Player Matchup

Loki
Loki
 
Loki
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ELDIBUJO85ASC
Zeus
Level 87
God Stats
0W - 2L
1,283 SR
Queue Stats
32W - 31L
1,461 Elo+
Solo
Anhur
Anhur
NxtGenShtShow
Anhur
Level 34
God Stats
0W - 2L
1,248 SR
Queue Stats
264W - 264L
1,342 Elo+
Solo
Geb
Geb
ObeseSpider7977
Geb
Level 59
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
roman_by_2005
Hades
Level 158
God Stats
18W - 12L
1,671 SR
Queue Stats
170W - 171L
1,428 Elo+
Solo
Team Averages
Level 98
1,464 SR
1,446 Elo+

VS

Team Averages
Level 74
1,472 SR
1,401 Elo+
Kukulkan
Kukulkan
FadedCloth25273
Kukulkan
Level 66
God Stats
98W - 95L
1,587 SR
Queue Stats
201W - 227L
1,383 Elo+
Solo
Shiva
Shiva
Fatman9030
Shiva
Level 89
God Stats
148W - 104L
1,534 SR
Queue Stats
564W - 581L
1,406 Elo+
Solo
Nut
Nut
RevivedTrout82
Nut
Level 60
God Stats
2W - 2L
1,324 SR
Queue Stats
65W - 74L
1,429 Elo+
Solo
Maui
Maui
jdcab
Maui
Level 64
God Stats
12W - 8L
1,549 SR
Queue Stats
42W - 49L
1,345 Elo+
Solo
Osiris
Osiris
xxgoldenkingzz
Osiris
Level 92
God Stats
8W - 5L
1,364 SR
Queue Stats
70W - 68L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 3 / 2
4,883
488
2,228
6,949
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 6 / 1
4,682
468
2,393
5,364
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 6 / 0
4,854
485
1,832
8,105
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 5 / 0
5,017
502
1,993
7,386
1,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
2 / 3 / 1
5,869
587
4,074
7,180
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
4 / 0 / 3
7,189
719
5,277
2,790
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
11
7 / 1 / 3
6,691
669
5,921
6,051
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
5 / 0 / 5
6,685
669
5,320
3,760
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maui
jdcab
Maui
11
3 / 2 / 7
6,931
693
3,947
6,650
3,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 0
7,024
702
2,767
6,002
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
22
23
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
2
0.33
L
0
6
1
0.08
W
Kukulkan
4
0
3
5.5
W
Shiva
7
1
3
8.5
L
0
6
0
0
L
1
5
0
0.2
W
5
0
5
7.5
W
Maui
jdcab
Maui
3
2
7
3.25
L
2
3
1
0.83
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,520
Damage
23,232
34,984
Taken
25,253
7,790
Mitigated
11,034
8,131
Healing
5,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,228
469
0
2,959
6,949
1,583
0
929
5,989
0
27,340
L
2,393
249
0
250
5,364
1,054
0
1,112
4,049
19,645
0
W
Kukulkan
5,277
512
0
722
2,790
937
377
1,204
1,559
43,003
0
W
Shiva
5,921
657
0
290
6,051
2,184
450
2,255
3,796
0
34,614
L
1,832
582
0
2,024
8,105
1,968
0
1,554
6,551
0
20,686
L
1,993
210
0
0
7,386
1,318
0
3,502
3,884
16,711
929
W
5,320
2,978
0
2,237
3,760
1,080
563
1,223
2,537
0
35,591
W
Maui
jdcab
Maui
3,947
663
0
1,386
6,650
3,317
169
2,389
4,261
21,883
1,919
L
4,074
223
88
2,810
7,180
1,867
0
1,864
5,316
19,822
542
W
2,767
386
0
1,274
6,002
3,516
567
1,226
4,776
0
38,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
34,520
202
Minions Killed
304
0
Camps Cleared
0
1,001,353
Distance Traveled
1,039,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,883
488
64
6
0
241,188
0
L
Zeus
4,682
468
37
4
0
192,406
0
W
Kukulkan
7,189
719
79
8
0
222,223
0
W
Shiva
6,691
669
58
6
0
236,035
0
L
Anhur
4,854
485
36
4
0
178,499
0
L
Geb
5,017
502
29
3
0
182,303
0
W
Nut
6,685
669
58
6
0
193,250
0
W
Maui
6,931
693
45
5
0
200,666
2
L
Hades
5,869
587
36
4
0
206,957
0
W
Osiris
7,024
702
64
6
0
186,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role