Player Matchup

Anhur
Anhur
ELNAVASCUIDADO
Anhur
Level 101
God Stats
2W - 1L
1,648 SR
Queue Stats
179W - 195L
1,483 Elo+
Solo
Loki
Loki
HondoAkimichi
Loki
Level 154
God Stats
55W - 55L
1,486 SR
Queue Stats
179W - 158L
1,376 Elo+
Solo
Ao Kuang
Ao Kuang
NoChillSosa
Ao Kuang
Level 159
God Stats
11W - 17L
1,549 SR
Queue Stats
288W - 291L
1,465 Elo+
Party 1
Chang'e
Chang'e
Pretti_VenoM
Chang'e
Level 289
God Stats
23W - 17L
1,631 SR
Queue Stats
938W - 994L
1,522 Elo+
Party 1
Nemesis
Nemesis
bain97
Nemesis
Level 159
God Stats
6W - 3L
1,613 SR
Queue Stats
55W - 82L
1,391 Elo+
Solo
Team Averages
Level 172
1,585 SR
1,447 Elo+

VS

Team Averages
Level 106
1,625 SR
1,531 Elo+
Zeus
Zeus
 
Zeus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BabberYaga
Mulan
Level 26
God Stats
3W - 0L
1,838 SR
Queue Stats
84W - 53L
1,594 Elo+
Party 2
Heimdallr
Heimdallr
DumbFatLoser
Heimdallr
Level 146
God Stats
8W - 8L
1,671 SR
Queue Stats
287W - 220L
1,616 Elo+
Party 2
Serqet
Serqet
JWhiskey96
Serqet
Level 49
God Stats
19W - 23L
1,606 SR
Queue Stats
301W - 214L
1,553 Elo+
Party 2
Ymir
Ymir
randyxxx
Ymir
Level 159
God Stats
25W - 31L
1,510 SR
Queue Stats
237W - 284L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,791
779
1,895
3,712
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 0
7,895
790
3,023
7,143
2,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
NoChillSosa
Ao Kuang
12
2 / 4 / 0
7,836
784
2,473
6,290
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
Pretti_VenoM
Chang'e
13
0 / 2 / 1
7,939
794
2,005
4,513
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
bain97
Nemesis
12
1 / 8 / 0
7,877
788
1,708
10,098
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 1 / 9
9,539
954
4,549
5,048
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
16
5 / 0 / 8
9,824
982
5,277
6,587
5,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
DumbFatLoser
Heimdallr
17
6 / 0 / 8
10,438
1,044
9,263
6,991
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serqet
JWhiskey96
Serqet
15
3 / 0 / 7
9,586
959
1,469
2,670
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
15
4 / 2 / 11
9,483
948
5,087
7,383
3,453
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
20
20
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
9
6.5
W
Mulan
5
0
8
9
W
Heimdallr
DumbFatLoser
Heimdallr
6
0
8
10
L
0
2
2
0.5
L
0
4
0
0
W
Serqet
JWhiskey96
Serqet
3
0
7
6.5
L
Ao Kuang
NoChillSosa
Ao Kuang
2
4
0
0.5
L
Chang'e
Pretti_VenoM
Chang'e
0
2
1
0.25
L
Nemesis
bain97
Nemesis
1
8
0
0.13
W
Ymir
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,104
Damage
25,645
31,756
Taken
28,679
10,415
Mitigated
14,231
4,356
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,549
433
0
370
5,048
1,405
1,126
1,654
3,394
23,934
0
W
Mulan
5,277
562
142
1,247
6,587
5,297
1,396
742
5,845
0
22,649
W
Heimdallr
DumbFatLoser
Heimdallr
9,263
4,237
0
3,085
6,991
2,903
5,088
1,117
5,874
0
44,788
L
1,895
259
0
459
3,712
1,053
756
2,397
1,315
0
12,028
L
3,023
335
0
0
7,143
2,319
566
1,175
5,879
0
18,474
W
Serqet
JWhiskey96
Serqet
1,469
78
0
538
2,670
1,173
2,403
0
2,670
0
12,167
L
Ao Kuang
NoChillSosa
Ao Kuang
2,473
208
0
748
6,290
2,355
0
1,793
4,363
7,367
383
L
Chang'e
Pretti_VenoM
Chang'e
2,005
78
676
1,726
4,513
1,231
0
872
3,556
14,136
103
L
Nemesis
bain97
Nemesis
1,708
64
0
747
10,098
3,457
0
3,264
6,677
0
2,708
W
Ymir
5,087
838
214
1,367
7,383
3,453
52
755
6,628
11,839
231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
48,870
129
Minions Killed
221
0
Camps Cleared
0
808,224
Distance Traveled
1,000,357
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,539
954
58
6
0
211,676
0
W
Mulan
9,824
982
35
4
0
206,348
0
W
Heimdallr
10,438
1,044
79
8
0
186,220
0
L
Anhur
7,791
779
34
3
0
123,722
0
L
Loki
7,895
790
34
3
0
198,719
4
W
Serqet
9,586
959
30
3
0
228,111
0
L
Ao Kuang
7,836
784
15
2
0
166,782
1
L
Chang'e
7,939
794
42
4
0
164,942
0
L
Nemesis
7,877
788
4
0
0
154,059
0
W
Ymir
9,483
948
19
2
0
168,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role