Player Matchup

Medusa
Medusa
ISawYouTry
Medusa
Level 159
God Stats
13W - 7L
1,817 SR
Queue Stats
546W - 535L
1,596 Elo+
Solo
Nu Wa
Nu Wa
IntoxicatedHell
Nu Wa
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
L1ttleEeman
Jormungandr
Level 105
God Stats
5W - 2L
1,648 SR
Queue Stats
56W - 57L
1,510 Elo+
Party 1
Team Averages
Level 110
1,655 SR
1,543 Elo+

VS

Team Averages
Level 103
1,570 SR
1,600 Elo+
Horus
Horus
ClammyTmo
Horus
Level 92
God Stats
1W - 0L
1,878 SR
Queue Stats
8W - 8L
1,626 Elo+
Party 2
Anubis
Anubis
jayvicious
Anubis
Level 74
God Stats
5W - 4L
1,294 SR
Queue Stats
9W - 7L
1,569 Elo+
Party 2
Artemis
Artemis
thiccpapaseuss
Artemis
Level 142
God Stats
1W - 0L
1,537 SR
Queue Stats
13W - 9L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ISawYouTry
Medusa
13
2 / 2 / 0
7,893
718
8,122
6,440
1,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
6,715
610
2,859
7,370
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
L1ttleEeman
Jormungandr
11
0 / 6 / 1
6,614
601
3,863
10,401
6,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ClammyTmo
Horus
13
1 / 2 / 11
7,981
726
3,272
9,807
7,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
jayvicious
Anubis
14
6 / 0 / 7
9,196
836
6,933
4,296
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 0 / 6
9,339
849
12,146
7,748
3,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
ClammyTmo
Horus
1
2
11
3.25
L
Medusa
ISawYouTry
Medusa
2
2
0
1
L
0
5
1
0.1
L
Jormungandr
L1ttleEeman
Jormungandr
0
6
1
0.08
W
Anubis
jayvicious
Anubis
6
0
7
9.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,844
Damage
22,351
24,211
Taken
21,851
9,580
Mitigated
12,175
2,957
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ClammyTmo
Horus
3,272
906
2,116
4,777
9,807
7,227
0
2,678
6,566
0
11,512
L
Medusa
ISawYouTry
Medusa
8,122
2,095
0
931
6,440
1,869
0
959
5,316
0
39,827
L
2,859
784
0
1,251
7,370
1,575
0
724
6,420
11,108
31
L
Jormungandr
L1ttleEeman
Jormungandr
3,863
266
0
775
10,401
6,136
0
4,867
5,387
12,371
282
W
Anubis
jayvicious
Anubis
6,933
332
0
602
4,296
1,893
0
1,159
3,001
34,739
729
W
12,146
5,285
0
3,039
7,748
3,055
629
1,827
5,628
0
53,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,222
Gold Earned
26,516
118
Minions Killed
167
0
Camps Cleared
0
576,578
Distance Traveled
643,959
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,981
726
15
1
0
231,473
3
L
Medusa
7,893
718
72
7
0
215,288
4
L
Nu Wa
6,715
610
30
3
0
179,306
2
L
Jormungandr
6,614
601
16
1
0
181,984
0
W
Anubis
9,196
836
60
5
0
206,459
0
W
Artemis
9,339
849
92
8
0
206,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role