Player Matchup

Fenrir
Fenrir
D_ChaseTheMoney
Fenrir
Level 83
God Stats
2W - 1L
1,784 SR
Queue Stats
27W - 37L
1,350 Elo+
Party 1
Cerberus
Cerberus
SlimeBaggins
Cerberus
Level 11
God Stats
3W - 1L
1,773 SR
Queue Stats
7W - 15L
1,320 Elo+
Party 1
Zeus
Zeus
SoulKingthe7
Zeus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 76L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
drunkramen
Gilgamesh
Level 86
God Stats
6W - 5L
1,604 SR
Queue Stats
118W - 119L
1,492 Elo+
Solo
Artemis
Artemis
gUaHuncho_
Artemis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 27L
1,333 Elo+
Party 1
Team Averages
Level 57
1,632 SR
1,395 Elo+

VS

Team Averages
Level 87
1,584 SR
1,443 Elo+
Surtr
Surtr
AndraxZz T
Surtr
Level 78
God Stats
13W - 8L
1,602 SR
Queue Stats
112W - 110L
1,454 Elo+
Solo
Olorun
Olorun
GirthquakeJr
Olorun
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 34L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
Katkashisan
Sun Wukong
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
Nyjetsva007
Cthulhu
Level 107
God Stats
12W - 11L
1,626 SR
Queue Stats
272W - 254L
1,481 Elo+
Solo
Loki
Loki
Spiderverse7
Loki
Level 89
God Stats
9W - 6L
1,692 SR
Queue Stats
308W - 289L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
5,619
562
3,401
6,758
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
SlimeBaggins
Cerberus
8
0 / 1 / 5
5,189
519
629
3,460
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 3 / 2
5,861
586
8,881
6,477
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
drunkramen
Gilgamesh
11
3 / 2 / 1
6,765
677
6,629
10,410
6,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
gUaHuncho_
Artemis
11
2 / 0 / 0
6,012
601
2,814
4,215
1,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
5 / 3 / 2
6,002
600
3,940
9,303
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
8
1 / 2 / 0
5,218
522
1,691
3,514
1,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Katkashisan
Sun Wukong
9
1 / 2 / 1
5,103
510
2,253
7,124
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Nyjetsva007
Cthulhu
9
0 / 1 / 4
5,250
525
4,379
8,192
2,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 4 / 1
5,196
520
4,566
7,747
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
8
9
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
5
3
2
2
W
4
3
2
1.67
L
Olorun
1
2
0
0.5
L
Sun Wukong
Katkashisan
Sun Wukong
1
2
1
0.75
L
Cthulhu
Nyjetsva007
Cthulhu
0
1
4
2
W
Cerberus
SlimeBaggins
Cerberus
0
1
5
2.5
W
3
3
2
1.33
L
1
4
1
0.38
W
Gilgamesh
drunkramen
Gilgamesh
3
2
1
1.75
W
Artemis
gUaHuncho_
Artemis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,354
Damage
16,829
31,320
Taken
35,880
13,954
Mitigated
12,426
8,307
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
3,940
1,366
0
2,045
9,303
3,764
0
4,772
4,031
241
23,886
W
3,401
1,321
0
1,317
6,758
2,559
0
856
5,902
0
30,079
L
Olorun
1,691
780
60
223
3,514
1,115
156
0
3,514
29,607
1,784
L
Sun Wukong
Katkashisan
Sun Wukong
2,253
997
0
2,513
7,124
2,623
0
757
6,210
0
27,402
L
Cthulhu
Nyjetsva007
Cthulhu
4,379
193
908
2,229
8,192
2,980
0
3,007
4,940
22,650
0
W
Cerberus
SlimeBaggins
Cerberus
629
22
0
1,154
3,460
1,927
0
1,078
2,382
9,777
0
W
8,881
1,059
55
1,351
6,477
2,035
0
2,039
4,438
33,875
171
L
4,566
1,045
0
2,290
7,747
1,944
0
0
7,324
0
29,874
W
Gilgamesh
drunkramen
Gilgamesh
6,629
2,312
0
2,774
10,410
6,159
0
243
10,167
0
43,717
W
Artemis
gUaHuncho_
Artemis
2,814
810
0
1,656
4,215
1,274
0
2,014
2,201
0
36,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,446
Gold Earned
26,769
302
Minions Killed
239
0
Camps Cleared
0
959,692
Distance Traveled
978,643
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,002
600
53
5
0
187,861
0
W
Fenrir
5,619
562
57
6
0
207,397
3
L
Olorun
5,218
522
60
6
0
166,450
0
L
Sun Wukong
5,103
510
52
5
0
219,719
0
L
Cthulhu
5,250
525
36
4
0
203,451
6
W
Cerberus
5,189
519
31
3
0
204,419
0
W
Zeus
5,861
586
60
6
0
180,926
3
L
Loki
5,196
520
38
4
0
201,162
2
W
Gilgamesh
6,765
677
84
8
0
188,630
0
W
Artemis
6,012
601
70
7
0
178,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role