Player Matchup

Sylvanus
Sylvanus
BenHasRecoil
Sylvanus
Level 64
God Stats
5W - 4L
1,634 SR
Queue Stats
239W - 223L
1,481 Elo+
Party 3
Ix Chel
Ix Chel
MumToucher
Ix Chel
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 134L
1,519 Elo+
Party 3
Medusa
Medusa
Xetross
Medusa
Level 86
God Stats
24W - 22L
1,585 SR
Queue Stats
59W - 64L
1,490 Elo+
Party 3
Chaac
Chaac
angel007lopez
Chaac
Level 156
God Stats
3W - 3L
1,606 SR
Queue Stats
155W - 147L
1,458 Elo+
Party 4
Aphrodite
Aphrodite
xkikoprx
Aphrodite
Level 141
God Stats
3W - 6L
1,250 SR
Queue Stats
185W - 174L
1,468 Elo+
Party 4
Team Averages
Level 101
1,515 SR
1,483 Elo+

VS

Team Averages
Level 81
1,519 SR
1,465 Elo+
Horus
Horus
Cute_n_MyJammies
Horus
Level 86
God Stats
2W - 3L
1,484 SR
Queue Stats
265W - 236L
1,520 Elo+
Party 1
Medusa
Medusa
M1ghtyNTiny
Medusa
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 182L
1,406 Elo+
Party 2
Sol
Sol
Wanders_13
Sol
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 153L
1,453 Elo+
Solo
Amaterasu
Amaterasu
cantaim73
Amaterasu
Level 59
God Stats
15W - 16L
1,447 SR
Queue Stats
245W - 322L
1,468 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
i_am_bot_1999
Ah Muzen Cab
Level 60
God Stats
1W - 1L
1,662 SR
Queue Stats
119W - 101L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BenHasRecoil
Sylvanus
15
4 / 1 / 5
8,727
671
6,740
8,718
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
MumToucher
Ix Chel
14
6 / 3 / 7
7,919
609
8,893
9,402
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Xetross
Medusa
13
11 / 1 / 2
8,216
632
12,756
10,166
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
2 / 1 / 3
8,091
622
7,704
11,270
8,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
xkikoprx
Aphrodite
11
0 / 3 / 12
6,925
533
3,639
11,627
7,948
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
7,411
570
9,332
12,772
4,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
10
2 / 6 / 4
6,388
491
6,560
10,838
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 6 / 3
7,026
540
4,232
9,856
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
cantaim73
Amaterasu
12
0 / 4 / 1
6,384
491
5,102
13,541
6,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Muzen Cab
i_am_bot_1999
Ah Muzen Cab
11
1 / 3 / 1
6,879
529
4,825
8,750
1,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
23
Kills
9
9
Deaths
23
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BenHasRecoil
Sylvanus
4
1
5
6.5
L
4
4
3
1.38
L
Medusa
2
6
4
0.67
W
Ix Chel
MumToucher
Ix Chel
6
3
7
3.17
L
2
6
3
0.58
W
Medusa
Xetross
Medusa
11
1
2
12
W
2
1
3
3.5
L
Amaterasu
cantaim73
Amaterasu
0
4
1
0.13
L
Ah Muzen Cab
i_am_bot_1999
Ah Muzen Cab
1
3
1
0.5
W
Aphrodite
xkikoprx
Aphrodite
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,732
Damage
30,051
51,183
Taken
55,757
27,415
Mitigated
17,186
19,954
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BenHasRecoil
Sylvanus
6,740
2,520
396
2,399
8,718
4,138
99
291
8,427
48,967
10,259
L
9,332
4,201
184
4,328
12,772
4,319
0
6,357
6,415
0
43,803
L
Medusa
6,560
1,745
0
1,650
10,838
2,426
0
3,791
7,047
0
35,554
W
Ix Chel
MumToucher
Ix Chel
8,893
860
372
3,502
9,402
2,763
0
626
8,776
48,508
0
L
4,232
1,067
0
2,604
9,856
2,105
0
2,172
7,684
33,824
0
W
Medusa
Xetross
Medusa
12,756
3,296
0
2,570
10,166
3,574
27
1,516
8,650
0
55,243
W
7,704
1,232
0
3,396
11,270
8,992
0
0
11,270
1,389
48,008
L
Amaterasu
cantaim73
Amaterasu
5,102
2,917
0
5,649
13,541
6,530
0
2,127
11,414
0
32,550
L
Ah Muzen Cab
i_am_bot_1999
Ah Muzen Cab
4,825
1,572
0
813
8,750
1,806
0
4,785
3,965
0
41,481
W
Aphrodite
xkikoprx
Aphrodite
3,639
537
2,430
4,889
11,627
7,948
8
1,799
9,828
17,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
34,088
363
Minions Killed
319
0
Camps Cleared
0
1,329,180
Distance Traveled
1,268,803
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,727
671
113
9
0
260,127
0
L
Horus
7,411
570
71
5
0
263,886
0
L
Medusa
6,388
491
48
4
0
283,124
2
W
Ix Chel
7,919
609
80
6
0
293,198
0
L
Sol
7,026
540
61
5
0
237,085
0
W
Medusa
8,216
632
70
5
0
276,561
2
W
Chaac
8,091
622
83
6
0
264,184
4
L
Amaterasu
6,384
491
66
5
0
264,693
0
L
Ah Muzen Cab
6,879
529
73
6
0
220,015
0
W
Aphrodite
6,925
533
17
1
0
235,110
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role