Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Andfa1702
Shiva
Level 147
God Stats
5W - 1L
1,977 SR
Queue Stats
280W - 278L
1,490 Elo+
Solo
Medusa
Medusa
ItsJustDavis
Medusa
Level 102
God Stats
8W - 4L
1,640 SR
Queue Stats
109W - 104L
1,482 Elo+
Party 2
Bacchus
Bacchus
SpecialButton
Bacchus
Level 126
God Stats
2W - 0L
1,455 SR
Queue Stats
58W - 54L
1,499 Elo+
Solo
Pele
Pele
WingNuutzz
Pele
Level 154
God Stats
2W - 2L
1,624 SR
Queue Stats
463W - 458L
1,457 Elo+
Party 2
Team Averages
Level 120
1,639 SR
1,486 Elo+

VS

Team Averages
Level 106
1,439 SR
1,330 Elo+
Nike
Nike
Buttered-nuttzz
Nike
Level 49
God Stats
0W - 2L
1,468 SR
Queue Stats
3W - 12L
1,357 Elo+
Party 1
Discordia
Discordia
DVN Station
Discordia
Level 142
God Stats
1W - 2L
1,557 SR
Queue Stats
32W - 28L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Ominous_Rex_
Cthulhu
Level 123
God Stats
2W - 5L
1,519 SR
Queue Stats
11W - 30L
1,197 Elo+
Party 1
Izanami
Izanami
WiseCows
Izanami
Level 105
God Stats
1W - 1L
1,231 SR
Queue Stats
6W - 14L
1,407 Elo+
Party 1
Thanatos
Thanatos
codyice
Thanatos
Level 109
God Stats
1W - 3L
1,419 SR
Queue Stats
8W - 28L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 0 / 1
5,615
702
1,231
2,288
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Andfa1702
Shiva
10
2 / 0 / 1
5,665
708
2,241
4,766
2,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
8
3 / 1 / 1
5,114
639
2,491
3,697
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
7
1 / 0 / 4
4,514
564
2,002
4,458
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 2
5,356
670
3,174
5,986
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,152
519
1,948
4,658
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
DVN Station
Discordia
2
0 / 2 / 0
3,271
409
124
1,210
230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ominous_Rex_
Cthulhu
8
1 / 1 / 1
4,692
587
3,119
4,290
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
WiseCows
Izanami
7
0 / 2 / 0
4,202
525
1,112
3,660
864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
codyice
Thanatos
8
1 / 2 / 0
4,435
554
1,812
6,616
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
W
Shiva
Andfa1702
Shiva
2
0
1
2.5
L
0
3
0
0
L
Discordia
DVN Station
Discordia
0
2
0
0
W
Medusa
3
1
1
3.5
L
Cthulhu
Ominous_Rex_
Cthulhu
1
1
1
1.5
W
Bacchus
1
0
4
3
W
3
1
2
4
L
Izanami
WiseCows
Izanami
0
2
0
0
L
Thanatos
codyice
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,139
Damage
8,115
21,195
Taken
20,434
8,648
Mitigated
6,086
5,824
Healing
5,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,231
151
0
707
2,288
553
84
387
1,875
36,003
531
W
Shiva
Andfa1702
Shiva
2,241
435
0
1,226
4,766
2,436
0
0
4,766
0
33,768
L
1,948
307
0
480
4,658
1,274
0
105
4,553
0
22,094
L
Discordia
DVN Station
Discordia
124
0
0
140
1,210
230
0
483
727
3,783
0
W
Medusa
2,491
717
0
910
3,697
867
301
1,012
2,483
0
30,049
L
Cthulhu
Ominous_Rex_
Cthulhu
3,119
133
49
440
4,290
1,550
0
1,078
3,212
19,593
0
W
Bacchus
2,002
336
0
1,685
4,458
2,918
0
387
3,923
10,019
0
W
3,174
771
0
1,296
5,986
1,874
0
927
4,905
0
35,449
L
Izanami
WiseCows
Izanami
1,112
998
0
1,043
3,660
864
0
526
3,134
0
21,460
L
Thanatos
codyice
Thanatos
1,812
81
0
3,443
6,616
2,168
0
1,041
5,575
0
26,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
20,752
257
Minions Killed
182
0
Camps Cleared
0
783,415
Distance Traveled
719,399
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,615
702
62
8
0
147,092
0
W
Shiva
5,665
708
72
9
0
151,889
2
L
Nike
4,152
519
37
5
0
159,691
2
L
Discordia
3,271
409
7
1
0
45,825
1
W
Medusa
5,114
639
50
6
0
137,545
0
L
Cthulhu
4,692
587
44
6
0
181,707
0
W
Bacchus
4,514
564
7
1
0
152,194
0
W
Pele
5,356
670
66
8
0
194,695
1
L
Izanami
4,202
525
45
6
0
134,203
4
L
Thanatos
4,435
554
49
6
0
197,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role