Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
MESOTHILIOMA
Kuzenbo
Level 109
God Stats
33W - 41L
1,491 SR
Queue Stats
224W - 227L
1,505 Elo+
Solo
Chaac
Chaac
Mr921Panda34
Chaac
Level 86
God Stats
9W - 4L
1,657 SR
Queue Stats
310W - 331L
1,561 Elo+
Solo
Hachiman
Hachiman
RarePara
Hachiman
Level 97
God Stats
2W - 5L
1,349 SR
Queue Stats
132W - 114L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
RazzleDazzle333
Nu Wa
Level 114
God Stats
61W - 43L
1,604 SR
Queue Stats
119W - 102L
1,521 Elo+
Party 1
Team Averages
Level 111
1,520 SR
1,522 Elo+

VS

Team Averages
Level 107
1,578 SR
1,526 Elo+
Hercules
Hercules
 
Hercules
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DelG100
Achilles
Level 148
God Stats
14W - 5L
1,923 SR
Queue Stats
266W - 281L
1,612 Elo+
Solo
Ra
Ra
IMMorTAL SouL63
Ra
Level 142
God Stats
20W - 15L
1,536 SR
Queue Stats
62W - 66L
1,549 Elo+
Solo
Apollo
Apollo
marwanpolo
Apollo
Level 63
God Stats
92W - 93L
1,471 SR
Queue Stats
186W - 185L
1,477 Elo+
Party 2
Sol
Sol
wormiercornet13
Sol
Level 45
God Stats
17W - 19L
1,462 SR
Queue Stats
125W - 128L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 0
5,838
973
1,383
4,225
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
MESOTHILIOMA
Kuzenbo
11
2 / 3 / 0
5,720
953
6,022
7,995
5,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,035
839
2,320
3,991
2,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
RarePara
Hachiman
11
0 / 3 / 0
5,559
927
3,585
6,276
1,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 1
5,487
915
2,880
4,380
1,245
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 5
6,126
1,021
4,324
5,476
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Achilles
DelG100
Achilles
11
4 / 0 / 5
6,255
1,043
5,169
7,276
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 4
6,795
1,133
4,664
3,793
1,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
marwanpolo
Apollo
11
2 / 1 / 4
5,856
976
2,042
4,090
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 5
5,932
989
4,855
4,801
1,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
13
13
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
W
Hercules
 
Hercules
2
0
5
4.5
W
Achilles
DelG100
Achilles
4
0
5
6.5
W
4
0
4
6
L
Kuzenbo
MESOTHILIOMA
Kuzenbo
2
3
0
0.67
L
0
2
0
0
L
Hachiman
RarePara
Hachiman
0
3
0
0
L
0
4
1
0.13
W
Apollo
marwanpolo
Apollo
2
1
4
4
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,190
Damage
21,054
26,867
Taken
25,436
13,025
Mitigated
14,209
4,732
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,383
146
0
548
4,225
1,347
444
985
3,075
0
20,766
W
Hercules
 
Hercules
4,324
1,043
0
3,262
5,476
3,245
148
2,115
3,180
0
12,313
W
Achilles
DelG100
Achilles
5,169
1,077
0
1,082
7,276
6,994
30
2,035
5,071
0
11,012
W
4,664
285
1,186
2,084
3,793
1,233
323
930
2,798
26,082
0
L
Kuzenbo
MESOTHILIOMA
Kuzenbo
6,022
2,118
0
1,303
7,995
5,816
0
3,166
4,663
10,024
1,004
L
2,320
60
0
1,640
3,991
2,714
0
1,498
2,440
0
5,026
L
Hachiman
RarePara
Hachiman
3,585
1,688
0
1,042
6,276
1,903
0
1,978
4,157
0
16,203
L
2,880
1,120
31
168
4,380
1,245
0
1,892
2,417
10,539
174
W
Apollo
marwanpolo
Apollo
2,042
1,310
0
439
4,090
1,387
300
919
3,020
0
8,241
W
4,855
2,051
0
2,029
4,801
1,350
650
2,043
2,495
17,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
30,964
114
Minions Killed
141
0
Camps Cleared
0
539,433
Distance Traveled
647,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,838
973
39
7
0
105,642
0
W
Hercules
6,126
1,021
24
4
0
152,331
0
W
Achilles
6,255
1,043
14
2
0
131,292
0
W
Ra
6,795
1,133
53
9
0
127,461
0
L
Kuzenbo
5,720
953
17
3
0
127,048
0
L
Chaac
5,035
839
7
1
0
81,453
0
L
Hachiman
5,559
927
33
6
0
116,849
0
L
Nu Wa
5,487
915
18
3
0
108,441
0
W
Apollo
5,856
976
16
3
0
119,742
0
W
Sol
5,932
989
34
6
0
116,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role