Player Matchup

Tsukuyomi
Tsukuyomi
Cmrnn
Tsukuyomi
Level 207
God Stats
13W - 12L
1,654 SR
Queue Stats
228W - 207L
1,564 Elo+
Solo
Mercury
Mercury
JungleXJimmy
Mercury
Level 156
God Stats
0W - 3L
1,157 SR
Queue Stats
202W - 220L
1,547 Elo+
Party 1
Anubis
Anubis
OrcaOmega
Anubis
Level 147
God Stats
56W - 46L
1,573 SR
Queue Stats
291W - 256L
1,555 Elo+
Solo
Olorun
Olorun
ShadyPsycho
Olorun
Level 164
God Stats
4W - 5L
1,327 SR
Queue Stats
106W - 84L
1,594 Elo+
Party 1
Bacchus
Bacchus
TwistedFireAngel
Bacchus
Level 112
God Stats
1W - 2L
1,593 SR
Queue Stats
114W - 123L
1,578 Elo+
Party 1
Team Averages
Level 157
1,461 SR
1,568 Elo+

VS

Team Averages
Level 135
1,536 SR
1,527 Elo+
Athena
Athena
GoddessTiamat
Athena
Level 196
God Stats
5W - 1L
1,777 SR
Queue Stats
127W - 145L
1,544 Elo+
Party 2
Medusa
Medusa
It_b3_lik3_that7
Medusa
Level 61
God Stats
6W - 6L
1,549 SR
Queue Stats
83W - 93L
1,567 Elo+
Solo
Ravana
Ravana
MikeAndoJr
Ravana
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 75L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
OtLwKingBear
Sun Wukong
Level 157
God Stats
1W - 1L
1,317 SR
Queue Stats
62W - 63L
1,520 Elo+
Party 2
Chang'e
Chang'e
aairlift
Chang'e
Level 118
God Stats
12W - 16L
1,538 SR
Queue Stats
239W - 228L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cmrnn
Tsukuyomi
12
1 / 4 / 1
7,483
576
8,350
12,974
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
JungleXJimmy
Mercury
11
2 / 8 / 4
6,838
526
3,961
10,706
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
OrcaOmega
Anubis
13
4 / 4 / 1
7,743
596
6,936
8,457
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
8 / 3 / 1
8,846
680
11,423
9,695
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 4 / 3
6,442
496
3,517
11,092
11,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 7
7,465
574
4,962
13,645
12,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 4 / 1
6,704
516
7,306
8,200
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
MikeAndoJr
Ravana
15
8 / 2 / 6
8,558
658
9,351
8,259
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
OtLwKingBear
Sun Wukong
14
4 / 1 / 1
8,212
632
7,732
11,188
9,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
aairlift
Chang'e
9
1 / 4 / 3
6,268
482
3,335
6,251
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
15
Kills
22
23
Deaths
15
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cmrnn
Tsukuyomi
1
4
1
0.38
W
6
4
7
2.38
W
3
4
1
0.88
L
Mercury
JungleXJimmy
Mercury
2
8
4
0.5
W
Ravana
MikeAndoJr
Ravana
8
2
6
5.5
L
Anubis
OrcaOmega
Anubis
4
4
1
1.13
W
Sun Wukong
OtLwKingBear
Sun Wukong
4
1
1
4.5
L
Olorun
8
3
1
2.83
L
0
4
3
0.38
W
Chang'e
aairlift
Chang'e
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,187
Damage
32,686
52,924
Taken
47,543
29,264
Mitigated
28,773
14,101
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cmrnn
Tsukuyomi
8,350
2,498
0
3,654
12,974
6,935
0
665
12,309
510
51,556
W
4,962
1,519
0
1,557
13,645
12,052
0
7,977
5,668
14,246
0
W
7,306
1,759
0
1,405
8,200
3,181
0
6,100
2,100
0
42,297
L
Mercury
JungleXJimmy
Mercury
3,961
1,974
0
1,285
10,706
3,424
0
1,748
8,792
0
37,705
W
Ravana
MikeAndoJr
Ravana
9,351
2,096
0
2,340
8,259
3,334
0
2,620
5,639
0
52,295
L
Anubis
OrcaOmega
Anubis
6,936
677
0
2,090
8,457
3,835
0
3,693
4,572
54,449
1,807
W
Sun Wukong
OtLwKingBear
Sun Wukong
7,732
1,878
0
2,944
11,188
9,163
0
999
10,189
0
62,507
L
Olorun
11,423
5,161
525
3,591
9,695
4,039
451
1,171
8,524
66,103
12,172
L
3,517
628
167
2,789
11,092
11,031
115
907
10,185
15,874
0
W
Chang'e
aairlift
Chang'e
3,335
299
240
1,534
6,251
1,043
0
3,209
3,042
24,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
37,207
381
Minions Killed
342
0
Camps Cleared
0
1,242,260
Distance Traveled
1,264,252
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,483
576
88
7
0
238,571
2
W
Athena
7,465
574
13
1
0
285,196
4
W
Medusa
6,704
516
67
5
0
262,413
2
L
Mercury
6,838
526
57
4
0
281,280
0
W
Ravana
8,558
658
92
7
0
289,927
0
L
Anubis
7,743
596
101
8
0
237,971
2
W
Sun Wukong
8,212
632
116
9
0
251,476
0
L
Olorun
8,846
680
119
9
0
247,105
2
L
Bacchus
6,442
496
16
1
0
237,333
3
W
Chang'e
6,268
482
54
4
0
175,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role