Player Matchup

Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JustTakeiTTT
Thanatos
Level 87
God Stats
10W - 9L
1,248 SR
Queue Stats
148W - 127L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Playboyzinho
Danzaburou
Level 120
God Stats
39W - 27L
1,853 SR
Queue Stats
202W - 177L
1,614 Elo+
Solo
Cthulhu
Cthulhu
dylanpizzi11
Cthulhu
Level 129
God Stats
12W - 6L
1,691 SR
Queue Stats
650W - 651L
1,507 Elo+
Solo
Team Averages
Level 142
1,558 SR
1,520 Elo+

VS

Team Averages
Level 159
1,628 SR
1,489 Elo+
He Bo
He Bo
 
He Bo
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AmandaNud3s
Shiva
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 85L
1,480 Elo+
Solo
Awilix
Awilix
Nоbødy
Awilix
Level 145
God Stats
1W - 2L
1,515 SR
Queue Stats
113W - 83L
1,525 Elo+
Party 1
Martichoras
Martichoras
klyº
Martichoras
Level 192
God Stats
4W - 1L
2,123 SR
Queue Stats
96W - 98L
1,478 Elo+
Party 1
Ares
Ares
xGbr7
Ares
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 55L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 1 / 1
7,681
698
9,010
7,971
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
 
Nox
12
4 / 1 / 5
6,932
630
4,691
3,988
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JustTakeiTTT
Thanatos
11
4 / 3 / 3
6,114
556
6,616
11,080
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Playboyzinho
Danzaburou
12
2 / 1 / 4
7,030
639
4,753
5,691
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
dylanpizzi11
Cthulhu
9
2 / 1 / 5
6,107
555
5,660
9,056
5,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 2 / 0
5,578
507
2,962
5,744
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 0
5,777
525
4,807
13,122
8,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Nоbødy
Awilix
11
3 / 2 / 2
6,193
563
6,944
7,201
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
klyº
Martichoras
10
1 / 4 / 1
5,358
487
5,619
7,813
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ares
xGbr7
Ares
8
0 / 3 / 2
5,072
461
3,088
10,187
6,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
7
7
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
1
4.5
W
Nox
 
Nox
4
1
5
6.5
L
He Bo
 
He Bo
2
2
0
1
L
1
5
0
0.2
W
Thanatos
JustTakeiTTT
Thanatos
4
3
3
1.83
L
Awilix
Nоbødy
Awilix
3
2
2
2
W
Danzaburou
Playboyzinho
Danzaburou
2
1
4
4
W
Cthulhu
dylanpizzi11
Cthulhu
2
1
5
4.5
L
Martichoras
klyº
Martichoras
1
4
1
0.38
L
Ares
xGbr7
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,730
Damage
23,420
37,786
Taken
44,067
17,456
Mitigated
21,102
19,293
Healing
9,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,010
1,851
0
1,992
7,971
5,403
0
319
7,249
0
49,009
W
Nox
 
Nox
4,691
143
0
1,201
3,988
1,316
0
1,444
2,365
40,577
1,029
L
He Bo
 
He Bo
2,962
88
0
2,100
5,744
1,458
0
2,644
2,898
27,898
881
L
4,807
779
0
3,217
13,122
8,483
0
175
12,909
0
33,669
W
Thanatos
JustTakeiTTT
Thanatos
6,616
2,451
0
8,443
11,080
3,295
0
1,422
9,541
0
37,428
L
Awilix
Nоbødy
Awilix
6,944
2,968
0
1,070
7,201
2,532
0
1,402
5,719
0
42,851
W
Danzaburou
Playboyzinho
Danzaburou
4,753
2,756
0
2,728
5,691
1,772
0
462
5,197
0
54,765
W
Cthulhu
dylanpizzi11
Cthulhu
5,660
315
1,752
3,177
9,056
5,670
0
1,842
7,047
18,424
0
L
Martichoras
klyº
Martichoras
5,619
2,541
0
1,533
7,813
2,330
0
1,808
5,965
0
35,026
L
Ares
xGbr7
Ares
3,088
150
0
1,964
10,187
6,299
0
3,803
6,226
13,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
27,978
358
Minions Killed
271
0
Camps Cleared
0
1,162,984
Distance Traveled
1,147,233
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,681
698
83
8
0
205,200
3
W
Nox
6,932
630
93
8
0
229,120
6
L
He Bo
5,578
507
73
7
0
221,828
4
L
Shiva
5,777
525
64
6
0
195,735
0
W
Thanatos
6,114
556
67
6
0
256,382
0
L
Awilix
6,193
563
56
5
0
278,558
0
W
Danzaburou
7,030
639
95
9
0
212,234
2
W
Cthulhu
6,107
555
20
2
0
260,048
0
L
Martichoras
5,358
487
59
5
0
205,512
0
L
Ares
5,072
461
19
2
0
245,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role