Player Matchup

Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Borrego8765
Neith
Level 63
God Stats
78W - 71L
1,550 SR
Queue Stats
309W - 281L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
HoodieAnderson23
Baron Samedi
Level 87
God Stats
3W - 2L
1,640 SR
Queue Stats
46W - 52L
1,445 Elo+
Solo
Hades
Hades
SkywardMako
Hades
Level 57
God Stats
0W - 2L
1,266 SR
Queue Stats
80W - 74L
1,469 Elo+
Solo
Lancelot
Lancelot
its_just_game22
Lancelot
Level 106
God Stats
8W - 4L
1,762 SR
Queue Stats
694W - 687L
1,468 Elo+
Solo
Team Averages
Level 86
1,544 SR
1,480 Elo+

VS

Team Averages
Level 67
1,632 SR
1,326 Elo+
Amaterasu
Amaterasu
EcchiMoof
Amaterasu
Level 121
God Stats
6W - 2L
1,924 SR
Queue Stats
168W - 159L
1,397 Elo+
Party 1
Nu Wa
Nu Wa
EcchiSpooder
Nu Wa
Level 97
God Stats
6W - 4L
1,738 SR
Queue Stats
168W - 157L
1,400 Elo+
Party 1
Sobek
Sobek
MLGDankDoritos
Sobek
Level 24
God Stats
2W - 1L
1,336 SR
Queue Stats
16W - 19L
1,099 Elo+
Party 1
Charybdis
Charybdis
MeatGodDM
Charybdis
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 91L
1,448 Elo+
Party 1
Thanatos
Thanatos
SilentTriggger22
Thanatos
Level 44
God Stats
11W - 7L
1,662 SR
Queue Stats
81W - 78L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 1 / 5
5,545
504
3,162
8,572
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 1
5,533
503
4,527
3,312
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
HoodieAnderson23
Baron Samedi
10
3 / 4 / 2
5,872
534
2,792
5,556
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 1
6,520
593
7,738
11,928
8,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
11
3 / 2 / 2
6,139
558
4,129
7,096
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EcchiMoof
Amaterasu
12
3 / 1 / 0
6,984
635
8,669
11,624
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 4
6,002
546
5,062
3,284
668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 2
6,152
559
2,143
8,655
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
MeatGodDM
Charybdis
10
2 / 2 / 1
6,331
576
2,275
5,846
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 3 / 3
6,205
564
4,188
7,750
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
10
10
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
5
2.5
L
1
0
1
1.5
W
Amaterasu
EcchiMoof
Amaterasu
3
1
0
3
W
0
1
4
2
L
Baron Samedi
HoodieAnderson23
Baron Samedi
3
4
2
1
W
1
1
2
2
W
Charybdis
MeatGodDM
Charybdis
2
2
1
1.25
W
4
3
3
1.83
L
1
3
1
0.5
L
Lancelot
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,348
Damage
22,337
36,464
Taken
37,159
16,225
Mitigated
18,142
15,925
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,162
970
0
5,643
8,572
2,337
0
2,543
6,000
0
42,722
L
4,527
1,911
0
1,258
3,312
993
0
874
2,438
0
35,324
W
Amaterasu
EcchiMoof
Amaterasu
8,669
3,273
0
3,219
11,624
6,592
0
6,267
5,357
0
47,900
W
5,062
1,285
0
421
3,284
668
537
689
2,423
34,528
0
L
Baron Samedi
HoodieAnderson23
Baron Samedi
2,792
116
0
641
5,556
2,248
0
1,823
3,733
22,417
0
W
2,143
396
0
3,264
8,655
6,630
368
855
7,712
14,762
0
W
Charybdis
MeatGodDM
Charybdis
2,275
991
0
2,127
5,846
1,707
1,023
394
5,412
0
38,863
W
4,188
2,173
0
2,481
7,750
2,545
0
1,443
6,179
0
28,757
L
7,738
539
0
5,367
11,928
8,178
0
329
11,015
42,725
3,908
L
Lancelot
4,129
652
0
3,016
7,096
2,469
0
1,636
5,339
0
37,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
31,674
339
Minions Killed
285
0
Camps Cleared
0
1,028,484
Distance Traveled
1,086,986
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,545
504
69
6
0
217,249
0
L
Neith
5,533
503
66
6
0
177,624
0
W
Amaterasu
6,984
635
91
8
0
215,701
2
W
Nu Wa
6,002
546
49
4
0
211,319
1
L
Baron Samedi
5,872
534
50
5
0
199,193
3
W
Sobek
6,152
559
30
3
0
233,922
0
W
Charybdis
6,331
576
72
7
0
186,341
0
W
Thanatos
6,205
564
43
4
0
239,703
3
L
Hades
6,520
593
93
8
0
187,030
2
L
Lancelot
6,139
558
61
6
0
247,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role