Player Matchup

Anhur
Anhur
ChickenManPhil
Anhur
Level 127
God Stats
1W - 1L
1,442 SR
Queue Stats
18W - 6L
1,716 Elo+
Solo
Thor
Thor
ImZeusKaiser
Thor
Level 17
God Stats
0W - 1L
1,510 SR
Queue Stats
8W - 11L
1,402 Elo+
Solo
Janus
Janus
OmegaPhoneix
Janus
Level 123
God Stats
2W - 2L
1,533 SR
Queue Stats
84W - 96L
1,517 Elo+
Solo
Erlang Shen
Erlang Shen
xMARSHx
Erlang Shen
Level 74
God Stats
2W - 2L
1,735 SR
Queue Stats
248W - 248L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xlegenxdary
Morgan Le Fay
Level 105
God Stats
1W - 4L
1,503 SR
Queue Stats
299W - 296L
1,507 Elo+
Solo
Team Averages
Level 89
1,545 SR
1,520 Elo+

VS

Team Averages
Level 100
1,523 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
GangstaTrapKing
Ah Muzen Cab
Level 100
God Stats
3W - 0L
1,693 SR
Queue Stats
82W - 76L
1,535 Elo+
Solo
Discordia
Discordia
GirthyClergy
Discordia
Level 64
God Stats
2W - 2L
1,336 SR
Queue Stats
36W - 49L
1,416 Elo+
Party 1
Arachne
Arachne
KanyeAtDennys
Arachne
Level 87
God Stats
2W - 1L
1,688 SR
Queue Stats
61W - 53L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
KanyeInPrison
Hun Batz
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 41L
1,424 Elo+
Party 1
Ganesha
Ganesha
PuunaniiTsunami
Ganesha
Level 186
God Stats
1W - 2L
1,396 SR
Queue Stats
238W - 226L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
7,668
767
4,154
8,224
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 1
7,230
723
3,495
6,863
2,855
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 4 / 3
7,164
716
4,844
6,642
2,342
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
xMARSHx
Erlang Shen
14
0 / 2 / 4
7,956
796
6,501
12,158
12,498
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
xlegenxdary
Morgan Le Fay
14
0 / 3 / 4
7,525
753
5,311
5,969
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GangstaTrapKing
Ah Muzen Cab
16
7 / 2 / 4
9,336
934
9,564
8,488
2,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
GirthyClergy
Discordia
16
1 / 0 / 6
8,304
830
9,205
4,453
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
15
4 / 1 / 6
8,257
826
9,762
8,981
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
KanyeInPrison
Hun Batz
15
2 / 2 / 7
8,174
817
5,990
5,573
2,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

6
0 / 0 / 0
6,117
612
360
1,589
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
5
Kills
14
14
Deaths
5
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Ah Muzen Cab
GangstaTrapKing
Ah Muzen Cab
7
2
4
4.5
W
Discordia
GirthyClergy
Discordia
1
0
6
4
L
2
2
1
1.25
W
Arachne
4
1
6
7
W
Hun Batz
KanyeInPrison
Hun Batz
2
2
7
2.75
L
1
4
3
0.63
W
0
0
0
0
L
Erlang Shen
xMARSHx
Erlang Shen
0
2
4
1
L
Morgan Le Fay
xlegenxdary
Morgan Le Fay
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
34,881
39,856
Taken
29,084
23,307
Mitigated
16,038
8,664
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,154
1,619
51
1,757
8,224
2,959
0
2,228
5,989
0
19,329
W
Ah Muzen Cab
GangstaTrapKing
Ah Muzen Cab
9,564
3,199
1,207
2,129
8,488
2,878
143
2,588
5,900
0
22,943
W
Discordia
GirthyClergy
Discordia
9,205
593
365
573
4,453
1,513
229
1,658
2,795
24,467
0
L
3,495
431
1,590
1,372
6,863
2,855
0
1,846
4,997
622
9,226
W
Arachne
9,762
7,762
0
1,094
8,981
8,036
1,076
3,971
5,010
0
15,355
W
Hun Batz
KanyeInPrison
Hun Batz
5,990
143
1,270
763
5,573
2,271
808
2,060
3,513
0
19,529
L
4,844
0
419
428
6,642
2,342
0
1,327
5,289
17,512
0
W
360
0
0
99
1,589
1,340
0
854
735
405
289
L
Erlang Shen
xMARSHx
Erlang Shen
6,501
1,324
45
2,996
12,158
12,498
0
3,274
8,814
513
23,109
L
Morgan Le Fay
xlegenxdary
Morgan Le Fay
5,311
363
0
6
5,969
2,653
0
713
5,245
16,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
40,188
158
Minions Killed
104
0
Camps Cleared
0
850,580
Distance Traveled
798,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,668
767
31
3
0
184,578
0
W
Ah Muzen Cab
9,336
934
32
3
0
170,818
0
W
Discordia
8,304
830
43
4
0
196,041
0
L
Thor
7,230
723
14
1
0
145,228
0
W
Arachne
8,257
826
8
1
0
209,491
0
W
Hun Batz
8,174
817
20
2
0
192,104
0
L
Janus
7,164
716
29
3
0
166,460
0
W
Ganesha
6,117
612
1
0
0
30,077
0
L
Erlang Shen
7,956
796
46
5
0
182,738
0
L
Morgan Le Fay
7,525
753
38
4
0
171,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role