Player Matchup

Discordia
Discordia
Conqueeeeftador
Discordia
Level 107
God Stats
7W - 4L
1,524 SR
Queue Stats
488W - 447L
1,575 Elo+
Solo
Cerberus
Cerberus
ImNotVirgin
Cerberus
Level 158
God Stats
4W - 2L
1,883 SR
Queue Stats
37W - 35L
1,510 Elo+
Solo
Chernobog
Chernobog
OverSóul
Chernobog
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 62L
1,596 Elo+
Solo
Mercury
Mercury
SkyfallRose
Mercury
Level 63
God Stats
3W - 7L
1,297 SR
Queue Stats
172W - 183L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Space_Bees547
Cthulhu
Level 49
God Stats
46W - 45L
1,542 SR
Queue Stats
96W - 100L
1,520 Elo+
Solo
Team Averages
Level 91
1,549 SR
1,533 Elo+

VS

Team Averages
Level 78
1,584 SR
1,483 Elo+
Hun Batz
Hun Batz
DaddysRightNut
Hun Batz
Level 138
God Stats
2W - 4L
1,540 SR
Queue Stats
93W - 117L
1,562 Elo+
Party 2
Agni
Agni
MisterSoupMan
Agni
Level 33
God Stats
1W - 4L
1,842 SR
Queue Stats
111W - 104L
1,599 Elo+
Party 2
Hercules
Hercules
Quincho69
Hercules
Level 118
God Stats
0W - 5L
1,492 SR
Queue Stats
53W - 62L
1,451 Elo+
Party 1
Mulan
Mulan
Sabaner0
Mulan
Level 47
God Stats
5W - 7L
1,586 SR
Queue Stats
47W - 72L
1,351 Elo+
Party 1
Poseidon
Poseidon
TheBossPvP
Poseidon
Level 52
God Stats
23W - 35L
1,462 SR
Queue Stats
30W - 40L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Conqueeeeftador
Discordia
13
2 / 0 / 3
6,944
694
4,360
2,514
604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ImNotVirgin
Cerberus
10
2 / 1 / 7
5,433
543
4,779
9,418
5,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
OverSóul
Chernobog
11
6 / 0 / 1
6,257
626
4,299
5,487
1,852
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
SkyfallRose
Mercury
11
1 / 1 / 3
5,735
574
2,394
6,690
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
12
4 / 0 / 0
7,144
714
4,353
4,350
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
2 / 2 / 0
5,697
570
3,227
8,300
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 1
5,540
554
2,229
5,288
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Quincho69
Hercules
9
0 / 3 / 1
4,883
488
4,154
8,333
3,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Sabaner0
Mulan
9
0 / 4 / 0
5,356
536
1,357
8,166
3,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
TheBossPvP
Poseidon
9
0 / 4 / 0
4,887
489
4,025
4,282
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
15
Kills
2
2
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Conqueeeeftador
Discordia
2
0
3
3.5
L
Hun Batz
2
2
0
1
W
Cerberus
ImNotVirgin
Cerberus
2
1
7
5.5
L
0
2
1
0.25
W
Chernobog
OverSóul
Chernobog
6
0
1
6.5
L
Hercules
Quincho69
Hercules
0
3
1
0.17
L
Mulan
Sabaner0
Mulan
0
4
0
0
W
Mercury
SkyfallRose
Mercury
1
1
3
2.5
W
Cthulhu
4
0
0
4
L
Poseidon
TheBossPvP
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
14,992
28,459
Taken
34,369
13,875
Mitigated
11,884
7,243
Healing
11,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Conqueeeeftador
Discordia
4,360
46
0
250
2,514
604
0
830
1,684
50,958
0
L
Hun Batz
3,227
478
0
4,155
8,300
2,400
0
2,761
5,309
0
40,550
W
Cerberus
ImNotVirgin
Cerberus
4,779
549
0
3,282
9,418
5,702
0
2,217
7,201
19,820
0
L
2,229
43
0
1,294
5,288
1,425
0
2,074
2,985
36,044
1,130
W
Chernobog
OverSóul
Chernobog
4,299
2,929
0
2,104
5,487
1,852
0
1,716
3,771
0
34,056
L
Hercules
Quincho69
Hercules
4,154
1,001
0
2,401
8,333
3,816
0
2,419
5,600
0
22,157
L
Mulan
Sabaner0
Mulan
1,357
98
0
3,070
8,166
3,470
0
3,070
4,704
0
31,139
W
Mercury
SkyfallRose
Mercury
2,394
599
0
617
6,690
2,356
0
753
5,937
0
45,428
W
Cthulhu
4,353
484
0
990
4,350
3,361
0
738
3,475
36,723
2,291
L
Poseidon
TheBossPvP
Poseidon
4,025
1,104
0
678
4,282
773
0
1,753
2,467
29,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
26,363
401
Minions Killed
334
0
Camps Cleared
0
1,154,758
Distance Traveled
1,042,159
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,944
694
117
12
0
228,489
0
L
Hun Batz
5,697
570
79
8
0
236,238
1
W
Cerberus
5,433
543
42
4
0
220,208
0
L
Agni
5,540
554
84
8
0
182,477
0
W
Chernobog
6,257
626
73
7
0
227,279
0
L
Hercules
4,883
488
39
4
0
230,583
1
L
Mulan
5,356
536
74
7
0
191,655
0
W
Mercury
5,735
574
77
8
0
268,932
0
W
Cthulhu
7,144
714
92
9
0
209,850
0
L
Poseidon
4,887
489
58
6
0
201,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role