Player Matchup

Discordia
Discordia
ButImWillSmith
Discordia
Level 87
God Stats
26W - 22L
1,637 SR
Queue Stats
41W - 47L
1,511 Elo+
Solo
Cthulhu
Cthulhu
Offmeifisell
Cthulhu
Level 74
God Stats
20W - 15L
1,551 SR
Queue Stats
81W - 70L
1,547 Elo+
Solo
Fenrir
Fenrir
Theoutcast25
Fenrir
Level 67
God Stats
0W - 6L
1,500 SR
Queue Stats
293W - 277L
1,474 Elo+
Solo
Team Averages
Level 76
1,563 SR
1,511 Elo+

VS

Team Averages
Level 99
1,596 SR
1,474 Elo+
Neith
Neith
Alberthanus
Neith
Level 79
God Stats
27W - 15L
1,679 SR
Queue Stats
261W - 240L
1,494 Elo+
Party 1
Scylla
Scylla
FrancosCo123
Scylla
Level 95
God Stats
2W - 5L
1,475 SR
Queue Stats
431W - 429L
1,491 Elo+
Solo
Amaterasu
Amaterasu
dragonorth
Amaterasu
Level 122
God Stats
19W - 8L
1,633 SR
Queue Stats
357W - 372L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ButImWillSmith
Discordia
12
1 / 3 / 1
6,408
712
5,964
4,716
1,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Offmeifisell
Cthulhu
11
3 / 5 / 0
7,196
800
8,173
14,226
9,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
3
0 / 0 / 0
4,806
534
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,013
779
3,539
4,609
1,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
4 / 2 / 3
7,909
879
4,274
6,095
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
dragonorth
Amaterasu
12
2 / 1 / 3
7,173
797
8,299
10,349
3,919
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
8
8
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Discordia
ButImWillSmith
Discordia
1
3
1
0.5
W
Scylla
4
2
3
2.75
L
Cthulhu
Offmeifisell
Cthulhu
3
5
0
0.6
L
Fenrir
0
0
0
0
W
Amaterasu
dragonorth
Amaterasu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,137
Damage
16,112
18,942
Taken
21,053
10,595
Mitigated
7,288
2,624
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,539
1,175
0
1,630
4,609
1,415
19
3,139
1,470
0
20,237
L
Discordia
ButImWillSmith
Discordia
5,964
65
0
170
4,716
1,499
0
733
3,969
22,518
0
W
Scylla
4,274
463
0
1,736
6,095
1,954
766
5,079
1,016
26,103
0
L
Cthulhu
Offmeifisell
Cthulhu
8,173
662
0
2,454
14,226
9,096
0
3,497
10,636
24,133
645
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
dragonorth
Amaterasu
8,299
4,085
57
4,931
10,349
3,919
115
5,667
4,682
0
31,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,410
Gold Earned
22,095
78
Minions Killed
140
0
Camps Cleared
0
325,389
Distance Traveled
511,302
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,013
779
32
4
0
163,336
0
L
Discordia
6,408
712
31
3
0
168,890
1
W
Scylla
7,909
879
54
6
0
179,067
0
L
Cthulhu
7,196
800
47
5
0
156,499
0
L
Fenrir
4,806
534
0
0
0
0
0
W
Amaterasu
7,173
797
54
6
0
168,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role