Player Matchup

Chiron
Chiron
AetherrGod
Chiron
Level 61
God Stats
10W - 6L
1,663 SR
Queue Stats
179W - 191L
1,438 Elo+
Solo
Ymir
Ymir
BoJackHorseman27
Ymir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,541 Elo+
Party 2
Mulan
Mulan
Cesaralvrz
Mulan
Level 155
God Stats
24W - 13L
1,558 SR
Queue Stats
327W - 314L
1,505 Elo+
Solo
Janus
Janus
ITSSPLITKNOT
Janus
Level 126
God Stats
1W - 1L
1,566 SR
Queue Stats
43W - 30L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xSLATEx
Cu Chulainn
Level 108
God Stats
7W - 7L
1,532 SR
Queue Stats
181W - 180L
1,488 Elo+
Party 2
Team Averages
Level 111
1,564 SR
1,496 Elo+

VS

Team Averages
Level 90
1,544 SR
1,436 Elo+
Kuzenbo
Kuzenbo
Jtheller
Kuzenbo
Level 64
God Stats
2W - 0L
1,344 SR
Queue Stats
23W - 19L
1,404 Elo+
Solo
Zhong Kui
Zhong Kui
NeedMoDinero
Zhong Kui
Level 86
God Stats
30W - 18L
1,670 SR
Queue Stats
93W - 93L
1,474 Elo+
Solo
Cernunnos
Cernunnos
SoraKage09
Cernunnos
Level 147
God Stats
5W - 1L
1,858 SR
Queue Stats
254W - 259L
1,451 Elo+
Party 1
Chang'e
Chang'e
TOOMUCHROCKY
Chang'e
Level 131
God Stats
9W - 11L
1,385 SR
Queue Stats
221W - 254L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
Whysosour_
Ne Zha
Level 21
God Stats
15W - 14L
1,466 SR
Queue Stats
134W - 163L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AetherrGod
Chiron
10
0 / 5 / 1
5,515
424
7,022
10,198
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 7 / 0
5,751
442
4,456
15,966
9,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Mulan
12
1 / 5 / 0
7,355
566
6,922
10,983
6,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 5 / 0
6,761
520
4,284
7,219
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
xSLATEx
Cu Chulainn
11
2 / 7 / 0
6,392
492
3,893
12,797
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jtheller
Kuzenbo
11
2 / 1 / 8
7,190
553
6,363
11,653
12,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
NeedMoDinero
Zhong Kui
13
5 / 1 / 0
8,341
642
7,413
10,627
9,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SoraKage09
Cernunnos
13
9 / 0 / 3
7,918
609
13,394
9,179
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
TOOMUCHROCKY
Chang'e
16
8 / 2 / 2
9,295
715
8,109
9,068
2,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ne Zha
Whysosour_
Ne Zha
14
5 / 0 / 4
7,803
600
6,108
10,268
4,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
4
Kills
29
29
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
AetherrGod
Chiron
0
5
1
0.1
L
0
7
0
0
L
Mulan
1
5
0
0.2
L
1
5
0
0.2
W
Kuzenbo
Jtheller
Kuzenbo
2
1
8
6
W
Zhong Kui
NeedMoDinero
Zhong Kui
5
1
0
5
W
Cernunnos
SoraKage09
Cernunnos
9
0
3
10.5
W
Chang'e
TOOMUCHROCKY
Chang'e
8
2
2
4.5
W
Ne Zha
Whysosour_
Ne Zha
5
0
4
7
L
Cu Chulainn
xSLATEx
Cu Chulainn
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
41,387
57,163
Taken
50,795
24,939
Mitigated
31,809
14,596
Healing
20,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AetherrGod
Chiron
7,022
2,930
193
3,224
10,198
2,531
80
2,434
7,764
0
36,825
L
4,456
1,315
0
1,622
15,966
9,734
0
3,622
12,344
23,853
0
L
Mulan
6,922
1,341
0
4,391
10,983
6,261
0
6,269
4,714
0
50,917
L
4,284
0
0
903
7,219
2,020
194
5,603
1,616
40,995
0
W
Kuzenbo
Jtheller
Kuzenbo
6,363
2,722
0
1,884
11,653
12,433
0
2,191
9,462
17,816
1,637
W
Zhong Kui
NeedMoDinero
Zhong Kui
7,413
1,633
0
4,313
10,627
9,139
0
0
10,627
42,549
5,456
W
Cernunnos
SoraKage09
Cernunnos
13,394
6,850
0
5,002
9,179
3,499
432
1,706
7,473
0
56,719
W
Chang'e
TOOMUCHROCKY
Chang'e
8,109
396
200
5,857
9,068
2,590
537
3,269
5,431
69,011
2,091
W
Ne Zha
Whysosour_
Ne Zha
6,108
2,075
0
2,760
10,268
4,148
0
1,126
9,062
0
67,099
L
Cu Chulainn
xSLATEx
Cu Chulainn
3,893
783
0
4,263
12,797
4,393
0
3,178
9,619
0
40,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
40,547
350
Minions Killed
444
0
Camps Cleared
0
1,146,058
Distance Traveled
1,341,163
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,515
424
67
5
0
215,019
0
L
Ymir
5,751
442
36
3
0
236,954
0
L
Mulan
7,355
566
92
7
0
209,565
2
L
Janus
6,761
520
94
7
0
251,109
0
W
Kuzenbo
7,190
553
27
2
0
270,456
2
W
Zhong Kui
8,341
642
98
8
0
229,008
6
W
Cernunnos
7,918
609
90
7
0
249,982
0
W
Chang'e
9,295
715
127
10
0
275,518
0
W
Ne Zha
7,803
600
102
8
0
316,199
2
L
Cu Chulainn
6,392
492
61
5
0
233,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role