Player Matchup

Hachiman
Hachiman
AllLuckNoSk1ll
Hachiman
Level 62
God Stats
31W - 21L
1,640 SR
Queue Stats
131W - 130L
1,522 Elo+
Solo
Loki
Loki
FTP Chandler
Loki
Level 109
God Stats
3W - 6L
1,445 SR
Queue Stats
58W - 63L
1,458 Elo+
Solo
Thor
Thor
SOYPERUANO
Thor
Level 107
God Stats
17W - 9L
1,630 SR
Queue Stats
130W - 122L
1,516 Elo+
Solo
Odin
Odin
Syfyky
Odin
Level 67
God Stats
3W - 4L
1,295 SR
Queue Stats
379W - 368L
1,550 Elo+
Solo
Raijin
Raijin
itsmekevin
Raijin
Level 49
God Stats
6W - 5L
1,606 SR
Queue Stats
110W - 107L
1,509 Elo+
Solo
Team Averages
Level 79
1,523 SR
1,511 Elo+

VS

Team Averages
Level 119
1,730 SR
1,572 Elo+
Vulcan
Vulcan
BigBoiWar
Vulcan
Level 67
God Stats
9W - 6L
1,709 SR
Queue Stats
70W - 76L
1,488 Elo+
Solo
Merlin
Merlin
DRAGONxCULTAVIST
Merlin
Level 128
God Stats
6W - 0L
1,873 SR
Queue Stats
170W - 156L
1,516 Elo+
Party 1
Sol
Sol
Tormun
Sol
Level 140
God Stats
5W - 1L
1,778 SR
Queue Stats
12W - 3L
1,748 Elo+
Solo
Gilgamesh
Gilgamesh
awesomeclash09
Gilgamesh
Level 105
God Stats
2W - 1L
1,662 SR
Queue Stats
156W - 150L
1,524 Elo+
Party 1
Fenrir
Fenrir
ltirado843
Fenrir
Level 156
God Stats
16W - 13L
1,626 SR
Queue Stats
75W - 68L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
6 / 5 / 2
9,139
538
6,994
15,664
4,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 6
8,888
523
12,441
14,638
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 5
8,411
495
9,440
14,530
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
Syfyky
Odin
15
2 / 3 / 5
8,692
511
7,512
15,728
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Raijin
itsmekevin
Raijin
15
6 / 5 / 3
9,626
566
8,580
12,152
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigBoiWar
Vulcan
16
1 / 4 / 1
10,191
599
8,163
9,444
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 3
9,791
576
9,208
8,920
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
Tormun
Sol
15
1 / 6 / 5
9,785
576
11,261
12,540
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
awesomeclash09
Gilgamesh
14
6 / 4 / 4
9,230
543
12,554
17,880
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ltirado843
Fenrir
17
11 / 4 / 2
10,577
622
12,942
17,476
7,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
22
Kills
21
21
Deaths
22
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
6
5
2
1.4
W
Vulcan
BigBoiWar
Vulcan
1
4
1
0.38
W
2
4
3
0.88
L
6
4
6
2.25
L
2
4
5
1.13
L
Odin
Syfyky
Odin
2
3
5
1.5
W
Sol
Tormun
Sol
1
6
5
0.58
W
Gilgamesh
awesomeclash09
Gilgamesh
6
4
4
2
L
Raijin
itsmekevin
Raijin
6
5
3
1.5
W
Fenrir
ltirado843
Fenrir
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,967
Damage
54,128
72,712
Taken
66,260
28,207
Mitigated
32,459
22,850
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
6,994
3,655
0
6,536
15,664
4,876
0
7,293
7,605
0
56,649
W
Vulcan
BigBoiWar
Vulcan
8,163
752
0
3,309
9,444
3,291
1,024
338
8,387
70,235
434
W
9,208
106
0
855
8,920
2,797
0
213
8,667
62,778
1,083
L
12,441
3,097
0
4,836
14,638
4,746
0
2,718
11,713
0
61,006
L
9,440
2,366
0
5,788
14,530
4,730
0
3,666
10,027
0
46,289
L
Odin
Syfyky
Odin
7,512
1,115
0
4,792
15,728
9,939
0
7,549
7,614
0
50,259
W
Sol
Tormun
Sol
11,261
3,051
0
4,089
12,540
3,148
3,407
3,020
8,870
67,660
0
W
Gilgamesh
awesomeclash09
Gilgamesh
12,554
3,794
75
4,084
17,880
15,347
26
2,115
15,520
0
36,575
L
Raijin
itsmekevin
Raijin
8,580
700
0
898
12,152
3,916
392
5,453
6,521
55,151
835
W
Fenrir
ltirado843
Fenrir
12,942
3,641
0
8,954
17,476
7,876
0
1,727
15,480
0
73,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
49,574
452
Minions Killed
504
0
Camps Cleared
0
1,671,247
Distance Traveled
1,730,078
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,139
538
90
5
0
335,332
4
W
Vulcan
10,191
599
130
8
0
349,755
2
W
Merlin
9,791
576
122
7
0
334,667
0
L
Loki
8,888
523
89
5
0
385,873
0
L
Thor
8,411
495
70
4
0
345,826
7
L
Odin
8,692
511
95
6
0
314,326
2
W
Sol
9,785
576
110
6
0
335,479
2
W
Gilgamesh
9,230
543
41
2
0
343,041
0
L
Raijin
9,626
566
108
6
0
289,890
4
W
Fenrir
10,577
622
101
6
0
367,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role