Player Matchup

Skadi
Skadi
 
Skadi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
CraQHOT
Janus
Level 143
God Stats
0W - 6L
1,592 SR
Queue Stats
182W - 181L
1,504 Elo+
Solo
Chang'e
Chang'e
TOP1GARGAMEL
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 89
God Stats
210W - 179L
1,545 SR
Queue Stats
246W - 219L
1,492 Elo+
Party 2
Fafnir
Fafnir
tired0fyalll
Fafnir
Level 157
God Stats
1W - 5L
1,361 SR
Queue Stats
470W - 398L
1,599 Elo+
Solo
Team Averages
Level 95
1,499 SR
1,512 Elo+

VS

Team Averages
Level 102
1,603 SR
1,558 Elo+
Chang'e
Chang'e
 
Chang'e
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
LaughOnceMore
Horus
Level 25
God Stats
7W - 7L
1,731 SR
Queue Stats
57W - 57L
1,556 Elo+
Party 1
Anhur
Anhur
PotentialRope6
Anhur
Level 129
God Stats
16W - 19L
1,592 SR
Queue Stats
137W - 127L
1,533 Elo+
Party 1
Set
Set
SeregaZek
Set
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 17L
1,700 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xaviertj04
Cu Chulainn
Level 28
God Stats
8W - 6L
1,693 SR
Queue Stats
97W - 88L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 6 / 1
5,056
460
4,459
7,042
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
CraQHOT
Janus
11
0 / 2 / 0
5,991
545
3,933
4,892
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
TOP1GARGAMEL
Chang'e
9
1 / 1 / 0
5,275
480
3,415
7,430
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tusc0
Gilgamesh
12
3 / 3 / 0
6,986
635
8,335
10,113
6,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Fafnir
8
0 / 1 / 1
5,442
495
3,311
9,296
6,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 1
6,541
595
5,317
4,986
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
6,082
553
3,854
6,801
4,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 0 / 1
7,463
678
4,814
6,990
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 3
6,494
590
6,868
9,027
5,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Xaviertj04
Cu Chulainn
11
2 / 3 / 1
6,235
567
5,715
11,050
6,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
1
0.08
W
Chang'e
 
Chang'e
2
0
1
2.5
L
Janus
CraQHOT
Janus
0
2
0
0
W
1
1
4
3
W
5
0
1
5.5
W
3
0
3
4.5
L
Chang'e
TOP1GARGAMEL
Chang'e
1
1
0
1
L
Gilgamesh
Tusc0
Gilgamesh
3
3
0
1
W
Cu Chulainn
Xaviertj04
Cu Chulainn
2
3
1
0.83
L
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
26,568
38,773
Taken
38,854
16,925
Mitigated
20,516
9,056
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,459
1,166
0
256
7,042
864
0
0
7,042
0
32,908
W
Chang'e
 
Chang'e
5,317
587
1,226
2,192
4,986
1,640
0
2,287
2,513
48,282
0
L
Janus
CraQHOT
Janus
3,933
155
0
1,489
4,892
1,119
0
1,642
3,076
50,083
0
W
3,854
1,295
601
1,935
6,801
4,840
0
1,903
4,864
0
14,994
W
4,814
2,547
0
4,024
6,990
2,221
726
1,044
5,946
0
60,222
W
6,868
2,333
0
767
9,027
5,052
0
4,321
4,495
0
54,856
L
Chang'e
TOP1GARGAMEL
Chang'e
3,415
244
360
3,648
7,430
1,711
0
1,409
5,911
30,826
868
L
Gilgamesh
Tusc0
Gilgamesh
8,335
2,597
0
794
10,113
6,495
459
619
9,474
7,051
42,505
W
Cu Chulainn
Xaviertj04
Cu Chulainn
5,715
1,548
0
2,056
11,050
6,763
0
1,751
9,299
1,623
40,180
L
Fafnir
3,311
998
0
2,509
9,296
6,736
0
1,452
7,700
13,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,750
Gold Earned
32,815
350
Minions Killed
384
0
Camps Cleared
0
1,079,284
Distance Traveled
1,116,053
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,056
460
64
6
0
183,464
0
W
Chang'e
6,541
595
103
9
0
234,750
3
L
Janus
5,991
545
114
10
0
220,454
0
W
Horus
6,082
553
21
2
0
225,998
0
W
Anhur
7,463
678
110
10
0
203,052
1
W
Set
6,494
590
90
8
0
260,895
0
L
Chang'e
5,275
480
57
5
0
242,648
0
L
Gilgamesh
6,986
635
91
8
0
230,936
0
W
Cu Chulainn
6,235
567
60
5
0
191,358
0
L
Fafnir
5,442
495
24
2
0
201,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role