Player Matchup

Ullr
Ullr
BiglipChan
Ullr
Level 119
God Stats
3W - 6L
1,610 SR
Queue Stats
79W - 69L
1,582 Elo+
Party 2
Zhong Kui
Zhong Kui
SlaadM
Zhong Kui
Level 128
God Stats
0W - 1L
1,642 SR
Queue Stats
8W - 3L
1,721 Elo+
Solo
Ravana
Ravana
VibeCityChis
Ravana
Level 139
God Stats
6W - 5L
1,763 SR
Queue Stats
203W - 202L
1,491 Elo+
Party 2
Team Averages
Level 129
1,672 SR
1,598 Elo+

VS

Team Averages
Level 118
1,698 SR
1,540 Elo+
Aphrodite
Aphrodite
Fish0fWater
Aphrodite
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,572 Elo+
Party 1
Bacchus
Bacchus
JayFrom77BLK
Bacchus
Level 107
God Stats
3W - 0L
1,786 SR
Queue Stats
49W - 42L
1,474 Elo+
Solo
Chiron
Chiron
Naetaunomous
Chiron
Level 132
God Stats
1W - 0L
1,808 SR
Queue Stats
15W - 10L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,352
696
6,976
7,769
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
SlaadM
Zhong Kui
13
1 / 4 / 3
7,997
666
8,871
11,015
9,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
12
1 / 5 / 3
7,678
640
6,047
10,368
8,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fish0fWater
Aphrodite
13
0 / 2 / 7
8,152
679
2,837
8,225
5,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
JayFrom77BLK
Bacchus
15
2 / 1 / 8
9,048
754
6,458
9,290
10,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
8 / 1 / 1
10,216
851
14,683
9,297
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
10
10
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Aphrodite
Fish0fWater
Aphrodite
0
2
7
1.75
W
Bacchus
JayFrom77BLK
Bacchus
2
1
8
6
W
Chiron
8
1
1
8.5
L
Zhong Kui
SlaadM
Zhong Kui
1
4
3
0.63
L
Ravana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
23,978
29,152
Taken
26,812
20,920
Mitigated
20,287
5,588
Healing
12,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,976
2,059
0
657
7,769
2,750
0
1,458
6,181
0
34,704
W
Aphrodite
Fish0fWater
Aphrodite
2,837
577
3,576
3,722
8,225
5,607
306
3,090
4,923
19,817
55
W
Bacchus
JayFrom77BLK
Bacchus
6,458
593
0
2,586
9,290
10,927
400
3,271
5,714
16,428
1,956
W
Chiron
14,683
5,224
615
1,512
9,297
3,753
1,112
1,903
7,216
0
53,236
L
Zhong Kui
SlaadM
Zhong Kui
8,871
842
0
3,274
11,015
9,514
0
3,706
6,905
33,370
0
L
Ravana
6,047
1,007
0
1,657
10,368
8,656
0
2,822
7,164
0
18,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,027
Gold Earned
27,416
141
Minions Killed
144
0
Camps Cleared
0
654,730
Distance Traveled
689,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,352
696
56
5
0
224,318
0
W
Aphrodite
8,152
679
35
3
0
227,016
0
W
Bacchus
9,048
754
20
2
0
229,623
0
W
Chiron
10,216
851
89
7
0
233,104
0
L
Zhong Kui
7,997
666
47
4
0
206,045
0
L
Ravana
7,678
640
38
3
0
224,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role