
0 / 6 / 1
6,971
436
4,704
14,484
12,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CYBERPUNK
Nu Wa
17
6 / 3 / 6
10,830
677
17,211
11,336
9,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ChUCky41
Danzaburou
16
4 / 0 / 6
9,595
600
6,720
4,685
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Jordan0303
Sylvanus
13
5 / 1 / 8
8,125
508
11,077
15,114
14,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
TheClawMayn
Nemesis
16
9 / 1 / 4
9,645
603
10,825
12,790
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
0 / 3 / 4
8,589
537
4,935
7,891
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
24
24
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bianca4687
Izanami
0
4
0
0
W
Nu Wa
CYBERPUNK
Nu Wa
6
3
6
3
W
Danzaburou
ChUCky41
Danzaburou
4
0
6
7
L
Olorun
2
5
1
0.5
W
Sylvanus
Jordan0303
Sylvanus
5
1
8
9
L
King Arthur
KingofATL
King Arthur
4
7
0
0.57
W
Nemesis
TheClawMayn
Nemesis
9
1
4
11
W
0
3
4
0.67
L
1
2
3
1.25
L
Ares
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,661
Damage
50,768
68,921
Taken
51,816
38,432
Mitigated
33,809
13,231
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bianca4687
Izanami
3,267
2,287
0
2,255
10,949
3,171
0
5,495
5,454
0
63,675
W
Nu Wa
CYBERPUNK
Nu Wa
17,211
5,482
50
3,517
11,336
9,546
372
959
10,377
82,736
4,833
W
Danzaburou
ChUCky41
Danzaburou
6,720
1,704
0
3,270
4,685
1,874
277
379
4,306
0
70,985
L
Olorun
6,951
2,346
0
2,570
10,666
3,415
0
5,191
5,475
49,826
0
W
Sylvanus
Jordan0303
Sylvanus
11,077
4,412
1,666
4,758
15,114
14,682
91
4,343
10,771
28,129
8,038
L
King Arthur
KingofATL
King Arthur
7,382
919
0
2,516
18,095
13,924
64
11,634
6,461
0
67,235
W
Nemesis
TheClawMayn
Nemesis
10,825
4,073
0
5,563
12,790
5,308
0
1,820
10,970
0
68,664
W
4,935
585
0
850
7,891
2,399
0
3,983
3,908
57,415
1,328
L
8,357
1,744
0
4,875
14,727
5,089
290
4,225
10,502
0
86,533
L
Ares
4,704
406
0
1,015
14,484
12,833
0
5,679
8,805
14,803
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,606
Gold Earned
46,784
452
Minions Killed
523
0
Camps Cleared
0
1,576,557
Distance Traveled
1,563,290
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,383
461
108
7
0
310,255
7
W
Nu Wa
10,830
677
128
8
0
237,005
0
W
Danzaburou
9,595
600
111
7
0
314,028
5
L
Olorun
8,055
503
97
6
0
306,099
0
W
Sylvanus
8,125
508
51
3
0
320,612
4
L
King Arthur
8,913
557
101
6
0
284,071
0
W
Nemesis
9,645
603
95
6
0
381,911
7
W
Zeus
8,589
537
138
9
0
309,734
0
L
Pele
8,284
518
121
8
0
369,237
0
L
Ares
6,971
436
25
2
0
306,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role