Player Matchup

Raijin
Raijin
AlDraco
Raijin
Level 103
God Stats
9W - 4L
1,385 SR
Queue Stats
466W - 452L
1,540 Elo+
Solo
Chiron
Chiron
KuzanLeones
Chiron
Level 122
God Stats
8W - 6L
1,498 SR
Queue Stats
353W - 316L
1,557 Elo+
Solo
Atlas
Atlas
Streakk
Atlas
Level 114
God Stats
2W - 0L
1,325 SR
Queue Stats
100W - 71L
1,570 Elo+
Party 2
Bacchus
Bacchus
thehoundlives
Bacchus
Level 69
God Stats
2W - 3L
1,480 SR
Queue Stats
65W - 67L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
tragíc
Hou Yi
Level 69
God Stats
2W - 2L
1,289 SR
Queue Stats
56W - 35L
1,558 Elo+
Party 2
Team Averages
Level 95
1,395 SR
1,548 Elo+

VS

Team Averages
Level 126
1,435 SR
1,459 Elo+
Chaac
Chaac
Alkhadeem
Chaac
Level 147
God Stats
1W - 2L
1,522 SR
Queue Stats
169W - 180L
1,468 Elo+
Party 1
Persephone
Persephone
LeftToFray
Persephone
Level 122
God Stats
0W - 3L
1,555 SR
Queue Stats
69W - 78L
1,486 Elo+
Party 1
Chiron
Chiron
Maugster
Chiron
Level 142
God Stats
1W - 2L
1,252 SR
Queue Stats
226W - 230L
1,470 Elo+
Solo
Chronos
Chronos
SkyeSakura
Chronos
Level 132
God Stats
0W - 2L
1,227 SR
Queue Stats
154W - 156L
1,527 Elo+
Party 1
Da Ji
Da Ji
distant_rapport6
Da Ji
Level 85
God Stats
5W - 6L
1,621 SR
Queue Stats
376W - 491L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AlDraco
Raijin
17
3 / 3 / 21
9,522
866
10,023
9,516
3,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
19
12 / 1 / 15
11,420
1,038
9,126
9,643
4,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
Streakk
Atlas
16
4 / 4 / 22
10,039
913
11,752
13,805
16,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
14
3 / 6 / 16
9,038
822
6,170
12,516
16,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
tragíc
Hou Yi
15
7 / 4 / 15
9,715
883
14,645
9,929
3,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alkhadeem
Chaac
15
5 / 7 / 7
9,607
873
13,700
13,912
13,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
LeftToFray
Persephone
17
4 / 3 / 8
9,418
856
13,166
8,890
3,253
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Maugster
Chiron
17
7 / 4 / 7
9,547
868
14,180
11,188
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
SkyeSakura
Chronos
13
1 / 9 / 5
7,456
678
3,524
11,353
4,068
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 6 / 9
7,939
722
2,462
11,048
8,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
53
29
Kills
17
18
Deaths
29
89
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
AlDraco
Raijin
3
3
21
4.5
L
Chaac
Alkhadeem
Chaac
5
7
7
1.21
W
Chiron
12
1
15
19.5
L
Persephone
LeftToFray
Persephone
4
3
8
2.67
L
Chiron
Maugster
Chiron
7
4
7
2.63
L
Chronos
SkyeSakura
Chronos
1
9
5
0.39
W
Atlas
Streakk
Atlas
4
4
22
3.75
L
0
6
9
0.75
W
Bacchus
3
6
16
1.83
W
Hou Yi
tragíc
Hou Yi
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,716
Damage
47,032
55,409
Taken
56,391
45,108
Mitigated
33,293
15,394
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AlDraco
Raijin
10,023
1,109
714
2,961
9,516
3,778
551
2,323
7,193
29,786
712
L
Chaac
Alkhadeem
Chaac
13,700
1,215
407
1,888
13,912
13,236
0
6,042
7,544
0
22,651
W
Chiron
9,126
2,924
2,885
3,198
9,643
4,251
788
1,847
7,796
0
20,911
L
Persephone
LeftToFray
Persephone
13,166
1,130
403
2,597
8,890
3,253
0
4,767
3,920
27,391
0
L
Chiron
Maugster
Chiron
14,180
2,538
1,429
2,695
11,188
4,632
84
4,061
6,925
0
32,532
L
Chronos
SkyeSakura
Chronos
3,524
1,234
164
679
11,353
4,068
0
5,092
6,097
11,280
0
W
Atlas
Streakk
Atlas
11,752
3,522
0
2,261
13,805
16,720
0
5,319
8,486
17,426
646
L
2,462
113
142
1,345
11,048
8,104
0
6,148
4,718
0
5,036
W
Bacchus
6,170
61
0
825
12,516
16,460
144
3,940
8,576
10,625
90
W
Hou Yi
tragíc
Hou Yi
14,645
6,100
940
1,610
9,929
3,899
880
3,261
6,668
0
25,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,734
Gold Earned
43,967
134
Minions Killed
123
0
Camps Cleared
0
1,018,341
Distance Traveled
899,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,522
866
54
5
0
199,739
0
L
Chaac
9,607
873
26
2
0
166,049
0
W
Chiron
11,420
1,038
35
3
0
242,562
0
L
Persephone
9,418
856
27
2
0
195,957
0
L
Chiron
9,547
868
51
5
0
177,815
0
L
Chronos
7,456
678
11
1
0
168,345
0
W
Atlas
10,039
913
9
1
0
200,330
0
L
Da Ji
7,939
722
8
1
0
191,045
0
W
Bacchus
9,038
822
13
1
0
200,378
0
W
Hou Yi
9,715
883
23
2
0
175,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role