Player Matchup

Anhur
Anhur
 
Anhur
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
KINGKALARE52
King Arthur
Level 112
God Stats
31W - 39L
1,494 SR
Queue Stats
297W - 310L
1,479 Elo+
Party 3
Artemis
Artemis
OddButGod
Artemis
Level 99
God Stats
111W - 70L
1,729 SR
Queue Stats
187W - 175L
1,515 Elo+
Party 3
Baron Samedi
Baron Samedi
Ratman669
Baron Samedi
Level 84
God Stats
4W - 1L
1,672 SR
Queue Stats
148W - 179L
1,457 Elo+
Party 3
Horus
Horus
waddling
Horus
Level 77
God Stats
2W - 1L
1,393 SR
Queue Stats
60W - 23L
1,803 Elo+
Party 2
Team Averages
Level 90
1,557 SR
1,551 Elo+

VS

Team Averages
Level 115
1,481 SR
1,539 Elo+
Lancelot
Lancelot
JungleXJimmy
Lancelot
Level 156
God Stats
11W - 5L
1,645 SR
Queue Stats
178W - 188L
1,524 Elo+
Party 1
Chronos
Chronos
ShadyPsycho
Chronos
Level 164
God Stats
3W - 3L
1,501 SR
Queue Stats
100W - 83L
1,575 Elo+
Party 1
Ymir
Ymir
TwistedFireAngel
Ymir
Level 112
God Stats
1W - 3L
1,220 SR
Queue Stats
114W - 122L
1,557 Elo+
Party 1
Hercules
Hercules
itsmekevin
Hercules
Level 49
God Stats
7W - 5L
1,473 SR
Queue Stats
110W - 107L
1,508 Elo+
Solo
Medusa
Medusa
plshold
Medusa
Level 95
God Stats
18W - 11L
1,567 SR
Queue Stats
89W - 78L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 3 / 1
6,921
629
4,614
6,151
1,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KINGKALARE52
King Arthur
12
1 / 3 / 1
6,550
595
4,076
10,306
5,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
OddButGod
Artemis
11
4 / 1 / 0
6,561
596
6,834
6,400
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Ratman669
Baron Samedi
8
0 / 7 / 0
5,036
458
2,668
8,258
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
waddling
Horus
8
1 / 2 / 1
5,627
512
3,074
8,097
4,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JungleXJimmy
Lancelot
11
4 / 2 / 4
6,990
635
4,599
7,865
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
ShadyPsycho
Chronos
13
3 / 3 / 3
7,075
643
3,905
5,372
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 0
7,220
656
5,237
7,984
7,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
itsmekevin
Hercules
11
1 / 0 / 3
6,357
578
3,765
6,693
3,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
plshold
Medusa
12
6 / 1 / 2
7,459
678
7,849
7,230
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
8
Kills
16
16
Deaths
8
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
1
0.83
W
Lancelot
JungleXJimmy
Lancelot
4
2
4
3
L
King Arthur
KINGKALARE52
King Arthur
1
3
1
0.5
L
Artemis
OddButGod
Artemis
4
1
0
4
L
Baron Samedi
Ratman669
Baron Samedi
0
7
0
0
W
Chronos
ShadyPsycho
Chronos
3
3
3
1.5
W
2
2
0
1
W
Hercules
itsmekevin
Hercules
1
0
3
2.5
W
Medusa
plshold
Medusa
6
1
2
7
L
Horus
waddling
Horus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,266
Damage
25,355
39,212
Taken
35,144
16,286
Mitigated
15,784
12,070
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,614
2,650
0
2,278
6,151
1,749
611
1,637
4,514
0
51,447
W
Lancelot
JungleXJimmy
Lancelot
4,599
543
0
4,472
7,865
2,449
0
220
7,629
0
43,883
L
King Arthur
KINGKALARE52
King Arthur
4,076
417
0
2,874
10,306
5,321
0
3,688
6,175
0
40,628
L
Artemis
OddButGod
Artemis
6,834
2,384
0
3,096
6,400
2,111
0
798
5,552
0
41,415
L
Baron Samedi
Ratman669
Baron Samedi
2,668
289
0
1,215
8,258
2,595
0
532
7,726
20,316
0
W
Chronos
ShadyPsycho
Chronos
3,905
1,738
0
961
5,372
1,254
980
225
5,099
44,766
3,316
W
5,237
827
0
2,398
7,984
7,017
0
0
7,984
45,189
2,578
W
Hercules
itsmekevin
Hercules
3,765
870
0
3,352
6,693
3,010
22
95
6,570
0
16,560
W
Medusa
plshold
Medusa
7,849
2,932
0
1,482
7,230
2,054
0
1,806
5,086
0
46,496
L
Horus
waddling
Horus
3,074
1,328
360
2,247
8,097
4,510
0
1,583
6,514
0
14,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
35,101
318
Minions Killed
364
0
Camps Cleared
0
1,104,340
Distance Traveled
1,151,888
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,921
629
82
7
0
205,717
0
W
Lancelot
6,990
635
80
7
0
262,858
0
L
King Arthur
6,550
595
83
8
0
216,983
6
L
Artemis
6,561
596
81
7
0
255,188
0
L
Baron Samedi
5,036
458
48
4
0
171,294
2
W
Chronos
7,075
643
107
10
0
210,786
1
W
Ymir
7,220
656
80
7
0
176,962
1
W
Hercules
6,357
578
24
2
0
255,625
2
W
Medusa
7,459
678
73
7
0
245,657
2
L
Horus
5,627
512
24
2
0
255,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role