Player Matchup

Surtr
Surtr
AlohaCoyote
Surtr
Level 149
God Stats
8W - 5L
1,569 SR
Queue Stats
42W - 45L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
The_Owl_Pacino
Cthulhu
Level 154
God Stats
3W - 2L
1,550 SR
Queue Stats
117W - 123L
1,532 Elo+
Party 1
Chang'e
Chang'e
irollanz
Chang'e
Level 155
God Stats
10W - 3L
1,785 SR
Queue Stats
603W - 368L
1,768 Elo+
Solo
Team Averages
Level 153
1,635 SR
1,599 Elo+

VS

Team Averages
Level 71
1,704 SR
1,579 Elo+
Odin
Odin
Sunlockdo
Odin
Level 68
God Stats
8W - 6L
1,818 SR
Queue Stats
181W - 183L
1,450 Elo+
Solo
Ishtar
Ishtar
TalntzOG
Ishtar
Level 98
God Stats
2W - 2L
1,792 SR
Queue Stats
4W - 5L
1,643 Elo+
Party 2
Agni
Agni
swalleen24
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
7,273
727
5,554
9,076
7,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 4
8,164
816
7,307
7,684
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
irollanz
Chang'e
15
5 / 0 / 3
9,084
908
10,168
8,040
2,941
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 2 / 0
6,044
604
3,157
9,389
5,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
TalntzOG
Ishtar
11
0 / 3 / 0
6,488
649
6,972
8,868
2,553
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 0
6,145
615
3,896
9,031
1,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
8
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Odin
0
2
0
0
L
Ishtar
TalntzOG
Ishtar
0
3
0
0
W
3
0
4
5
W
Chang'e
irollanz
Chang'e
5
0
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,029
Damage
14,025
24,800
Taken
27,288
14,264
Mitigated
10,169
11,109
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,554
1,177
0
1,612
9,076
7,232
467
1,875
7,201
725
11,962
L
Odin
3,157
535
0
2,419
9,389
5,692
0
5,115
3,781
0
11,613
L
Ishtar
TalntzOG
Ishtar
6,972
4,306
0
2,206
8,868
2,553
0
5,547
3,012
0
24,601
W
7,307
72
120
238
7,684
4,091
111
1,300
6,384
30,686
2,441
W
Chang'e
irollanz
Chang'e
10,168
234
3,270
5,869
8,040
2,941
628
810
7,230
46,880
0
L
3,896
287
0
1,387
9,031
1,924
0
6,847
1,987
16,511
62

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,521
Gold Earned
18,677
163
Minions Killed
97
0
Camps Cleared
0
676,270
Distance Traveled
576,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,273
727
22
2
0
210,727
0
L
Odin
6,044
604
26
3
0
208,403
0
L
Ishtar
6,488
649
40
4
0
170,128
0
W
Cthulhu
8,164
816
51
5
0
223,353
0
W
Chang'e
9,084
908
90
9
0
242,190
0
L
Agni
6,145
615
31
3
0
197,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role